1 #ifndef COIN_SOENVIRONMENT_H 2 #define COIN_SOENVIRONMENT_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/fields/SoSFFloat.h> 38 #include <Inventor/fields/SoSFColor.h> 39 #include <Inventor/fields/SoSFVec3f.h> 40 #include <Inventor/fields/SoSFEnum.h> 41 #include <Inventor/elements/SoEnvironmentElement.h> 49 static void initClass(
void);
53 NONE = SoEnvironmentElement::NONE,
54 HAZE = SoEnvironmentElement::HAZE,
55 FOG = SoEnvironmentElement::FOG,
56 SMOKE = SoEnvironmentElement::SMOKE
73 #endif // !COIN_SOENVIRONMENT_H The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
#define SO_NODE_HEADER(classname)
SoSFFloat fogVisibility
Definition: SoEnvironment.h:67
SoSFFloat ambientIntensity
Definition: SoEnvironment.h:62
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoSFColor ambientColor
Definition: SoEnvironment.h:63
SoSFEnum fogType
Definition: SoEnvironment.h:65
FogType
Definition: SoEnvironment.h:52
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
SoSFVec3f attenuation
Definition: SoEnvironment.h:64
SoSFColor fogColor
Definition: SoEnvironment.h:66
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoEnvironment class is a node for specifying global rendering parameters.
Definition: SoEnvironment.h:43
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50