33 #ifndef COIN_SOVRMLIMAGETEXTURE_H 34 #define COIN_SOVRMLIMAGETEXTURE_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/VRMLnodes/SoVRMLTexture.h> 38 #include <Inventor/fields/SoMFString.h> 45 typedef SbBool VRMLPrequalifyFileCallback(
const SbString &,
void *,
54 static void initClass(
void);
59 static void setDelayFetchURL(
const SbBool onoff);
60 static void setPrequalifyFileCallBack(VRMLPrequalifyFileCallback * cb,
62 void allowPrequalifyFile(SbBool enable);
69 void setImage(
const SbImage & image);
70 const SbImage * getImage(
void)
const;
72 static void setImageDataMaxAge(
const uint32_t maxage);
78 int getReadStatus(
void)
const;
79 void setReadStatus(
int status);
83 SbBool readImage(
const SbString & filename);
85 class SoVRMLImageTextureP * pimpl;
86 static void urlSensorCB(
void *,
SoSensor *);
87 static void glimage_callback(
void * closure);
89 static void read_thread(
void * closure);
90 static SbBool default_prequalify_cb(
const SbString & url,
void * closure,
92 static void oneshot_readimage_cb(
void *,
SoSensor *);
96 #endif // ! COIN_SOVRMLIMAGETEXTURE_H The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: Texture.cpp:90
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1139
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:43
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1490
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SoVRMLTexture class is a superclass for VRML texture nodes.
Definition: SoVRMLTexture.h:40
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SbImage class is an abstract datatype for 2D and 3D images.
Definition: SbImage.h:46
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
The SoVRMLImageTexture class is used for mapping a texture file onto geometry.
Definition: SoVRMLImageTexture.h:48
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50