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SoClipPlane.h
1 #ifndef COIN_SOCLIPPLANE_H
2 #define COIN_SOCLIPPLANE_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoSFPlane.h>
38 #include <Inventor/fields/SoSFBool.h>
39 
40 class COIN_DLL_API SoClipPlane : public SoNode {
41  typedef SoNode inherited;
42 
44 
45 public:
46  static void initClass(void);
47  SoClipPlane(void);
48 
51 
52  virtual void doAction(SoAction * action);
53  virtual void GLRender(SoGLRenderAction * action);
54  virtual void callback(SoCallbackAction * action);
55  virtual void pick(SoPickAction * action);
56 
57 protected:
58  virtual ~SoClipPlane();
59 };
60 
61 #endif // !COIN_SOCLIPPLANE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
#define SO_NODE_HEADER(classname)
SoSFBool on
Definition: SoClipPlane.h:50
The SoSFPlane class is a container for an SbPlane value.
Definition: SoSFPlane.h:40
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoClipPlane class is a node type for specifying clipping planes.
Definition: SoClipPlane.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
SoSFPlane plane
Definition: SoClipPlane.h:49
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50