Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
This is the complete list of members for SbDPMatrix, including all inherited members.
det3(int r1, int r2, int r3, int c1, int c2, int c3) const | SbDPMatrix | |
det3(void) const | SbDPMatrix | |
det4(void) const | SbDPMatrix | |
equals(const SbDPMatrix &m, double tolerance) const | SbDPMatrix | |
factor(SbDPMatrix &r, SbVec3d &s, SbDPMatrix &u, SbVec3d &t, SbDPMatrix &proj) | SbDPMatrix | |
getTransform(SbVec3d &t, SbDPRotation &r, SbVec3d &s, SbDPRotation &so) const | SbDPMatrix | |
getTransform(SbVec3d &translation, SbDPRotation &rotation, SbVec3d &scaleFactor, SbDPRotation &scaleOrientation, const SbVec3d ¢er) const | SbDPMatrix | |
getValue(void) const | SbDPMatrix | |
getValue(SbDPMat &m) const | SbDPMatrix | |
identity(void) | SbDPMatrix | static |
inverse(void) const | SbDPMatrix | |
LUBackSubstitution(int index[4], double b[4]) const | SbDPMatrix | |
LUDecomposition(int index[4], double &d) | SbDPMatrix | |
makeIdentity(void) | SbDPMatrix | |
multDirMatrix(const SbVec3d &src, SbVec3d &dst) const | SbDPMatrix | |
multLeft(const SbDPMatrix &m) | SbDPMatrix | |
multLineMatrix(const SbDPLine &src, SbDPLine &dst) const | SbDPMatrix | |
multMatrixVec(const SbVec3d &src, SbVec3d &dst) const | SbDPMatrix | |
multRight(const SbDPMatrix &m) | SbDPMatrix | |
multVecMatrix(const SbVec3d &src, SbVec3d &dst) const | SbDPMatrix | |
multVecMatrix(const SbVec4d &src, SbVec4d &dst) const | SbDPMatrix | |
operator double *(void) | SbDPMatrix | |
operator SbDPMat &(void) | SbDPMatrix | |
operator!=(const SbDPMatrix &m1, const SbDPMatrix &m2) | SbDPMatrix | friend |
operator*(const SbDPMatrix &m1, const SbDPMatrix &m2) | SbDPMatrix | friend |
operator*=(const SbDPMatrix &m) | SbDPMatrix | |
operator=(const SbDPMat &m) | SbDPMatrix | |
operator=(const SbDPMatrix &m) | SbDPMatrix | |
operator=(const SbDPRotation &q) | SbDPMatrix | |
operator==(const SbDPMatrix &m1, const SbDPMatrix &m2) | SbDPMatrix | friend |
operator[](int i) | SbDPMatrix | |
operator[](int i) const | SbDPMatrix | |
print(FILE *fp) const | SbDPMatrix | |
SbDPMatrix(void) | SbDPMatrix | |
SbDPMatrix(const double a11, const double a12, const double a13, const double a14, const double a21, const double a22, const double a23, const double a24, const double a31, const double a32, const double a33, const double a34, const double a41, const double a42, const double a43, const double a44) | SbDPMatrix | |
SbDPMatrix(const SbDPMat &matrix) | SbDPMatrix | |
SbDPMatrix(const SbDPMat *matrix) | SbDPMatrix | |
SbDPMatrix(const SbMatrix &matrix) | SbDPMatrix | |
setRotate(const SbDPRotation &q) | SbDPMatrix | |
setScale(const double s) | SbDPMatrix | |
setScale(const SbVec3d &s) | SbDPMatrix | |
setTransform(const SbVec3d &t, const SbDPRotation &r, const SbVec3d &s) | SbDPMatrix | |
setTransform(const SbVec3d &t, const SbDPRotation &r, const SbVec3d &s, const SbDPRotation &so) | SbDPMatrix | |
setTransform(const SbVec3d &translation, const SbDPRotation &rotation, const SbVec3d &scaleFactor, const SbDPRotation &scaleOrientation, const SbVec3d ¢er) | SbDPMatrix | |
setTranslate(const SbVec3d &t) | SbDPMatrix | |
setValue(const SbDPMat &m) | SbDPMatrix | |
setValue(const SbMatrix &m) | SbDPMatrix | |
setValue(const double *pMat) | SbDPMatrix | |
transpose(void) const | SbDPMatrix | |
~SbDPMatrix(void) | SbDPMatrix |