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SoCone.h
1 #ifndef COIN_SOCONE_H
2 #define COIN_SOCONE_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoSFBitMask.h>
38 #include <Inventor/fields/SoSFFloat.h>
39 #include <Inventor/nodes/SoShape.h>
40 
41 class COIN_DLL_API SoCone : public SoShape {
42  typedef SoShape inherited;
43 
45 
46 public:
47  static void initClass(void);
48  SoCone(void);
49 
50  enum Part {
51  SIDES = 0x01,
52  BOTTOM = 0x02,
53  ALL = (SIDES|BOTTOM)
54  };
55 
59 
60  void addPart(SoCone::Part part);
61  void removePart(SoCone::Part part);
62  SbBool hasPart(SoCone::Part part) const;
63 
64  virtual void GLRender(SoGLRenderAction * action);
65  virtual void rayPick(SoRayPickAction * action);
66  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
67 
68 protected:
69  virtual ~SoCone();
70 
71  virtual void generatePrimitives(SoAction * action);
72  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
73 };
74 
75 #endif // !COIN_SOCONE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:398
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:46
The SoCone class is for rendering cone shapes.
Definition: SoCone.h:41
SoSFFloat bottomRadius
Definition: SoCone.h:57
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1347
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
Part
Definition: SoCone.h:50
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
SoSFFloat height
Definition: SoCone.h:58
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:52
SoSFBitMask parts
Definition: SoCone.h:56
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:451
The SoSFBitMask class is a container for a set of bit flags.
Definition: SoSFBitMask.h:38
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50