33 #ifndef COIN_SOVRMLVIEWPOINT_H 34 #define COIN_SOVRMLVIEWPOINT_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoNode.h> 38 #include <Inventor/fields/SoSFVec3f.h> 39 #include <Inventor/fields/SoSFFloat.h> 40 #include <Inventor/fields/SoSFBool.h> 41 #include <Inventor/fields/SoSFTime.h> 42 #include <Inventor/fields/SoSFString.h> 43 #include <Inventor/fields/SoSFRotation.h> 45 class SoVRMLViewpointP;
53 static void initClass(
void);
71 SoVRMLViewpointP * pimpl;
74 #endif // ! COIN_SOVRMLVIEWPOINT_H SoSFVec3f position
Definition: SoVRMLViewpoint.h:56
SoSFTime bindTime
Definition: SoVRMLViewpoint.h:67
#define SO_NODE_HEADER(classname)
The SoSFRotation class is a container for an SbRotation.
Definition: SoSFRotation.h:40
SoSFFloat fieldOfView
Definition: SoVRMLViewpoint.h:58
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoSFBool set_bind
Definition: SoVRMLViewpoint.h:66
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoVRMLViewpoint class is a perspective camera class.
Definition: SoVRMLViewpoint.h:47
SoSFRotation orientation
Definition: SoVRMLViewpoint.h:57
SoSFString description
Definition: SoVRMLViewpoint.h:59
SoSFBool jump
Definition: SoVRMLViewpoint.h:60
The SoSFTime class is a container for an SbTime value.
Definition: SoSFTime.h:40
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
SoSFBool isBound
Definition: SoVRMLViewpoint.h:68
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50