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SoVRMLGroup.h
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32 
33 #ifndef COIN_SOVRMLGROUP_H
34 #define COIN_SOVRMLGROUP_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/VRMLnodes/SoVRMLParent.h>
38 #include <Inventor/fields/SoSFEnum.h>
39 #include <Inventor/fields/SoSFVec3f.h>
40 
41 class SoState;
42 class SoVRMLGroupP;
43 
44 class COIN_DLL_API SoVRMLGroup : public SoVRMLParent
45 {
46  typedef SoVRMLParent inherited;
48 
49 public:
50  static void initClass(void);
51  SoVRMLGroup(void);
52  SoVRMLGroup(int numChildren);
53 
54  enum CacheEnabled {
55  OFF,
56  ON,
57  AUTO
58  };
59 
60  SoSFEnum renderCaching;
61  SoSFEnum boundingBoxCaching;
62  SoSFEnum renderCulling;
63  SoSFEnum pickCulling;
64  SoSFVec3f bboxCenter;
65  SoSFVec3f bboxSize;
66 
67  static void setNumRenderCaches(int num);
68  static int getNumRenderCaches(void);
69 
70  virtual void doAction(SoAction * action);
71  virtual void callback(SoCallbackAction * action);
72  virtual void GLRender(SoGLRenderAction * action);
73  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
74  virtual void getMatrix(SoGetMatrixAction * action);
75  virtual void rayPick(SoRayPickAction * action);
76  virtual void search(SoSearchAction * action);
77  virtual void write(SoWriteAction * action);
78  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
79  virtual void audioRender(SoAudioRenderAction * action);
80 
81  virtual void GLRenderBelowPath(SoGLRenderAction * action);
82  virtual void GLRenderInPath(SoGLRenderAction * action);
83  virtual void GLRenderOffPath(SoGLRenderAction * action);
84 
85  virtual void notify(SoNotList * list);
86 
87 protected:
88  virtual ~SoVRMLGroup();
89 
90  virtual SbBool cullTest(SoState * state);
91 
92  static int numRenderCaches;
93 
94 private:
95  SoVRMLGroupP * pimpl;
96 
97  SbBool cullTestNoPush(SoState * state);
98  void commonConstructor(void);
99 
100 }; // class SoVRMLGroup
101 
102 #endif // ! COIN_SOVRMLGROUP_H
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
virtual void doAction(SoAction *action)
Definition: Parent.cpp:317
The SoVRMLParent node is a superclass for all VRML grouping nodes.
Definition: SoVRMLParent.h:43
virtual void notify(SoNotList *list)
Definition: Parent.cpp:359
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:687
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:723
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:556
virtual void write(SoWriteAction *action)
Definition: Parent.cpp:330
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1139
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:694
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:965
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:42
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void search(SoSearchAction *action)
Definition: Parent.cpp:324
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:977
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: Parent.cpp:352
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:612
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:42
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
The SoVRMLGroup class is used for grouping VRML nodes.
Definition: SoVRMLGroup.h:44
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:989
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50