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published under the BSD 3-clause license.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
SoVertexShader.h
1 #ifndef COIN_SOVERTEXSHADER_H
2 #define COIN_SOVERTEXSHADER_H
3 
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35 
36 #include <Inventor/nodes/SoShaderObject.h>
37 
38 class COIN_DLL_API SoVertexShader : public SoShaderObject {
39  typedef SoShaderObject inherited;
41 
42 public:
43  static void initClass(void);
44  SoVertexShader(void);
45  virtual ~SoVertexShader();
46 
47  static SbBool isSupported(SourceType sourceType);
48 };
49 
50 #endif /* ! COIN_SOVERTEXSHADER_H */
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
#define SO_NODE_HEADER(classname)
The SoShaderObject class is the superclass for all shader classes in Coin.
Definition: SoShaderObject.h:50
The SoVertexShader class is used for setting up vertex shader programs.
Definition: SoVertexShader.h:38
SourceType
Definition: SoShaderObject.h:55