virtual void multElt(const int unit, const SbMatrix &matrix)
Definition: SoMultiTextureMatrixElement.cpp:154
virtual void init(SoState *state)
Definition: SoMultiTextureMatrixElement.cpp:183
virtual void push(SoState *state)
Definition: SoMultiTextureMatrixElement.cpp:192
virtual void setElt(const int unit, const SbMatrix &matrix)
Definition: SoMultiTextureMatrixElement.cpp:165
The SoMultiTextureMatrixElement class is used to manage the texture matrix stack for texture units > ...
Definition: SoMultiTextureMatrixElement.h:41
The SoGLMultiTextureMatrixElement class is used to update the OpenGL texture matrix.
Definition: SoGLMultiTextureMatrixElement.h:40