Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
This is the complete list of members for SoLocalBBoxMatrixElement, including all inherited members.
capture(SoState *const state) const | SoElement | inlineprotected |
captureThis(SoState *state) const | SoElement | protectedvirtual |
copyMatchInfo(void) const | SoLocalBBoxMatrixElement | virtual |
createInstance(void) | SoLocalBBoxMatrixElement | static |
createStackIndex(const SoType id) | SoElement | protectedstatic |
depth | SoElement | protected |
get(SoState *const state) | SoLocalBBoxMatrixElement | static |
getClassStackIndex(void) (defined in SoLocalBBoxMatrixElement) | SoLocalBBoxMatrixElement | static |
getClassTypeId(void) (defined in SoLocalBBoxMatrixElement) | SoLocalBBoxMatrixElement | static |
getConstElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
getDepth(void) const | SoElement | |
getElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
getIdFromStackIndex(const int stackIndex) | SoElement | static |
getNextFree(void) const | SoElement | protected |
getNextInStack(void) const | SoElement | protected |
getNumStackIndices(void) | SoElement | static |
getStackIndex(void) const | SoElement | |
getTypeId(void) const | SoElement | |
init(SoState *state) | SoLocalBBoxMatrixElement | virtual |
initClass(void) | SoLocalBBoxMatrixElement | static |
initElements(void) | SoElement | static |
localMatrix | SoLocalBBoxMatrixElement | protected |
makeIdentity(SoState *const state) | SoLocalBBoxMatrixElement | static |
matches(const SoElement *element) const | SoLocalBBoxMatrixElement | virtual |
mult(SoState *const state, const SbMatrix &matrix) | SoLocalBBoxMatrixElement | static |
pop(SoState *state, const SoElement *prevTopElement) | SoElement | virtual |
popMatrix(SoState *const state, const SbMatrix &matrix) | SoLocalBBoxMatrixElement | static |
print(FILE *file=stdout) const | SoElement | virtual |
push(SoState *state) | SoLocalBBoxMatrixElement | virtual |
pushMatrix(SoState *const state) | SoLocalBBoxMatrixElement | static |
resetAll(SoState *const state) | SoLocalBBoxMatrixElement | static |
rotateBy(SoState *const state, const SbRotation &rotation) | SoLocalBBoxMatrixElement | static |
scaleBy(SoState *const state, const SbVec3f &scaleFactor) | SoLocalBBoxMatrixElement | static |
set(SoState *const state, const SbMatrix &matrix) | SoLocalBBoxMatrixElement | static |
setDepth(const int depth) | SoElement | |
setStackIndex(const int index) | SoElement | protected |
setTypeId(const SoType typeId) | SoElement | protected |
SoElement(void) | SoElement | protected |
SoLocalBBoxMatrixElement(void) (defined in SoLocalBBoxMatrixElement) | SoLocalBBoxMatrixElement | protected |
stackIndex | SoElement | protected |
stackToType | SoElement | protectedstatic |
translateBy(SoState *const state, const SbVec3f &translation) | SoLocalBBoxMatrixElement | static |
typeId | SoElement | protected |
~SoElement() | SoElement | virtual |
~SoLocalBBoxMatrixElement() | SoLocalBBoxMatrixElement | protectedvirtual |