1 #ifndef COIN_SOCACHEHINTELEMENT_H 2 #define COIN_SOCACHEHINTELEMENT_H 36 #include <Inventor/elements/SoSubElement.h> 38 class SoCacheHintElementP;
63 const float gfxvalue);
64 static void get(
SoState * state,
float & memvalue,
float & gfxvalue);
68 SoCacheHintElementP * pimpl;
71 #endif // !COIN_SOCACHEHINTELEMENT_H static void initClass(void)
Definition: SoElement.cpp:506
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:608
virtual void push(SoState *state)
Definition: SoElement.cpp:569
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
Definition: SoCacheHintElement.h:43
virtual void init(SoState *state)
Definition: SoElement.cpp:552
virtual SoElement * copyMatchInfo(void) const =0
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:584