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LegendKit.h
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1 #ifndef SMALLCHANGE_LEGENDKIT_H
2 #define SMALLCHANGE_LEGENDKIT_H
3 
4 /**************************************************************************\
5  * Copyright (c) Kongsberg Oil & Gas Technologies AS
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35 
36 #include <Inventor/nodekits/SoSubKit.h>
37 #include <Inventor/nodekits/SoBaseKit.h>
38 #include <Inventor/fields/SoSFEnum.h>
39 #include <Inventor/fields/SoSFBool.h>
40 #include <Inventor/fields/SoSFVec2f.h>
41 #include <Inventor/fields/SoSFFloat.h>
42 #include <Inventor/fields/SoSFString.h>
43 #include <Inventor/fields/SoMFString.h>
44 
45 #if defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__)
46 #include <SoWinLeaveScope.h>
47 #endif // win
48 
49 #include <SmallChange/basic.h>
50 
51 class SbViewport;
52 class SoState;
53 class SbColor;
54 class SbVec2s;
55 
56 
57 class SMALLCHANGE_DLL_API LegendKit : public SoBaseKit {
58  typedef SoBaseKit inherited;
59 
60  SO_KIT_HEADER(LegendKit);
61 
62  SO_KIT_CATALOG_ENTRY_HEADER(topSeparator);
63  SO_KIT_CATALOG_ENTRY_HEADER(viewport);
64  SO_KIT_CATALOG_ENTRY_HEADER(resetTransform);
65  SO_KIT_CATALOG_ENTRY_HEADER(position);
66  SO_KIT_CATALOG_ENTRY_HEADER(depthBuffer);
67  SO_KIT_CATALOG_ENTRY_HEADER(lightModel);
68  SO_KIT_CATALOG_ENTRY_HEADER(camera);
69  SO_KIT_CATALOG_ENTRY_HEADER(texture);
70  SO_KIT_CATALOG_ENTRY_HEADER(shapeHints);
71  SO_KIT_CATALOG_ENTRY_HEADER(pickStyle);
72  SO_KIT_CATALOG_ENTRY_HEADER(backgroundMaterial);
73  SO_KIT_CATALOG_ENTRY_HEADER(backgroundShape);
74  SO_KIT_CATALOG_ENTRY_HEADER(imageSeparator);
75  SO_KIT_CATALOG_ENTRY_HEADER(imageTransform);
76  SO_KIT_CATALOG_ENTRY_HEADER(imageMaterial);
77  SO_KIT_CATALOG_ENTRY_HEADER(imageSwitch);
78  SO_KIT_CATALOG_ENTRY_HEADER(imageGroup);
79  SO_KIT_CATALOG_ENTRY_HEADER(imageTranslation);
80  SO_KIT_CATALOG_ENTRY_HEADER(image);
81  SO_KIT_CATALOG_ENTRY_HEADER(textureGroup);
82  SO_KIT_CATALOG_ENTRY_HEADER(textureQuality);
83  SO_KIT_CATALOG_ENTRY_HEADER(textureImage);
84  SO_KIT_CATALOG_ENTRY_HEADER(textureShape);
85  SO_KIT_CATALOG_ENTRY_HEADER(tickMaterial);
86  SO_KIT_CATALOG_ENTRY_HEADER(renderCallbackLines);
87  SO_KIT_CATALOG_ENTRY_HEADER(textMaterial);
88  SO_KIT_CATALOG_ENTRY_HEADER(renderCallbackText);
89  SO_KIT_CATALOG_ENTRY_HEADER(extraNodes);
90 
91 public:
92  LegendKit(void);
93 
94  static void initClass(void);
95 
96 public:
97 
111 
112  void preRender(SoAction * action);
113 
114  void setImageTransparency(const float transparency = 0.0f);
115  void useTextureNotImage(const SbBool onoff);
116  void setColorCB(uint32_t (*colorCB)(double, void*), void * userdata = NULL);
117  void setColorCB(uint32_t (*colorCB)(double));
118 
119  void clearTicks(void);
120  void addSmallTick(double nval);
121  void addBigTick(double nval, double tickvalue, const SbString * discretestring = NULL);
122  void addBigTick(double nval, const SbString & string, const SbString * discretestring = NULL);
123 
124  void setDiscreteMode(const SbBool onoff);
125  void addDiscreteColor(double uppernval, uint32_t color);
126  void addDiscreteColor(double uppernval);
127 
128  void clearData(void);
129  void enableImage(const SbBool onoff);
130 
131  float getLegendWidth(void) const;
132 
133  typedef SbString SoNumberFormatCB(const double number, void * closure);
134  void setNumberFormatCallback(SoNumberFormatCB * cb, void * closure);
135 
136 public:
137  // convenience methods for setting part attributes
138  void setTickAndLinesColor(const SbColor & color, const float transparency = 0.0f);
139  void setTextColor(const SbColor & color, const float transparency = 0.0f);
140  void setPosition(const SbVec2s & pos);
141  void setBackgroundColor(const SbColor & color, const float transparency = 0.0f);
142  void enableBackground(const SbBool onoff);
143 
144 
145 protected:
146  virtual void GLRender(SoGLRenderAction * action);
147  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
148  virtual void handleEvent(SoHandleEventAction * action);
149  virtual void search(SoSearchAction * action);
150  virtual void callback(SoCallbackAction * action);
151  virtual void getMatrix(SoGetMatrixAction * action);
152  virtual void pick(SoPickAction * action);
153  virtual void rayPick(SoRayPickAction * action);
154  virtual void audioRender(SoAudioRenderAction * action);
155  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
156 
157  virtual SbBool affectsState(void) const;
158 
159  virtual ~LegendKit();
160  virtual void notify(SoNotList * list);
161 
162 private:
163 
164  void recalcSize(SoState * state);
165  void initBackground(const SbBool force = FALSE);
166  void initTextureImage(void);
167  void initImage(void);
168  void reallyInitImage(unsigned char * data, unsigned char * rowdata = NULL);
169  void fillImageAlpha(void);
170  static void renderCBlines(void * userdata, SoAction * action);
171  static void renderCBtext(void * userdata, SoAction * action);
172  void render(SoGLRenderAction * action, const SbBool lines);
173  void renderLines(SoGLRenderAction * action);
174  void renderText(SoGLRenderAction * action);
175  void renderString(const char * str, int xpos, int ypos);
176 
177  void setSwitchValue(const char * part, const int value);
178 
179  class LegendKitP * pimpl;
180  friend class LegendKitP;
181 };
182 
183 #if defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__)
184 #include <SoWinEnterScope.h>
185 #endif // win
186 
187 #endif // !SMALLCHANGE_LEGENDKIT_H
virtual void search(SoSearchAction *action)
SoSFFloat bigTickSize
Definition: LegendKit.h:101
SoMFString description
Definition: LegendKit.h:105
virtual void notify(SoNotList *l)
SoSFBool discreteUseLower
Definition: LegendKit.h:109
virtual SbBool affectsState(void) const
SoSFFloat topSpace
Definition: LegendKit.h:108
The LegendKit class is used to draw a simple colormap legend.
Definition: LegendKit.h:57
SoSFFloat space
Definition: LegendKit.h:100
virtual void handleEvent(SoHandleEventAction *action)
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
virtual void audioRender(SoAudioRenderAction *action)
virtual void getMatrix(SoGetMatrixAction *action)
virtual void GLRender(SoGLRenderAction *action)
SoSFBool on
Definition: LegendKit.h:98
virtual void pick(SoPickAction *action)
static void initClass(void)
SoSFFloat tickValueOffset
Definition: LegendKit.h:104
SoSFFloat smallTickSize
Definition: LegendKit.h:102
SoSFBool threadSafe
Definition: LegendKit.h:110
SoSFFloat imageWidth
Definition: LegendKit.h:99
virtual void callback(SoCallbackAction *action)
SoSFString tickValueFormat
Definition: LegendKit.h:103
SbString SoNumberFormatCB(const double number, void *closure)
Definition: LegendKit.h:133
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
virtual void rayPick(SoRayPickAction *action)
SoSFBool delayedRender
Definition: LegendKit.h:107
SoSFBool descriptionOnTop
Definition: LegendKit.h:106