1 #ifndef COIN_SOBOXHIGHLIGHTRENDERACTION_H 2 #define COIN_SOBOXHIGHLIGHTRENDERACTION_H 37 #include <Inventor/SbColor.h> 39 class SoBoxHighlightRenderActionP;
47 static void initClass(
void);
55 virtual void apply(
const SoPathList & pathlist, SbBool obeysrules = FALSE);
56 void setVisible(
const SbBool visible);
57 SbBool isVisible(
void)
const;
58 void setColor(
const SbColor & color);
60 void setLinePattern(
unsigned short pattern);
61 unsigned short getLinePattern(
void)
const;
62 void setLineWidth(
const float width);
63 float getLineWidth(
void)
const;
87 #endif // !COIN_SOBOXHIGHLIGHTRENDERACTION_H The SbColor class contains the red, green and blue components which make up a color value...
Definition: SbColor.h:39
The SoPathList class is a container for pointers to SoPath objects.
Definition: SoPathList.h:40
SbBool hlVisible
Definition: SoBoxHighlightRenderAction.h:66
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:52
The SoBoxHighlightRenderAction class renders the scene with highlighted boxes around selections...
Definition: SoBoxHighlightRenderAction.h:41
The SbViewportRegion class is a viewport within a full window.
Definition: SbViewportRegion.h:40
virtual void apply(SoNode *root)
Definition: SoAction.cpp:463
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50