1 #ifndef COIN_SBXFBOX3F_H 2 #define COIN_SBXFBOX3F_H 37 #include <Inventor/SbBox3f.h> 38 #include <Inventor/SbMatrix.h> 49 void setTransform(
const SbMatrix & m);
50 const SbMatrix & getTransform(
void)
const;
51 const SbMatrix & getInverse(
void)
const;
59 void getSpan(
const SbVec3f & direction,
float & dMin,
float & dMax)
const;
70 void print(FILE * file)
const;
77 void calcInverse(
void)
const;
78 void makeInvInvalid(
void);
86 #endif // !COIN_SBXFBOX3F_H The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:46
int operator!=(const SbBox3f &b1, const SbBox3f &b2)
Definition: SbBox3f.h:115
float getVolume(void) const
Definition: SbBox3f.h:82
int operator==(const SbBox2s &b1, const SbBox2s &b2)
Definition: SbBox2s.h:102
void print(FILE *file) const
Definition: SbBox3f.cpp:435
The SbXfBox3f class is a 3 dimensional box with floating point coordinates and an attached transforma...
Definition: SbXfBox3f.h:40
int operator!=(const SbBox2s &b1, const SbBox2s &b2)
Definition: SbBox2s.h:106
void getSpan(const SbVec3f &dir, float &dmin, float &dmax) const
Definition: SbBox3f.cpp:357
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
const SbVec3f & getMax(void) const
Definition: SbBox3f.h:72
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
void extendBy(const SbVec3f &pt)
Definition: SbBox3f.cpp:211
const SbVec3f & getMin(void) const
Definition: SbBox3f.h:70
void transform(const SbMatrix &matrix)
Definition: SbBox3f.cpp:405
SbVec3f getCenter(void) const
Definition: SbBox3f.h:90
SbBool intersect(const SbVec3f &pt) const
Definition: SbBox3f.cpp:251
int operator==(const SbBox3f &b1, const SbBox3f &b2)
Definition: SbBox3f.h:111