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SoShape Class Referenceabstract

The SoShape class is the superclass for geometry shapes. More...

#include <Inventor/nodes/SoShape.h>

Inheritance diagram for SoShape:
SoNode SoFieldContainer SoBase SoAsciiText SoCone SoCube SoCylinder SoImage SoIndexedNurbsCurve SoIndexedNurbsSurface SoNurbsCurve SoNurbsSurface SoSphere SoText2 SoText3 SoVertexShape SoVRMLGeometry

Public Types

enum  TriangleShape {
  TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON,
  QUADS, QUAD_STRIP, POINTS, LINES,
  LINE_STRIP
}
 
- Public Types inherited from SoNode
enum  NodeType {
  INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004,
  INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040,
  COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400,
  COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
  COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000
}
 

Public Member Functions

virtual SoType getTypeId (void) const
 Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. More...
 
virtual SbBool affectsState (void) const
 
virtual void notify (SoNotList *nl)
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void GLRender (SoGLRenderAction *action)
 
virtual void rayPick (SoRayPickAction *action)
 
virtual void callback (SoCallbackAction *action)
 
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)=0
 
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
 
const SoBoundingBoxCachegetBoundingBoxCache (void) const
 
- Public Member Functions inherited from SoNode
void setOverride (const SbBool state)
 
SbBool isOverride (void) const
 
void setNodeType (const NodeType type)
 
NodeType getNodeType (void) const
 
virtual SoNodecopy (SbBool copyconnections=FALSE) const
 
virtual void doAction (SoAction *action)
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void handleEvent (SoHandleEventAction *action)
 
virtual void pick (SoPickAction *action)
 
virtual void search (SoSearchAction *action)
 
virtual void write (SoWriteAction *action)
 
virtual void audioRender (SoAudioRenderAction *action)
 
virtual void grabEventsSetup (void)
 
virtual void grabEventsCleanup (void)
 
virtual void startNotify (void)
 
SbUniqueId getNodeId (void) const
 
virtual SoChildListgetChildren (void) const
 
virtual void writeInstance (SoOutput *out)
 
virtual SoNodeaddToCopyDict (void) const
 
virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
 
virtual SoFieldContainercopyThroughConnection (void) const
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)
 
SbBool hasDefaultValues (void) const
 
SbBool fieldsAreEqual (const SoFieldContainer *container) const
 
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
 
SbBool set (const char *const fielddata)
 
void get (SbString &fielddata)
 
virtual int getFields (SoFieldList &l) const
 
virtual int getAllFields (SoFieldList &l) const
 
virtual SoFieldgetField (const SbName &name) const
 
virtual SoFieldgetEventIn (const SbName &name) const
 
virtual SoFieldgetEventOut (const SbName &name) const
 
SbBool getFieldName (const SoField *const field, SbName &name) const
 
SbBool enableNotify (const SbBool flag)
 
SbBool isNotifyEnabled (void) const
 
SbBool set (const char *fielddata, SoInput *input)
 
void get (SbString &fielddata, SoOutput *out)
 
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
 
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
 
SbBool getIsBuiltIn (void) const
 
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
 
void setUserData (void *userdata) const
 
void * getUserData (void) const
 
- Public Member Functions inherited from SoBase
void ref (void) const
 
void unref (void) const
 
void unrefNoDelete (void) const
 
int32_t getRefCount (void) const
 
void touch (void)
 
SbBool isOfType (SoType type) const
 Returns TRUE if the type of this object is either of the same type or inherited from type. More...
 
virtual SbName getName (void) const
 
virtual void setName (const SbName &newname)
 
void addAuditor (void *const auditor, const SoNotRec::Type type)
 
void removeAuditor (void *const auditor, const SoNotRec::Type type)
 
const SoAuditorListgetAuditors (void) const
 
SbBool shouldWrite (void)
 
void assertAlive (void) const
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static void initClass (void)
 
static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)
 
static float getDecimatedComplexity (SoState *state, float complexity)
 
- Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)
 
static SoType getClassTypeId (void)
 
static SoNodegetByName (const SbName &name)
 
static int getByName (const SbName &name, SoNodeList &l)
 
static void initClass (void)
 
static void initClasses (void)
 
static SbUniqueId getNextNodeId (void)
 
static int getActionMethodIndex (const SoType type)
 
static void getBoundingBoxS (SoAction *action, SoNode *node)
 
static void GLRenderS (SoAction *action, SoNode *node)
 
static void callbackS (SoAction *action, SoNode *node)
 
static void getMatrixS (SoAction *action, SoNode *node)
 
static void handleEventS (SoAction *action, SoNode *node)
 
static void pickS (SoAction *action, SoNode *node)
 
static void rayPickS (SoAction *action, SoNode *node)
 
static void searchS (SoAction *action, SoNode *node)
 
static void writeS (SoAction *action, SoNode *node)
 
static void audioRenderS (SoAction *action, SoNode *node)
 
static void getPrimitiveCountS (SoAction *action, SoNode *node)
 
- Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)
 
static SoType getClassTypeId (void)
 
static void cleanupClass (void)
 
static void initCopyDict (void)
 
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, const SbBool copyconnections)
 
static void copyDone (void)
 
- Static Public Member Functions inherited from SoBase
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static void addName (SoBase *const base, const char *const name)
 
static void removeName (SoBase *const base, const char *const name)
 
static void incrementCurrentWriteCounter (void)
 
static void decrementCurrentWriteCounter (void)
 
static SoBasegetNamedBase (const SbName &name, SoType type)
 
static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
 
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
 
static void setInstancePrefix (const SbString &c)
 
static void setTraceRefs (SbBool trace)
 
static SbBool getTraceRefs (void)
 
static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
 
static SbBool readRoute (SoInput *input)
 

Protected Member Functions

virtual const SoFieldDatagetFieldData (void) const
 
 SoShape (void)
 
virtual ~SoShape ()
 
float getComplexityValue (SoAction *action)
 
virtual void generatePrimitives (SoAction *action)=0
 
virtual SbBool shouldGLRender (SoGLRenderAction *action)
 
void beginSolidShape (SoGLRenderAction *action)
 
void endSolidShape (SoGLRenderAction *action)
 
void GLRenderBoundingBox (SoGLRenderAction *action)
 
SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)
 
SbBool shouldRayPick (SoRayPickAction *const action)
 
void computeObjectSpaceRay (SoRayPickAction *const action)
 
void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)
 
virtual SoDetailcreateTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
 
virtual SoDetailcreateLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
 
virtual SoDetailcreatePointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
 
void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
 
void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
 
void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)
 
void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
 
void shapeVertex (const SoPrimitiveVertex *const v)
 
void endShape (void)
 
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)
 
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)
 
SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)
 
void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)
 
- Protected Member Functions inherited from SoNode
 SoNode (void)
 
virtual ~SoNode ()
 
virtual SbBool readInstance (SoInput *in, unsigned short flags)
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
 
virtual ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase (void)
 
virtual ~SoBase ()
 
virtual void destroy (void)
 
SbBool hasMultipleWriteRefs (void) const
 
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
 
void writeFooter (SoOutput *out) const
 
virtual const char * getFileFormatName (void) const
 
virtual SoNotRec createNotRec (void)
 

Static Protected Member Functions

static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
 
static void setNextActionMethodIndex (int index)
 
static int getNextActionMethodIndex (void)
 
static void incNextActionMethodIndex (void)
 
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
 
static void staticDataLock (void)
 
static void staticDataUnlock (void)
 

Additional Inherited Members

- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
 
- Protected Attributes inherited from SoNode
SbUniqueId uniqueId
 
- Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
 
- Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1
 
static int nextActionMethodIndex = 0
 

Detailed Description

The SoShape class is the superclass for geometry shapes.

The node types which have actual geometry to render inherits this class. For convenience, the SoShape class contains various common code used by the subclasses.

Member Enumeration Documentation

◆ TriangleShape

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Constructor & Destructor Documentation

◆ SoShape()

SoShape::SoShape ( void  )
protected

Constructor.

◆ ~SoShape()

SoShape::~SoShape ( )
protectedvirtual

Destructor.

Member Function Documentation

◆ getTypeId()

SoType SoShape::getTypeId ( void  ) const
virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example:

void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Implements SoBase.

Reimplemented in SoVRMLElevationGrid, SoVertexShape, SoVRMLVertexShape, SoVRMLIndexedFaceSet, SoImage, SoText3, SoVRMLIndexedLineSet, SoVRMLText, SoIndexedFaceSet, SoIndexedLineSet, SoIndexedTriangleStripSet, SoVRMLExtrusion, SoAsciiText, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoIndexedPointSet, SoNurbsCurve, SoNurbsSurface, SoVRMLVertexPoint, SoCube, SoFaceSet, SoIndexedMarkerSet, SoIndexedShape, SoText2, SoVRMLCone, SoVRMLCylinder, SoVRMLGeometry, SoVRMLVertexLine, SoCone, SoCylinder, SoNonIndexedShape, SoVRMLBox, SoVRMLIndexedLine, SoVRMLIndexedShape, SoVRMLPointSet, SoVRMLSphere, SoLineSet, SoMarkerSet, SoPointSet, SoQuadMesh, SoSphere, and SoTriangleStripSet.

◆ getFieldData()

◆ affectsState()

SbBool SoShape::affectsState ( void  ) const
virtual

Returns TRUE if the node could have any effect on the state during traversal.

If it returns FALSE, no data in the traversal-state will change from the pre-traversal state to the post-traversal state. The SoSeparator node will for instance return FALSE, as it pushes and pops the state before and after traversal of its children. All SoShape nodes will also return FALSE, as just pushing out geometry data to the rendering engine won't affect the actual rendering state.

The default method returns TRUE, on a "better safe than sorry" philosophy.

Reimplemented from SoNode.

◆ notify()

void SoShape::notify ( SoNotList l)
virtual

◆ getBoundingBox()

void SoShape::getBoundingBox ( SoGetBoundingBoxAction action)
virtual

Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.

Reimplemented from SoNode.

Reimplemented in SoVRMLVertexShape, SoIndexedNurbsCurve, SoNurbsCurve, SoVRMLIndexedLineSet, SoVRMLVertexLine, SoVRMLVertexPoint, SoIndexedLineSet, SoIndexedPointSet, SoLineSet, SoPointSet, and SoVRMLPointSet.

◆ GLRender()

void SoShape::GLRender ( SoGLRenderAction action)
virtual

◆ rayPick()

void SoShape::rayPick ( SoRayPickAction action)
virtual

Calculates picked point based on primitives generated by subclasses.

Reimplemented from SoNode.

Reimplemented in SoImage, SoVRMLElevationGrid, SoCone, SoCylinder, SoIndexedNurbsSurface, SoNurbsSurface, SoText2, SoIndexedNurbsCurve, SoVRMLCylinder, SoVRMLCone, SoCube, SoNurbsCurve, SoVRMLBox, SoVRMLSphere, and SoSphere.

◆ callback()

void SoShape::callback ( SoCallbackAction action)
virtual

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

Reimplemented in SoVRMLVertexShape, SoVRMLVertexLine, and SoVRMLVertexPoint.

◆ computeBBox()

void SoShape::computeBBox ( SoAction action,
SbBox3f box,
SbVec3f center 
)
pure virtual

Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box.

The bounding box and center point should be calculated and returned in the local coordinate system.

The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)

The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry.

Implemented in SoImage, SoText3, SoVRMLElevationGrid, SoVRMLText, SoCylinder, SoIndexedNurbsSurface, SoCone, SoAsciiText, SoNurbsSurface, SoText2, SoVRMLVertexPoint, SoIndexedNurbsCurve, SoVRMLExtrusion, SoNurbsCurve, SoVRMLCylinder, SoVRMLCone, SoCube, SoFaceSet, SoQuadMesh, SoLineSet, SoVRMLBox, SoVRMLSphere, SoIndexedShape, SoPointSet, SoSphere, SoTriangleStripSet, SoVRMLIndexedShape, and SoVRMLIndexedLine.

◆ getPrimitiveCount()

void SoShape::getPrimitiveCount ( SoGetPrimitiveCountAction action)
virtual

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.

Reimplemented from SoNode.

Reimplemented in SoMarkerSet, SoImage, SoText3, SoVRMLElevationGrid, SoVRMLText, SoCone, SoCylinder, SoIndexedNurbsSurface, SoVRMLExtrusion, SoAsciiText, SoNurbsSurface, SoText2, SoVRMLIndexedFaceSet, SoIndexedNurbsCurve, SoVRMLCylinder, SoVRMLVertexPoint, SoVRMLCone, SoCube, SoNurbsCurve, SoIndexedLineSet, SoVRMLIndexedLineSet, SoFaceSet, SoIndexedFaceSet, SoIndexedTriangleStripSet, SoIndexedPointSet, SoLineSet, SoVRMLBox, SoVRMLSphere, SoPointSet, SoQuadMesh, SoSphere, and SoTriangleStripSet.

◆ getScreenSize()

void SoShape::getScreenSize ( SoState *const  state,
const SbBox3f boundingbox,
SbVec2s rectsize 
)
static

A convenience function that returns the size of a boundingbox projected onto the screen. Useful for SCREEN_SPACE complexity geometry.

◆ getDecimatedComplexity()

float SoShape::getDecimatedComplexity ( SoState state,
float  complexity 
)
static

Not implemented in Coin. Should probably have been private in TGS Inventor API.

◆ getBoundingBoxCache()

const SoBoundingBoxCache * SoShape::getBoundingBoxCache ( void  ) const

Return the bounding box cache for this shape. It might return NULL if no bounding box cache has been created. If not NULL, the caller must check if the cache is valid before using it. This can be done using SoCache::isValid().

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Since
Coin 2.0

◆ getComplexityValue()

float SoShape::getComplexityValue ( SoAction action)
protected

Returns the complexity value to be used by subclasses. Considers complexity type. For OBJECT_SPACE complexity this will be a number between 0 and 1. For SCREEN_SPACE complexity it is a number from 0 and up.

◆ generatePrimitives()

void SoShape::generatePrimitives ( SoAction action)
protectedpure virtual

The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)

The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.

Implemented in SoImage, SoText3, SoVRMLElevationGrid, SoVRMLText, SoVRMLExtrusion, SoCylinder, SoIndexedNurbsSurface, SoAsciiText, SoCone, SoVRMLIndexedFaceSet, SoNurbsSurface, SoText2, SoIndexedNurbsCurve, SoIndexedFaceSet, SoNurbsCurve, SoVRMLCylinder, SoVRMLCone, SoCube, SoIndexedTriangleStripSet, SoVRMLIndexedLineSet, SoFaceSet, SoIndexedPointSet, SoQuadMesh, SoLineSet, SoVRMLBox, SoVRMLSphere, SoPointSet, SoSphere, SoTriangleStripSet, and SoVRMLPointSet.

◆ shouldGLRender()

SbBool SoShape::shouldGLRender ( SoGLRenderAction action)
protectedvirtual

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Reimplemented in SoVRMLVertexShape, SoVertexShape, SoVRMLVertexPoint, SoVRMLVertexLine, and SoVRMLGeometry.

◆ beginSolidShape()

void SoShape::beginSolidShape ( SoGLRenderAction action)
protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ endSolidShape()

void SoShape::endSolidShape ( SoGLRenderAction action)
protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ GLRenderBoundingBox()

void SoShape::GLRenderBoundingBox ( SoGLRenderAction action)
protected

Render a bounding box.

◆ shouldPrimitiveCount()

SbBool SoShape::shouldPrimitiveCount ( SoGetPrimitiveCountAction action)
protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ shouldRayPick()

SbBool SoShape::shouldRayPick ( SoRayPickAction *const  action)
protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ computeObjectSpaceRay() [1/2]

void SoShape::computeObjectSpaceRay ( SoRayPickAction *const  action)
protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ computeObjectSpaceRay() [2/2]

void SoShape::computeObjectSpaceRay ( SoRayPickAction *const  action,
const SbMatrix matrix 
)
protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ createTriangleDetail()

SoDetail * SoShape::createTriangleDetail ( SoRayPickAction action,
const SoPrimitiveVertex v1,
const SoPrimitiveVertex v2,
const SoPrimitiveVertex v3,
SoPickedPoint pp 
)
protectedvirtual

Will create triangle detail for a SoPickedPoint. This method will only be called internally, when generatePrimitives() is used for picking (SoShape::rayPick() is not overridden).

This method returns NULL in Open Inventor, and subclasses will need to override this method to create details for a SoPickedPoint.

This is not necessary with Coin. Of course, if you choose to override it, it will work in the same way as Open Inventor.

For this to work, you must supply a face or line detail when generating primitives. If you supply NULL for the detail argument in SoShape::beginShape(), you'll have to override this method.

Reimplemented in SoText3, SoVRMLExtrusion, SoIndexedNurbsSurface, SoAsciiText, and SoNurbsSurface.

◆ createLineSegmentDetail()

SoDetail * SoShape::createLineSegmentDetail ( SoRayPickAction action,
const SoPrimitiveVertex v1,
const SoPrimitiveVertex v2,
SoPickedPoint pp 
)
protectedvirtual

Will create line detail for a SoPickedPoint. This method will only be called internally, when generatePrimitives() is used for picking (SoShape::rayPick() is not overridden).

This method returns NULL in Open Inventor, and subclasses will need to override this method to create details for a SoPickedPoint.

This is not necessary with Coin. Of course, if you choose to override it, it will work in the same way as Open Inventor.

For this to work, you must supply a face or line detail when generating primitives. If you supply NULL for the detail argument in SoShape::beginShape(), you'll have to override this method.

Reimplemented in SoIndexedNurbsCurve, and SoNurbsCurve.

◆ createPointDetail()

SoDetail * SoShape::createPointDetail ( SoRayPickAction action,
const SoPrimitiveVertex v,
SoPickedPoint pp 
)
protectedvirtual

Will create point detail for a SoPickedPoint. This method will only be called internally, when generatePrimitives() is used for picking (SoShape::rayPick() is not overridden).

This method returns NULL in Open Inventor, and subclasses will need to override this method to create details for a SoPickedPoint.

This is not necessary with Coin. Of course, if you choose to override it, it will work in the same way as Open Inventor.

For this to work, you must supply a point detail in the SoPrimitiveVertex in generatePrimitives().

◆ invokeTriangleCallbacks()

void SoShape::invokeTriangleCallbacks ( SoAction *const  action,
const SoPrimitiveVertex *const  v1,
const SoPrimitiveVertex *const  v2,
const SoPrimitiveVertex *const  v3 
)
protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ invokeLineSegmentCallbacks()

void SoShape::invokeLineSegmentCallbacks ( SoAction *const  action,
const SoPrimitiveVertex *const  v1,
const SoPrimitiveVertex *const  v2 
)
protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ invokePointCallbacks()

void SoShape::invokePointCallbacks ( SoAction *const  action,
const SoPrimitiveVertex *const  v 
)
protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ beginShape()

void SoShape::beginShape ( SoAction *const  action,
const TriangleShape  shapetype,
SoDetail *const  detail = NULL 
)
protected

This method is used to generate primitives for a shape. It's typically called from a node's generatePrimitives() method. If you have your own shape and want to write a generatePrimitives() method for that shape, it's probably a good idea to take a peek in the generatePrimitives() method for a similar shape in Coin.

generatePrimitives() can contain several beginShape()/endShape() sequences. shapeVertex() is used for each vertex between beginShape() and endShape(). For instance, to generate primitives for a triangle you'd do something like this:

SoPrimitiveVertex vertex;

this->beginShape(action, SoShape::POLYGON);
vertex.setPoint(SbVec3f(0.0f, 0.0f, 0.0f));
this->shapeVertex(&vertex);
vertex.setPoint(SbVec3f(1.0f, 0.0f, 0.0f));
this->shapeVertex(&vertex);
vertex.setPoint(SbVec3f(1.0f, 1.0f, 0.0f));
this->shapeVertex(&vertex);
this->endShape();

Note that the SoPrimitiveVertex instance can simply be placed on the stack and not allocated. SoShape will copy the needed information when you call shapeVertex().

Before calling shapeVertex(), you can set extra information for the SoPrimitiveVertex, including normal, material index, and texture coordinates.

This method is slightly different from its counterpart from the original Open Inventor library, as this method has an SoDetail as the last argument, and not an SoFaceDetail. This is because we accept more TriangleShape types, and the detail might be a SoFaceDetail or a SoLineDetail. There is no use sending in a SoPointDetail, as nothing will be done with it.

◆ shapeVertex()

void SoShape::shapeVertex ( const SoPrimitiveVertex *const  v)
protected

This method is used while generating primitives for a shape. See beginShape() for more details.

See also
beginShape(), endShape()

◆ endShape()

void SoShape::endShape ( void  )
protected

This method is used while generating primitives for a shape. See beginShape() for more details.

See also
beginShape(), shapeVertex()

◆ generateVertex() [1/2]

void SoShape::generateVertex ( SoPrimitiveVertex *const  pv,
const SbVec3f point,
const SbBool  usetexfunc,
const SoMultiTextureCoordinateElement *const  tce,
const float  s,
const float  t,
const SbVec3f normal 
)
protected

Convenience function which sets up an SoPrimitiveVertex, and sends it using the SoShape::shapeVertex() function. 2D version

◆ generateVertex() [2/2]

void SoShape::generateVertex ( SoPrimitiveVertex *const  pv,
const SbVec3f point,
const SbBool  usetexfunc,
const SoMultiTextureCoordinateElement *const  tce,
const float  s,
const float  t,
const float  r,
const SbVec3f normal 
)
protected

Convenience function which sets up an SoPrimitiveVertex, and sends it using the SoShape::shapeVertex() function. 3D version.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Since
Coin 2.0

◆ startVertexArray()

SbBool SoShape::startVertexArray ( SoGLRenderAction action,
const SoCoordinateElement coords,
const SbVec3f pervertexnormals,
const SbBool  texpervertex,
const SbBool  colorpervertex 
)
protected

Convenience method that enables vertex arrays and/or VBOs Returns TRUE if VBO is used.

See also
finishVertexArray()
Since
Coin 3.0

◆ finishVertexArray()

void SoShape::finishVertexArray ( SoGLRenderAction action,
const SbBool  vbo,
const SbBool  normpervertex,
const SbBool  texpervertex,
const SbBool  colorpervertex 
)
protected

Should be called after rendering with vertex arrays. This method will disable arrays and VBOs enabled in the startVertexArray() function.

See also
startVertexArray()
Since
Coin 3.0

The documentation for this class was generated from the following files: