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This is the complete list of members for SoGLDepthBufferElement, including all inherited members.
ALWAYS enum value (defined in SoDepthBufferElement) | SoDepthBufferElement | |
capture(SoState *const state) const | SoElement | inlineprotected |
captureThis(SoState *state) const | SoElement | protectedvirtual |
copyMatchInfo(void) const | SoDepthBufferElement | virtual |
createInstance(void) | SoGLDepthBufferElement | static |
createStackIndex(const SoType id) | SoElement | protectedstatic |
depth | SoElement | protected |
DepthWriteFunction enum name (defined in SoDepthBufferElement) | SoDepthBufferElement | |
EQUAL enum value (defined in SoDepthBufferElement) | SoDepthBufferElement | |
function (defined in SoDepthBufferElement) | SoDepthBufferElement | protected |
GEQUAL enum value (defined in SoDepthBufferElement) | SoDepthBufferElement | |
get(SoState *state, SbBool &test_out, SbBool &write_out, DepthWriteFunction &function_out, SbVec2f &range_out) | SoDepthBufferElement | static |
getClassStackIndex(void) (defined in SoGLDepthBufferElement) | SoGLDepthBufferElement | static |
getClassTypeId(void) (defined in SoGLDepthBufferElement) | SoGLDepthBufferElement | static |
getConstElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
getDepth(void) const | SoElement | |
getElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
getFunction(SoState *state) | SoDepthBufferElement | static |
getIdFromStackIndex(const int stackIndex) | SoElement | static |
getNextFree(void) const | SoElement | protected |
getNextInStack(void) const | SoElement | protected |
getNumStackIndices(void) | SoElement | static |
getRange(SoState *state) | SoDepthBufferElement | static |
getStackIndex(void) const | SoElement | |
getTestEnable(SoState *state) | SoDepthBufferElement | static |
getTypeId(void) const | SoElement | |
getWriteEnable(SoState *state) | SoDepthBufferElement | static |
GREATER enum value (defined in SoDepthBufferElement) | SoDepthBufferElement | |
init(SoState *state) | SoGLDepthBufferElement | virtual |
initClass(void) | SoGLDepthBufferElement | static |
initElements(void) | SoElement | static |
LEQUAL enum value (defined in SoDepthBufferElement) | SoDepthBufferElement | |
LESS enum value (defined in SoDepthBufferElement) | SoDepthBufferElement | |
matches(const SoElement *element) const | SoDepthBufferElement | virtual |
NEVER enum value (defined in SoDepthBufferElement) | SoDepthBufferElement | |
NOTEQUAL enum value (defined in SoDepthBufferElement) | SoDepthBufferElement | |
pop(SoState *state, const SoElement *prevTopElement) | SoGLDepthBufferElement | virtual |
print(FILE *file=stdout) const | SoElement | virtual |
push(SoState *state) | SoGLDepthBufferElement | virtual |
range (defined in SoDepthBufferElement) | SoDepthBufferElement | protected |
set(SoState *state, SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range) | SoDepthBufferElement | static |
setDepth(const int depth) | SoElement | |
setElt(SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range) | SoGLDepthBufferElement | protectedvirtual |
setStackIndex(const int index) | SoElement | protected |
setTypeId(const SoType typeId) | SoElement | protected |
SoDepthBufferElement(void) (defined in SoDepthBufferElement) | SoDepthBufferElement | protected |
SoElement(void) | SoElement | protected |
SoGLDepthBufferElement(void) (defined in SoGLDepthBufferElement) | SoGLDepthBufferElement | protected |
stackIndex | SoElement | protected |
stackToType | SoElement | protectedstatic |
test (defined in SoDepthBufferElement) | SoDepthBufferElement | protected |
typeId | SoElement | protected |
write (defined in SoDepthBufferElement) | SoDepthBufferElement | protected |
~SoDepthBufferElement() | SoDepthBufferElement | protectedvirtual |
~SoElement() | SoElement | virtual |
~SoGLDepthBufferElement() | SoGLDepthBufferElement | protectedvirtual |