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SoGLDriverDatabase.h
1 #ifndef SOGLDRIVERDATABASE_H
2 #define SOGLDRIVERDATABASE_H
3 
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35 
36 #include <Inventor/C/glue/gl.h>
37 #include <Inventor/lists/SbList.h>
38 
39 class SoGLDriver;
40 class SoGLDriverDatabaseP;
41 class SbName;
42 
43 class COIN_DLL_API SoGLDriverDatabase {
44 public:
45  static SbBool isSupported(const cc_glglue * context, const SbName & feature);
46  static SbBool isBroken(const cc_glglue * context, const SbName & feature);
47  static SbBool isSlow(const cc_glglue * context, const SbName & feature);
48  static SbBool isFast(const cc_glglue * context, const SbName & feature);
49 
50  static SbName getComment(const cc_glglue * context, const SbName & feature);
51 
52  static void loadFromBuffer(const char * buffer);
53  static void loadFromFile(const SbName & filename);
54 
55  static void addBuffer(const char * buffer);
56  static void addFile(const SbName & filename);
57 
58  static void addFeature(const SbName & feature, const SbName & comment);
59 
60 public:
61  static void init(void);
62 
63 private:
64  static SoGLDriverDatabaseP * pimpl(void);
65 };
66 
67 /**************************************************************************/
68 
69 // OpenGL features that can't be checked with a single GL_ARB/EXT extension test
70 #define SO_GL_MULTIDRAW_ELEMENTS "COIN_multidraw_elements"
71 #define SO_GL_POLYGON_OFFSET "COIN_polygon_offset"
72 #define SO_GL_TEXTURE_OBJECT "COIN_texture_object"
73 #define SO_GL_3D_TEXTURES "COIN_3d_textures"
74 #define SO_GL_MULTITEXTURE "COIN_multitexture"
75 #define SO_GL_TEXSUBIMAGE "COIN_texsubimage"
76 #define SO_GL_2D_PROXY_TEXTURES "COIN_2d_proxy_textures"
77 #define SO_GL_TEXTURE_EDGE_CLAMP "COIN_texture_edge_clamp"
78 #define SO_GL_TEXTURE_COMPRESSION "COIN_texture_compression"
79 #define SO_GL_COLOR_TABLES "COIN_color_tables"
80 #define SO_GL_COLOR_SUBTABLES "COIN_color_subtables"
81 #define SO_GL_PALETTED_TEXTURES "COIN_paletted_textures"
82 #define SO_GL_BLEND_EQUATION "COIN_blend_equation"
83 #define SO_GL_VERTEX_ARRAY "COIN_vertex_array"
84 #define SO_GL_NV_VERTEX_ARRAY_RANGE "COIN_nv_vertex_array_range"
85 #define SO_GL_VERTEX_BUFFER_OBJECT "COIN_vertex_buffer_object"
86 #define SO_GL_ARB_FRAGMENT_PROGRAM "COIN_arb_fragment_program"
87 #define SO_GL_ARB_VERTEX_PROGRAM "COIN_arb_vertex_program"
88 #define SO_GL_ARB_VERTEX_SHADER "COIN_arb_vertex_shader"
89 #define SO_GL_ARB_SHADER_OBJECT "COIN_arb_shader_object"
90 #define SO_GL_OCCLUSION_QUERY "COIN_occlusion_query"
91 #define SO_GL_FRAMEBUFFER_OBJECT "COIN_framebuffer_object"
92 #define SO_GL_ANISOTROPIC_FILTERING "COIN_anisotropic_filtering"
93 #define SO_GL_SORTED_LAYERS_BLEND "COIN_sorted_layers_blend"
94 #define SO_GL_BUMPMAPPING "COIN_bumpmapping"
95 #define SO_GL_VBO_IN_DISPLAYLIST "COIN_vbo_in_displaylist"
96 #define SO_GL_NON_POWER_OF_TWO_TEXTURES "COIN_non_power_of_two_textures"
97 #define SO_GL_GENERATE_MIPMAP "COIN_generate_mipmap"
98 #define SO_GL_GLSL_CLIP_VERTEX_HW "COIN_GLSL_clip_vertex_hw"
99 #endif // SOGLDATABASE_H
The SoGLDriverDatabase class is used for looking up broken/slow features in OpenGL drivers...
Definition: SoGLDriverDatabase.h:43
The SbName class stores strings by reference.
Definition: SbName.h:40