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SoSeparator.h
1 #ifndef COIN_SOSEPARATOR_H
2 #define COIN_SOSEPARATOR_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoSFEnum.h>
38 #include <Inventor/nodes/SoGroup.h>
39 #include <Inventor/tools/SbPimplPtr.h>
40 
41 class SoState;
42 class SoSeparatorP;
43 
44 class COIN_DLL_API SoSeparator : public SoGroup {
45  typedef SoGroup inherited;
46 
48 
49 public:
50  static void initClass(void);
51  SoSeparator(void);
52  SoSeparator(const int nchildren);
53 
54  enum CacheEnabled {
55  OFF, ON, AUTO
56  };
57 
62 
63  virtual void doAction(SoAction * action);
64  virtual void GLRender(SoGLRenderAction * action);
65  virtual void GLRenderBelowPath(SoGLRenderAction * action);
66  virtual void GLRenderInPath(SoGLRenderAction * action);
67  virtual void GLRenderOffPath(SoGLRenderAction * action);
68  virtual void callback(SoCallbackAction * action);
69  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
70  virtual void getMatrix(SoGetMatrixAction * action);
71  virtual void handleEvent(SoHandleEventAction * action);
72  virtual void rayPick(SoRayPickAction * action);
73  virtual void search(SoSearchAction * action);
74  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
75  virtual void audioRender(SoAudioRenderAction * action);
76 
77  virtual void notify(SoNotList * nl);
78 
79  static void setNumRenderCaches(const int howmany);
80  static int getNumRenderCaches(void);
81  virtual SbBool affectsState(void) const;
82 
83 protected:
84  virtual ~SoSeparator();
85 
86  virtual SbBool cullTest(SoState * state);
87  virtual SbBool cullTest(SoGLRenderAction * action, int & cullresults);
88  virtual SbBool readInstance(SoInput * in, unsigned short flags);
89 
90 private:
91  void commonConstructor(void);
92  SbBool cullTestNoPush(SoState * state);
93 
94  static int numrendercaches;
95 
97 
98  // NOT IMPLEMENTED
99  SoSeparator(const SoSeparator & rhs);
100  SoSeparator & operator = (const SoSeparator & rhs);
101 
102 };
103 
104 #endif // !COIN_SOSEPARATOR_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:902
SoSFEnum pickCulling
Definition: SoSeparator.h:61
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:540
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:461
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
CacheEnabled
Definition: SoSeparator.h:54
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:831
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:687
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:723
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:556
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
SoSFEnum renderCaching
Definition: SoSeparator.h:58
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1139
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:694
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:965
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:42
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
SoSFEnum boundingBoxCaching
Definition: SoSeparator.h:59
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:977
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:40
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
Definition: SoSeparator.h:55
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:772
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:612
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoGroup.cpp:716
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:61
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:989
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoSeparator class is a state-preserving group node.
Definition: SoSeparator.h:44
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoGroup.cpp:312
SoSFEnum renderCulling
Definition: SoSeparator.h:60
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50