33 #ifndef COIN_SOVRMLGROUP_H 34 #define COIN_SOVRMLGROUP_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/VRMLnodes/SoVRMLParent.h> 38 #include <Inventor/fields/SoSFEnum.h> 39 #include <Inventor/fields/SoSFVec3f.h> 50 static void initClass(
void);
67 static void setNumRenderCaches(
int num);
68 static int getNumRenderCaches(
void);
90 virtual SbBool cullTest(
SoState * state);
92 static int numRenderCaches;
97 SbBool cullTestNoPush(
SoState * state);
98 void commonConstructor(
void);
102 #endif // ! COIN_SOVRMLGROUP_H The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
virtual void doAction(SoAction *action)
Definition: Parent.cpp:317
The SoVRMLParent node is a superclass for all VRML grouping nodes.
Definition: SoVRMLParent.h:43
virtual void notify(SoNotList *list)
Definition: Parent.cpp:359
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:687
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:723
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:556
virtual void write(SoWriteAction *action)
Definition: Parent.cpp:330
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1139
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:694
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:965
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:42
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void search(SoSearchAction *action)
Definition: Parent.cpp:324
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:977
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: Parent.cpp:352
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:612
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:42
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
The SoVRMLGroup class is used for grouping VRML nodes.
Definition: SoVRMLGroup.h:44
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:989
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50