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SmSwitchboard.h
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1 #ifndef SMALLCHANGE_SWITCHBOARD_H
2 #define SMALLCHANGE_SWITCHBOARD_H
3 
4 /**************************************************************************\
5  * Copyright (c) Kongsberg Oil & Gas Technologies AS
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35 
36 #include <Inventor/nodes/SoGroup.h>
37 #include <Inventor/fields/SoMFBool.h>
38 #include <Inventor/nodes/SoSubNode.h>
39 
40 #include <SmallChange/basic.h>
41 
42 
43 class SMALLCHANGE_DLL_API SmSwitchboard : public SoGroup {
44  typedef SoGroup inherited;
46 
47 public:
48  static void initClass(void);
49  SmSwitchboard(void);
50  SmSwitchboard(int numchildren);
51 
53 
54  virtual void doAction(SoAction * action);
55  virtual void callback(SoCallbackAction * action);
56  virtual void GLRender(SoGLRenderAction * action);
57  virtual void pick(SoPickAction * action);
58  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
59  virtual void handleEvent(SoHandleEventAction * action);
60  virtual void getMatrix(SoGetMatrixAction * action);
61  virtual void search(SoSearchAction * action);
62 
63 protected:
64  virtual ~SmSwitchboard(void);
65 
66 };
67 
68 #endif // !SMALLCHANGE_SWITCHBOARD_H
virtual void doAction(SoAction *action)
#define SO_NODE_HEADER(classname)
virtual void pick(SoPickAction *action)
virtual void callback(SoCallbackAction *action)
SoMFBool enable
Definition: SmSwitchboard.h:52
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
The SmSwitchboard class is a group node that can toggle children on and off arbitrarily.
Definition: SmSwitchboard.h:43
virtual void getMatrix(SoGetMatrixAction *action)
static void initClass(void)
virtual void search(SoSearchAction *action)
virtual void GLRender(SoGLRenderAction *action)
virtual void handleEvent(SoHandleEventAction *action)