1 #ifndef COIN_SBCYLINDERSHEETPROJECTOR_H 2 #define COIN_SBCYLINDERSHEETPROJECTOR_H 36 #include <Inventor/projectors/SbCylinderProjector.h> 37 #include <Inventor/SbPlane.h> 38 #include <Inventor/SbRotation.h> 46 const SbBool orienttoeye = TRUE);
54 virtual void setupPlane(
void);
61 #endif // !COIN_SBCYLINDERSHEETPROJECTOR_H The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:49
virtual SbProjector * copy(void) const =0
The SbProjector class is the abstract base projector class.
Definition: SbProjector.h:43
SbPlane tolPlane
Definition: SbCylinderSheetProjector.h:58
virtual SbVec3f project(const SbVec2f &point)=0
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:44
The SbCylinderSheetProjector class projects 2D points to 3D points on a sheet covering a cylindrical ...
Definition: SbCylinderSheetProjector.h:40
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
SbVec3f workingProjPoint
Definition: SbCylinderSheetProjector.h:56
The SbCylinder class is a representation of a cylinder.
Definition: SbCylinder.h:41
The SbPlane class represents a plane in 3D space.
Definition: SbPlane.h:43
SbVec3f planeDir
Definition: SbCylinderSheetProjector.h:57
The SbCylinderProjector class is the abstract base class for mapping to cylindrical surfaces...
Definition: SbCylinderProjector.h:39