Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
SoSceneTexture2 Member List

This is the complete list of members for SoSceneTexture2, including all inherited members.

addAuditor(void *const auditor, const SoNotRec::Type type)SoBase
addCopy(const SoFieldContainer *orig, const SoFieldContainer *copy)SoFieldContainerstatic
addName(SoBase *const base, const char *const name)SoBasestatic
addToCopyDict(void) constSoNodevirtual
addWriteReference(SoOutput *out, SbBool isfromfield=FALSE)SoFieldContainervirtual
affectsState(void) constSoNodevirtual
alive (defined in SoBase)SoBasemutable
ALPHA_BLEND enum valueSoSceneTexture2
ALPHA_TEST enum valueSoSceneTexture2
assertAlive(void) constSoBase
audioRender(SoAudioRenderAction *action)SoNodevirtual
audioRenderS(SoAction *action, SoNode *node)SoNodestatic
backgroundColorSoSceneTexture2
BaseFlags enum nameSoBaseprotected
BLEND enum valueSoSceneTexture2
blendColorSoSceneTexture2
callback(SoCallbackAction *action)SoSceneTexture2virtual
callbackS(SoAction *action, SoNode *node)SoNodestatic
checkCopy(const SoFieldContainer *orig)SoFieldContainerstatic
CLAMP enum valueSoSceneTexture2
CLAMP_TO_BORDER enum value (defined in SoSceneTexture2)SoSceneTexture2
COIN_1_0 enum valueSoNode
COIN_2_0 enum valueSoNode
COIN_2_2 enum value (defined in SoNode)SoNode
COIN_2_3 enum value (defined in SoNode)SoNode
COIN_2_4 enum value (defined in SoNode)SoNode
COIN_2_5 enum value (defined in SoNode)SoNode
COIN_3_0 enum value (defined in SoNode)SoNode
COIN_4_0 enum value (defined in SoNode)SoNode
connectRoute(SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)SoBasestatic
copy(SbBool copyconnections=FALSE) constSoNodevirtual
copyContents(const SoFieldContainer *from, SbBool copyconnections)SoNodevirtual
copyDone(void)SoFieldContainerstatic
copyFieldValues(const SoFieldContainer *container, SbBool copyconnections=FALSE)SoFieldContainer
copyThroughConnection(void) constSoNodevirtual
createNotRec(void) (defined in SoBase)SoBaseprotectedvirtual
DECAL enum valueSoSceneTexture2
decrementCurrentWriteCounter(void)SoBasestatic
DEPTH enum valueSoSceneTexture2
destroy(void)SoBaseprotectedvirtual
doAction(SoAction *action)SoSceneTexture2virtual
enableNotify(const SbBool flag)SoFieldContainer
EXTENSION enum valueSoNode
fieldsAreEqual(const SoFieldContainer *container) constSoFieldContainer
findCopy(const SoFieldContainer *orig, const SbBool copyconnections)SoFieldContainerstatic
get(SbString &fielddata)SoFieldContainer
get(SbString &fielddata, SoOutput *out)SoFieldContainer
getActionMethodIndex(const SoType type)SoNodestatic
getAllFields(SoFieldList &l) constSoFieldContainervirtual
getAuditors(void) constSoBase
getBoundingBox(SoGetBoundingBoxAction *action)SoNodevirtual
getBoundingBoxS(SoAction *action, SoNode *node)SoNodestatic
getByName(const SbName &name)SoNodestatic
getByName(const SbName &name, SoNodeList &l)SoNodestatic
getChildren(void) constSoNodevirtual
getClassTypeId(void) (defined in SoSceneTexture2)SoSceneTexture2static
getCompatibilityTypes(const SoType &nodetype)SoNodestatic
getCurrentWriteCounter(void)SoBaseprotectedstatic
getEventIn(const SbName &name) constSoFieldContainervirtual
getEventOut(const SbName &name) constSoFieldContainervirtual
getField(const SbName &name) constSoFieldContainervirtual
getFieldData(void) constSoSceneTexture2protectedvirtual
getFieldDataPtr(void) (defined in SoSceneTexture2)SoSceneTexture2protectedstatic
getFieldName(const SoField *const field, SbName &name) constSoFieldContainer
getFields(SoFieldList &l) constSoFieldContainervirtual
getFieldsMemorySize(size_t &managed, size_t &unmanaged) constSoFieldContainervirtual
getFileFormatName(void) constSoBaseprotectedvirtual
getIsBuiltIn(void) constSoFieldContainer
getMatrix(SoGetMatrixAction *action)SoNodevirtual
getMatrixS(SoAction *action, SoNode *node)SoNodestatic
getName(void) constSoBasevirtual
getNamedBase(const SbName &name, SoType type)SoBasestatic
getNamedBases(const SbName &name, SoBaseList &baselist, SoType type)SoBasestatic
getNextActionMethodIndex(void)SoNodeprotectedstatic
getNextNodeId(void)SoNodestatic
getNodeId(void) constSoNode
getNodeType(void) constSoNode
getPrimitiveCount(SoGetPrimitiveCountAction *action)SoNodevirtual
getPrimitiveCountS(SoAction *action, SoNode *node)SoNodestatic
getRefCount(void) constSoBase
getTraceRefs(void)SoBasestatic
getTypeId(void) constSoSceneTexture2virtual
getUserData(void) constSoFieldContainer
GLRender(SoGLRenderAction *action)SoSceneTexture2virtual
GLRenderBelowPath(SoGLRenderAction *action)SoNodevirtual
GLRenderInPath(SoGLRenderAction *action)SoNodevirtual
GLRenderOffPath(SoGLRenderAction *action)SoNodevirtual
GLRenderS(SoAction *action, SoNode *node)SoNodestatic
grabEventsCleanup(void)SoNodevirtual
grabEventsSetup(void)SoNodevirtual
handleEvent(SoHandleEventAction *action)SoNodevirtual
handleEventS(SoAction *action, SoNode *node)SoNodestatic
hasDefaultValues(void) constSoFieldContainer
hasMultipleWriteRefs(void) constSoBaseprotected
incNextActionMethodIndex(void)SoNodeprotectedstatic
incrementCurrentWriteCounter(void)SoBasestatic
initClass(void) (defined in SoSceneTexture2)SoSceneTexture2static
initClasses(void)SoNodestatic
initCopyDict(void)SoFieldContainerstatic
INVENTOR enum valueSoNode
INVENTOR_1 enum valueSoNode
INVENTOR_2_0 enum valueSoNode
INVENTOR_2_1 enum valueSoNode
INVENTOR_2_5 enum valueSoNode
INVENTOR_2_6 enum valueSoNode
INVENTOR_5_0 enum value (defined in SoNode)SoNode
INVENTOR_6_0 enum value (defined in SoNode)SoNode
IS_ENGINE enum value (defined in SoBase)SoBaseprotected
IS_GROUP enum value (defined in SoBase)SoBaseprotected
isBuiltInSoFieldContainerprotected
isNotifyEnabled(void) constSoFieldContainer
isOfType(SoType type) constSoBase
isOverride(void) constSoNode
Model enum nameSoSceneTexture2
modelSoSceneTexture2
MODULATE enum valueSoSceneTexture2
nextActionMethodIndexSoNodeprotectedstatic
nextUniqueIdSoNodeprotectedstatic
NodeType enum nameSoNode
NONE enum valueSoSceneTexture2
notify(SoNotList *list)SoSceneTexture2virtual
pick(SoPickAction *action)SoNodevirtual
pickS(SoAction *action, SoNode *node)SoNodestatic
R3_G3_B2 enum value (defined in SoSceneTexture2)SoSceneTexture2
rayPick(SoRayPickAction *action)SoSceneTexture2virtual
rayPickS(SoAction *action, SoNode *node)SoNodestatic
read(SoInput *input, SoBase *&base, SoType expectedtype)SoBasestatic
readInstance(SoInput *in, unsigned short flags)SoNodeprotectedvirtual
readRoute(SoInput *input)SoBasestatic
ref(void) constSoBase
referencecount (defined in SoBase)SoBasemutable
removeAuditor(void *const auditor, const SoNotRec::Type type)SoBase
removeName(SoBase *const base, const char *const name)SoBasestatic
REPEAT enum valueSoSceneTexture2
REPLACE enum valueSoSceneTexture2
RGB enum value (defined in SoSceneTexture2)SoSceneTexture2
RGB10 enum value (defined in SoSceneTexture2)SoSceneTexture2
RGB10_A2 enum value (defined in SoSceneTexture2)SoSceneTexture2
RGB12 enum value (defined in SoSceneTexture2)SoSceneTexture2
RGB16 enum value (defined in SoSceneTexture2)SoSceneTexture2
RGB16F enum value (defined in SoSceneTexture2)SoSceneTexture2
RGB32F enum value (defined in SoSceneTexture2)SoSceneTexture2
RGB4 enum value (defined in SoSceneTexture2)SoSceneTexture2
RGB5 enum value (defined in SoSceneTexture2)SoSceneTexture2
RGB5_A1 enum value (defined in SoSceneTexture2)SoSceneTexture2
RGB8 enum value (defined in SoSceneTexture2)SoSceneTexture2
RGBA enum value (defined in SoSceneTexture2)SoSceneTexture2
RGBA12 enum value (defined in SoSceneTexture2)SoSceneTexture2
RGBA16 enum value (defined in SoSceneTexture2)SoSceneTexture2
RGBA16F enum value (defined in SoSceneTexture2)SoSceneTexture2
RGBA2 enum value (defined in SoSceneTexture2)SoSceneTexture2
RGBA32F enum valueSoSceneTexture2
RGBA4 enum value (defined in SoSceneTexture2)SoSceneTexture2
RGBA8 enum valueSoSceneTexture2
sceneSoSceneTexture2
sceneTransparencyTypeSoSceneTexture2
search(SoSearchAction *action)SoNodevirtual
searchS(SoAction *action, SoNode *node)SoNodestatic
set(const char *const fielddata)SoFieldContainer
set(const char *fielddata, SoInput *input)SoFieldContainer
setCompatibilityTypes(const SoType &nodetype, const uint32_t bitmask)SoNodeprotectedstatic
setInstancePrefix(const SbString &c)SoBasestatic
setName(const SbName &newname)SoBasevirtual
setNextActionMethodIndex(int index)SoNodeprotectedstatic
setNodeType(const NodeType type)SoNode
setOverride(const SbBool state)SoNode
setToDefaults(void)SoFieldContainer
setTraceRefs(SbBool trace)SoBasestatic
setUserData(void *userdata) constSoFieldContainer
shouldWrite(void)SoBase
sizeSoSceneTexture2
SoBase(void)SoBaseprotected
SoFieldContainer(void)SoFieldContainerprotected
SoNode(void)SoNodeprotected
SoSceneTexture2(void) (defined in SoSceneTexture2)SoSceneTexture2
startNotify(void)SoNodevirtual
staticDataLock(void) (defined in SoBase)SoBaseprotectedstatic
staticDataUnlock(void) (defined in SoBase)SoBaseprotectedstatic
touch(void)SoBase
transparencyFunctionSoSceneTexture2
TransparencyFunction enum nameSoSceneTexture2
Type enum nameSoSceneTexture2
typeSoSceneTexture2
uniqueIdSoNodeprotected
unref(void) constSoBase
unrefNoDelete(void) constSoBase
validateNewFieldValue(SoField *field, void *newval)SoFieldContainervirtual
VRML1 enum valueSoNode
VRML2 enum valueSoNode
Wrap enum nameSoSceneTexture2
wrapSSoSceneTexture2
wrapTSoSceneTexture2
write(SoWriteAction *action)SoSceneTexture2virtual
writeFooter(SoOutput *out) constSoBaseprotected
writeHeader(SoOutput *out, SbBool isgroup, SbBool isengine) constSoBaseprotected
writeInstance(SoOutput *out)SoNodevirtual
writeS(SoAction *action, SoNode *node)SoNodestatic
~SoBase()SoBaseprotectedvirtual
~SoFieldContainer()SoFieldContainerprotectedvirtual
~SoNode()SoNodeprotectedvirtual
~SoSceneTexture2(void) (defined in SoSceneTexture2)SoSceneTexture2protectedvirtual