1 #ifndef COIN_SOVIEWINGMATRIXELEMENT_H 2 #define COIN_SOVIEWINGMATRIXELEMENT_H 36 #include <Inventor/elements/SoReplacedElement.h> 37 #include <Inventor/SbMatrix.h> 44 static void initClass(
void);
55 virtual void setElt(
const SbMatrix &matrix);
60 #endif // !COIN_SOVIEWINGMATRIXELEMENT_H The SoViewingMatrixElement class stores the world-to-camera transformation.
Definition: SoViewingMatrixElement.h:39
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
virtual void init(SoState *state)
Definition: SoReplacedElement.cpp:89
SbMatrix viewingMatrix
Definition: SoViewingMatrixElement.h:56
The SoReplacedElement class is an abstract element superclass.
Definition: SoReplacedElement.h:39
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47