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SoShadowStyleElement.h
1 #ifndef COIN_SOSHADOWSTYLEELEMENT_H
2 #define COIN_SOSHADOWSTYLEELEMENT_H
3 
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35 
36 #include <Inventor/elements/SoInt32Element.h>
37 
38 class COIN_DLL_API SoShadowStyleElement : public SoInt32Element {
39  typedef SoInt32Element inherited;
40 
41  SO_ELEMENT_HEADER(SoShadowStyleElement);
42 public:
43  static void initClass(void);
44 protected:
45  virtual ~SoShadowStyleElement();
46 
47 public:
48  enum StyleFlags {
49  NO_SHADOWING = 0x0,
50  CASTS_SHADOW = 0x1,
51  SHADOWED = 0x2,
52  CASTS_SHADOW_AND_SHADOWED = CASTS_SHADOW|SHADOWED
53  };
54 
55  virtual void init(SoState * state);
56 
57  static void set(SoState * const state, SoNode * const node,
58  const int styleflags);
59  static void set(SoState * const state, const int styleflags);
60  static int get(SoState * const state);
61  static int getDefault(void);
62 
63 };
64 
65 #endif // !COIN_SOSHADOWSTYLEELEMENT_H
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
The SoShadowStyleElement class is yet to be documented.
Definition: SoShadowStyleElement.h:38
The SoInt32Element class is the base class for elements that simply store a 32-bit integer...
Definition: SoInt32Element.h:39
virtual void init(SoState *state)
FIXME: write doc.
Definition: SoInt32Element.cpp:161