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Manipulator Classes

Manipulators are objects you can swap back and forth into a scene graph at locations where you have an SoTransform node. More...

Classes

class  SoClipPlaneManip
 The SoClipPlaneManip class is used to manipulate clip planes. More...
 
class  SoDirectionalLightManip
 The SoDirectionalLightManip class is used to manipulate SoDirectionalLight nodes. More...
 
class  SoPointLightManip
 The SoPointLightManip class is used to manipulate point light nodes. More...
 
class  SoSpotLightManip
 The SoSpotLightManip class is used to manipulate spot light nodes. More...
 
class  SoTransformManip
 The SoTransformManip class is used to manipulate transformations. More...
 
class  SoCenterballManip
 The SoCenterballManip wraps an SoCenterballDragger for convenience. More...
 
class  SoHandleBoxManip
 The SoHandleBoxManip class wraps an SoHandleBoxDragger for manipulating a transformation. More...
 
class  SoJackManip
 The SoJackManip wraps an SoJackDragger for convenience. More...
 
class  SoTabBoxManip
 The SoTabBoxManip class wraps an SoTabBoxDragger. More...
 
class  SoTrackballManip
 The SoTrackballManip wraps an SoTrackballDragger for convenience. More...
 
class  SoTransformBoxManip
 The SoTransformBoxManip wraps an SoTransformBoxDragger for convenience. More...
 
class  SoTransformerManip
 The SoTransformerManip wraps an SoTransformerDragger for convenience. More...
 

Detailed Description

Manipulators are objects you can swap back and forth into a scene graph at locations where you have an SoTransform node.

They take the place of the SoTransform, continue to act like the SoTransform, but in addition give the user a 3D user interface, using draggers, for controlling the transform. When the user is done manipulating, the manipulator can swap itself back out, replacing itself with an SoTransform that represent the new transform value.

Manipulators is one of the concepts that really made Open Inventor stand out against the alternatives when it came out.

See also
Dragger Classes