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SoPickAction Class Reference

The SoPickAction class is the base class for picking actions. More...

#include <Inventor/actions/SoPickAction.h>

Inheritance diagram for SoPickAction:
SoAction SoRayPickAction

Public Member Functions

virtual SoType getTypeId (void) const
 
void setViewportRegion (const SbViewportRegion &newregion)
 
const SbViewportRegiongetViewportRegion (void) const
 
void enableCulling (const SbBool flag)
 
SbBool isCullingEnabled (void) const
 
- Public Member Functions inherited from SoAction
virtual ~SoAction (void)
 
virtual SbBool isOfType (SoType type) const
 
virtual void apply (SoNode *root)
 
virtual void apply (SoPath *path)
 
virtual void apply (const SoPathList &pathlist, SbBool obeysrules=FALSE)
 
void apply (SoAction *beingApplied)
 
virtual void invalidateState (void)
 
AppliedCode getWhatAppliedTo (void) const
 
SoNodegetNodeAppliedTo (void) const
 
SoPathgetPathAppliedTo (void) const
 
const SoPathListgetPathListAppliedTo (void) const
 
const SoPathListgetOriginalPathListAppliedTo (void) const
 
SbBool isLastPathListAppliedTo (void) const
 
PathCode getPathCode (int &numindices, const int *&indices)
 
void traverse (SoNode *const node)
 
SbBool hasTerminated (void) const
 
const SoPathgetCurPath (void)
 
SoStategetState (void) const
 
PathCode getCurPathCode (void) const
 
virtual SoNodegetCurPathTail (void)
 
void usePathCode (int &numindices, const int *&indices)
 
void pushCurPath (const int childindex, SoNode *node=NULL)
 
void popCurPath (const PathCode prevpathcode)
 
void pushCurPath (void)
 
void popPushCurPath (const int childindex, SoNode *node=NULL)
 
void popCurPath (void)
 
void switchToPathTraversal (SoPath *path)
 
void switchToNodeTraversal (SoNode *node)
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static void addMethod (const SoType type, SoActionMethod method)
 
static void enableElement (const SoType type, const int stackindex)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoAction
static void initClass (void)
 
static void initClasses (void)
 
static SoType getClassTypeId (void)
 
static void nullAction (SoAction *action, SoNode *node)
 

Protected Member Functions

virtual const SoEnabledElementsListgetEnabledElements (void) const
 
 SoPickAction (const SbViewportRegion &viewportregion)
 
virtual ~SoPickAction (void)
 
virtual void beginTraversal (SoNode *node)
 
- Protected Member Functions inherited from SoAction
 SoAction (void)
 
virtual void endTraversal (SoNode *node)
 
void setTerminated (const SbBool flag)
 
virtual SbBool shouldCompactPathList (void) const
 

Static Protected Member Functions

static SoEnabledElementsListgetClassEnabledElements (void)
 
static SoActionMethodListgetClassActionMethods (void)
 
- Static Protected Member Functions inherited from SoAction
static SoEnabledElementsListgetClassEnabledElements (void)
 
static SoActionMethodListgetClassActionMethods (void)
 

Protected Attributes

SbViewportRegion vpRegion
 
- Protected Attributes inherited from SoAction
SoStatestate
 
SoActionMethodListtraversalMethods
 

Additional Inherited Members

- Public Types inherited from SoAction
enum  AppliedCode { NODE = 0, PATH = 1, PATH_LIST = 2 }
 
enum  PathCode { NO_PATH = 0, IN_PATH = 1, BELOW_PATH = 2, OFF_PATH = 3 }
 

Detailed Description

The SoPickAction class is the base class for picking actions.

The basis for all interaction features that Coin provides for the application programmer is the pick actions. Draggers, manipulators, SoSelection nodes, etc all make use of the functionality provided by the pick actions for selecting and manipulating scene geometry in various ways.

This class is not supposed to be used directly by the application programmer, as it is more a place-holder for the common interface of picking operations. It does not contain any actual code for doing scenegraph picks.

Coin provides a fully functional picking action for the application programmer to use through the SoRayPickAction class (which inherits the SoPickAction class).

See also
SoSelection

Constructor & Destructor Documentation

◆ SoPickAction()

SoPickAction::SoPickAction ( const SbViewportRegion viewportregion)
protected

Constructor.

◆ ~SoPickAction()

SoPickAction::~SoPickAction ( void  )
protectedvirtual

Destructor.

Member Function Documentation

◆ getTypeId()

SoType SoPickAction::getTypeId ( void  ) const
virtual

Returns the type identification of an action derived from a class inheriting SoAction. This is used for run-time type checking and "downward" casting.

Usage example:

void bar(SoAction * action)
{
if (action->getTypeId() == SoGLRenderAction::getClassTypeId()) {
// safe downward cast, know the type
SoGLRenderAction * glrender = (SoGLRenderAction *)action;
}
return; // ignore if not renderaction
}

For application programmers wanting to extend the library with new actions: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through Inventor/nodes/SoSubAction.h: SO_ACTION_SOURCE, SO_ACTION_INIT_CLASS and SO_ACTION_CONSTRUCTOR.

For more information on writing Coin extensions, see the SoAction class documentation.

Returns the actual type id of an object derived from a class inheriting SoAction. Needs to be overridden in all subclasses.

Implements SoAction.

Reimplemented in SoRayPickAction.

◆ addMethod()

void SoPickAction::addMethod ( const SoType  type,
SoActionMethod  method 
)
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ enableElement()

void SoPickAction::enableElement ( const SoType  type,
const int  stackindex 
)
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ getEnabledElements()

const SoEnabledElementsList & SoPickAction::getEnabledElements ( void  ) const
protectedvirtual

Returns a list of the elements used by action instances of this class upon traversal operations.

Reimplemented from SoAction.

Reimplemented in SoRayPickAction.

◆ setViewportRegion()

void SoPickAction::setViewportRegion ( const SbViewportRegion newregion)

Set a new viewport region to replace the one passed in with the constructor.

◆ getViewportRegion()

const SbViewportRegion & SoPickAction::getViewportRegion ( void  ) const

Returns the viewport region used by the action.

◆ enableCulling()

void SoPickAction::enableCulling ( const SbBool  flag)

Don't calculate bounding boxes and try to do culling when picking.

This can provide a speed-up in cases where the default setting of on would be inefficient.

◆ isCullingEnabled()

SbBool SoPickAction::isCullingEnabled ( void  ) const

Returns the current state of the culling flag.

◆ beginTraversal()

void SoPickAction::beginTraversal ( SoNode node)
protectedvirtual

This virtual method is called from SoAction::apply(), and is the entry point for the actual scenegraph traversal.

It can be overridden to initialize the action at traversal start, for specific initializations in the action subclasses inheriting SoAction.

Default method just calls traverse(), which any overridden implementation of the method must do too (or call SoAction::beginTraversal()) to trigger the scenegraph traversal.

Reimplemented from SoAction.

Reimplemented in SoRayPickAction.

Member Data Documentation

◆ vpRegion

SbViewportRegion SoPickAction::vpRegion
protected

The viewport region used by pick actions.


The documentation for this class was generated from the following files: