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SmMarkerSet.h
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1 #ifndef SMALLCHANGE_SMMARKERSET_H
2 #define SMALLCHANGE_SMMARKERSET_H
3 
4 /**************************************************************************\
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35 
36 #include <Inventor/nodes/SoMarkerSet.h>
37 #include <Inventor/fields/SoMFInt32.h>
38 #include <SmallChange/basic.h>
39 
40 class SMALLCHANGE_DLL_API SmMarkerSet : public SoMarkerSet
41 {
42  typedef SoMarkerSet inherited;
44 
45 public:
46  static void initClass(void);
47  SmMarkerSet(void);
48 
50 
51  virtual void GLRender(SoGLRenderAction * action);
52 
53 protected:
54  virtual ~SmMarkerSet();
55 
56 private:
57  enum Binding {
58  OVERALL = 0,
59  PER_VERTEX
60  };
61  Binding findMaterialBinding(SoState * const state) const;
62 
63  friend class SmMarkerSetP;
64  class SmMarkerSetP * pimpl;
65 
66 };
67 
68 #endif // !SMALLCHANGE_SMMARKERSET_H
#define SO_NODE_HEADER(classname)
static void initClass(void)
The SmMarkerSet class displays a set of 2D bitmap markers in 3D.
Definition: SmMarkerSet.h:40
SoSFInt32 maxMarkersToRender
Definition: SmMarkerSet.h:49
virtual void GLRender(SoGLRenderAction *action)