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SoWriteAction.h
1 #ifndef COIN_SOWRITEACTION_H
2 #define COIN_SOWRITEACTION_H
3 
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35 
36 #include <Inventor/actions/SoAction.h>
37 #include <Inventor/actions/SoSubAction.h>
38 #include <Inventor/tools/SbLazyPimplPtr.h>
39 
40 class SoWriteActionP;
41 
42 class COIN_DLL_API SoWriteAction : public SoAction {
43  typedef SoAction inherited;
44 
45  SO_ACTION_HEADER(SoWriteAction);
46 
47 public:
48  SoWriteAction(void);
49  SoWriteAction(SoOutput * out);
50  virtual ~SoWriteAction(void);
51 
52  static void initClass(void);
53 
54  SoOutput * getOutput(void) const;
55 
56  void continueToApply(SoNode * node);
57  void continueToApply(SoPath * path);
58 
59 protected:
60  virtual void beginTraversal(SoNode * node);
61  virtual SbBool shouldCompactPathLists(void) const;
62 
63 private:
64  void commonConstructor(SoOutput * out);
65 
66  SoOutput * outobj;
67  SbBool localoutputalloc;
68  SbBool continuing;
69 
70 private:
72 
73  // NOT IMPLEMENTED:
74  SoWriteAction(const SoWriteAction & rhs);
75  SoWriteAction & operator = (const SoWriteAction & rhs);
76 }; // SoWriteAction
77 
78 #endif // !COIN_SOWRITEACTION_H
static void initClass(void)
Definition: SoAction.cpp:370
The SoOutput class is an abstraction of an output stream.
Definition: SoOutput.h:51
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:52
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:42
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1270