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published under the BSD 3-clause license.
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SoGLCubeMapImage.h
1 #ifndef COIN_SOGLCUBEMAPIMAGE_H
2 #define COIN_SOGLCUBEMAPIMAGE_H
3 
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35 
36 #include <Inventor/SbBasic.h>
38 
39 class COIN_DLL_API SoGLCubeMapImage : public SoGLImage {
40  typedef SoGLImage inherited;
41 
42 public:
43 
45  virtual void unref(SoState * state = NULL);
46 
47  static SoType getClassTypeId(void);
48  virtual SoType getTypeId(void) const ;
49 
50  enum Target {
51  NEGATIVE_X = 0,
52  POSITIVE_X,
53  NEGATIVE_Y,
54  POSITIVE_Y,
55  NEGATIVE_Z,
56  POSITIVE_Z,
57  };
58 
59  void setCubeMapImage(const Target target,
60  const unsigned char * bytes,
61  const SbVec2s & size,
62  const int numcomponents);
63 
64  virtual void setData(const SbImage * image,
65  const Wrap wraps = REPEAT,
66  const Wrap wrapt = REPEAT,
67  const float quality = 0.5f,
68  const int border = 0,
69  SoState * createinstate = NULL);
70 
71  virtual void setData(const SbImage * image,
72  const Wrap wraps,
73  const Wrap wrapt,
74  const Wrap wrapr,
75  const float quality = 0.5f,
76  const int border = 0,
77  SoState * createinstate = NULL);
78 
79  virtual SoGLDisplayList * getGLDisplayList(SoState * state);
80 
81 
82  public:
83  static void initClass(void);
84 
85  private:
86  virtual ~SoGLCubeMapImage();
87 
88  class SoGLCubeMapImageP * pimpl;
89  friend class SoGLCubeMapImageP;
90  static void cleanupClass(void);
91 };
92 
93 #endif // !COIN_SOGLCUBEMAPIMAGE_H
Wrap
Definition: SoGLImage.h:63
static void initClass(void)
Definition: SoGLImage.cpp:809
virtual SoGLDisplayList * getGLDisplayList(SoState *state)
Definition: SoGLImage.cpp:1243
virtual SoType getTypeId(void) const
Definition: SoGLImage.cpp:862
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
void setData(const unsigned char *bytes, const SbVec2s &size, const int numcomponents, const Wrap wraps=REPEAT, const Wrap wrapt=REPEAT, const float quality=0.5f, const int border=0, SoState *createinstate=NULL)
Definition: SoGLImage.cpp:1144
static SoType getClassTypeId(void)
Definition: SoGLImage.cpp:848
The SoGLDisplayList class stores and manages OpenGL display lists.
Definition: SoGLDisplayList.h:43
virtual void unref(SoState *state=NULL)
Definition: SoGLImage.cpp:1202
The SoGLImage class is used to handle OpenGL 2D/3D textures.
Definition: SoGLImage.h:53
The SoGLCubeMapImage class is used to handle cube map textures.
Definition: SoGLCubeMapImage.h:39
The SbImage class is an abstract datatype for 2D and 3D images.
Definition: SbImage.h:46
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition: SbVec2s.h:51
The SoType class is the basis for the run-time type system in Coin.
Definition: SoType.h:59