Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
The SoIndexedFaceSet class is used to handle generic indexed facesets. More...
#include <Inventor/nodes/SoIndexedFaceSet.h>
Public Member Functions | |
virtual SoType | getTypeId (void) const |
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. More... | |
SoIndexedFaceSet (void) | |
virtual void | GLRender (SoGLRenderAction *action) |
virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action) |
virtual SbBool | generateDefaultNormals (SoState *state, SoNormalBundle *bundle) |
virtual SbBool | generateDefaultNormals (SoState *state, SoNormalCache *cache) |
Public Member Functions inherited from SoVertexShape | |
virtual void | write (SoWriteAction *action) |
Public Member Functions inherited from SoShape | |
virtual SbBool | affectsState (void) const |
virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
virtual void | rayPick (SoRayPickAction *action) |
virtual void | callback (SoCallbackAction *action) |
const SoBoundingBoxCache * | getBoundingBoxCache (void) const |
Public Member Functions inherited from SoNode | |
void | setOverride (const SbBool state) |
SbBool | isOverride (void) const |
void | setNodeType (const NodeType type) |
NodeType | getNodeType (void) const |
virtual SoNode * | copy (SbBool copyconnections=FALSE) const |
virtual void | doAction (SoAction *action) |
virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
virtual void | GLRenderInPath (SoGLRenderAction *action) |
virtual void | GLRenderOffPath (SoGLRenderAction *action) |
virtual void | getMatrix (SoGetMatrixAction *action) |
virtual void | handleEvent (SoHandleEventAction *action) |
virtual void | pick (SoPickAction *action) |
virtual void | search (SoSearchAction *action) |
virtual void | audioRender (SoAudioRenderAction *action) |
virtual void | grabEventsSetup (void) |
virtual void | grabEventsCleanup (void) |
virtual void | startNotify (void) |
SbUniqueId | getNodeId (void) const |
virtual SoChildList * | getChildren (void) const |
virtual void | writeInstance (SoOutput *out) |
virtual SoNode * | addToCopyDict (void) const |
virtual void | copyContents (const SoFieldContainer *from, SbBool copyconnections) |
virtual SoFieldContainer * | copyThroughConnection (void) const |
Public Member Functions inherited from SoFieldContainer | |
void | setToDefaults (void) |
SbBool | hasDefaultValues (void) const |
SbBool | fieldsAreEqual (const SoFieldContainer *container) const |
void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE) |
SbBool | set (const char *const fielddata) |
void | get (SbString &fielddata) |
virtual int | getFields (SoFieldList &l) const |
virtual int | getAllFields (SoFieldList &l) const |
virtual SoField * | getField (const SbName &name) const |
virtual SoField * | getEventIn (const SbName &name) const |
virtual SoField * | getEventOut (const SbName &name) const |
SbBool | getFieldName (const SoField *const field, SbName &name) const |
SbBool | enableNotify (const SbBool flag) |
SbBool | isNotifyEnabled (void) const |
SbBool | set (const char *fielddata, SoInput *input) |
void | get (SbString &fielddata, SoOutput *out) |
virtual SbBool | validateNewFieldValue (SoField *field, void *newval) |
virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE) |
SbBool | getIsBuiltIn (void) const |
virtual void | getFieldsMemorySize (size_t &managed, size_t &unmanaged) const |
void | setUserData (void *userdata) const |
void * | getUserData (void) const |
Public Member Functions inherited from SoBase | |
void | ref (void) const |
void | unref (void) const |
void | unrefNoDelete (void) const |
int32_t | getRefCount (void) const |
void | touch (void) |
SbBool | isOfType (SoType type) const |
Returns TRUE if the type of this object is either of the same type or inherited from type. More... | |
virtual SbName | getName (void) const |
virtual void | setName (const SbName &newname) |
void | addAuditor (void *const auditor, const SoNotRec::Type type) |
void | removeAuditor (void *const auditor, const SoNotRec::Type type) |
const SoAuditorList & | getAuditors (void) const |
SbBool | shouldWrite (void) |
void | assertAlive (void) const |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoIndexedShape | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoVertexShape | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoShape | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
static void | getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize) |
static float | getDecimatedComplexity (SoState *state, float complexity) |
Static Public Member Functions inherited from SoNode | |
static uint32_t | getCompatibilityTypes (const SoType &nodetype) |
static SoType | getClassTypeId (void) |
static SoNode * | getByName (const SbName &name) |
static int | getByName (const SbName &name, SoNodeList &l) |
static void | initClass (void) |
static void | initClasses (void) |
static SbUniqueId | getNextNodeId (void) |
static int | getActionMethodIndex (const SoType type) |
static void | getBoundingBoxS (SoAction *action, SoNode *node) |
static void | GLRenderS (SoAction *action, SoNode *node) |
static void | callbackS (SoAction *action, SoNode *node) |
static void | getMatrixS (SoAction *action, SoNode *node) |
static void | handleEventS (SoAction *action, SoNode *node) |
static void | pickS (SoAction *action, SoNode *node) |
static void | rayPickS (SoAction *action, SoNode *node) |
static void | searchS (SoAction *action, SoNode *node) |
static void | writeS (SoAction *action, SoNode *node) |
static void | audioRenderS (SoAction *action, SoNode *node) |
static void | getPrimitiveCountS (SoAction *action, SoNode *node) |
Static Public Member Functions inherited from SoFieldContainer | |
static void | initClass (void) |
static SoType | getClassTypeId (void) |
static void | cleanupClass (void) |
static void | initCopyDict (void) |
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections) |
static void | copyDone (void) |
Static Public Member Functions inherited from SoBase | |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static SoType | getClassTypeId (void) |
This static method returns the SoType object associated with objects of this class. | |
static void | addName (SoBase *const base, const char *const name) |
static void | removeName (SoBase *const base, const char *const name) |
static void | incrementCurrentWriteCounter (void) |
static void | decrementCurrentWriteCounter (void) |
static SoBase * | getNamedBase (const SbName &name, SoType type) |
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type) |
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype) |
static void | setInstancePrefix (const SbString &c) |
static void | setTraceRefs (SbBool trace) |
static SbBool | getTraceRefs (void) |
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname) |
static SbBool | readRoute (SoInput *input) |
Protected Member Functions | |
virtual const SoFieldData * | getFieldData (void) const |
virtual | ~SoIndexedFaceSet () |
virtual void | generatePrimitives (SoAction *action) |
Protected Member Functions inherited from SoIndexedShape | |
SoIndexedShape (void) | |
virtual | ~SoIndexedShape () |
virtual void | computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er) |
int | getNumVerts (const int startCoord) |
void | setupIndices (const int numParts, const int numFaces, const SbBool needNormals, const SbBool needTexCoords) |
const int32_t * | getNormalIndices (void) |
const int32_t * | getColorIndices (void) |
const int32_t * | getTexCoordIndices (void) |
SbBool | getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const int32_t *&cindices, const int32_t *&nindices, const int32_t *&tindices, const int32_t *&mindices, int &numcindices, const SbBool needNormals, SbBool &normalCacheUsed) |
Protected Member Functions inherited from SoVertexShape | |
SoVertexShape (void) | |
virtual | ~SoVertexShape () |
virtual SbBool | shouldGLRender (SoGLRenderAction *action) |
void | setNormalCache (SoState *const state, const int num, const SbVec3f *normals) |
SoNormalCache * | getNormalCache (void) const |
SoNormalCache * | generateAndReadLockNormalCache (SoState *const state) |
void | getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals) |
void | readLockNormalCache (void) |
void | readUnlockNormalCache (void) |
Protected Member Functions inherited from SoShape | |
SoShape (void) | |
virtual | ~SoShape () |
float | getComplexityValue (SoAction *action) |
void | beginSolidShape (SoGLRenderAction *action) |
void | endSolidShape (SoGLRenderAction *action) |
void | GLRenderBoundingBox (SoGLRenderAction *action) |
SbBool | shouldPrimitiveCount (SoGetPrimitiveCountAction *action) |
SbBool | shouldRayPick (SoRayPickAction *const action) |
void | computeObjectSpaceRay (SoRayPickAction *const action) |
void | computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix) |
virtual SoDetail * | createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp) |
virtual SoDetail * | createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp) |
virtual SoDetail * | createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp) |
void | invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3) |
void | invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2) |
void | invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v) |
void | beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL) |
void | shapeVertex (const SoPrimitiveVertex *const v) |
void | endShape (void) |
void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal) |
void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal) |
SbBool | startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex) |
void | finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex) |
Protected Member Functions inherited from SoNode | |
SoNode (void) | |
virtual | ~SoNode () |
virtual SbBool | readInstance (SoInput *in, unsigned short flags) |
Protected Member Functions inherited from SoFieldContainer | |
SoFieldContainer (void) | |
virtual | ~SoFieldContainer () |
Protected Member Functions inherited from SoBase | |
SoBase (void) | |
virtual | ~SoBase () |
virtual void | destroy (void) |
SbBool | hasMultipleWriteRefs (void) const |
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
void | writeFooter (SoOutput *out) const |
virtual const char * | getFileFormatName (void) const |
virtual SoNotRec | createNotRec (void) |
Static Protected Member Functions | |
static const SoFieldData ** | getFieldDataPtr (void) |
Static Protected Member Functions inherited from SoIndexedShape | |
static const SoFieldData ** | getFieldDataPtr (void) |
static SbBool | areTexCoordsIndexed (SoAction *action) |
Static Protected Member Functions inherited from SoVertexShape | |
static const SoFieldData ** | getFieldDataPtr (void) |
Static Protected Member Functions inherited from SoShape | |
static const SoFieldData ** | getFieldDataPtr (void) |
Static Protected Member Functions inherited from SoNode | |
static const SoFieldData ** | getFieldDataPtr (void) |
static void | setNextActionMethodIndex (int index) |
static int | getNextActionMethodIndex (void) |
static void | incNextActionMethodIndex (void) |
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask) |
Static Protected Member Functions inherited from SoBase | |
static uint32_t | getCurrentWriteCounter (void) |
static void | staticDataLock (void) |
static void | staticDataUnlock (void) |
Additional Inherited Members | |
Public Types inherited from SoShape | |
enum | TriangleShape { TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON, QUADS, QUAD_STRIP, POINTS, LINES, LINE_STRIP } |
Public Types inherited from SoNode | |
enum | NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 } |
Public Attributes inherited from SoIndexedShape | |
SoMFInt32 | coordIndex |
SoMFInt32 | materialIndex |
SoMFInt32 | normalIndex |
SoMFInt32 | textureCoordIndex |
Public Attributes inherited from SoVertexShape | |
SoSFNode | vertexProperty |
Protected Types inherited from SoBase | |
enum | BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 } |
Protected Attributes inherited from SoNode | |
SbUniqueId | uniqueId |
Protected Attributes inherited from SoFieldContainer | |
SbBool | isBuiltIn |
Static Protected Attributes inherited from SoNode | |
static SbUniqueId | nextUniqueId = 1 |
static int | nextActionMethodIndex = 0 |
The SoIndexedFaceSet class is used to handle generic indexed facesets.
Faces are specified using the coordIndex field. Each face must be terminated by a negative (-1) index. Coordinates, normals, materials and texture coordinates from the current state (or from the vertexProperty node if set), can be indexed to create triangles, quads or polygons.
Here's a usage example of just about the simplest possible use of this node, to show a single polygon face:
#Inventor V2.1 ascii Separator { Coordinate3 { point [ 0 0 0, 1 0 0, 1 1 0 ] } IndexedFaceSet { coordIndex [ 0, 1, 2, -1 ] } }
Binding PER_VERTEX_INDEXED, PER_VERTEX, PER_FACE_INDEXED, PER_FACE or OVERALL can be set for material, and normals. The default material binding is OVERALL. The default normal binding is PER_VERTEX_INDEXED. When PER_VERTEX_INDEXED binding is used and the corresponding materialIndex, normalIndex, texCoordIndex field is empty, the coordIndex field will be used to index material, normal or texture coordinate. If you do specify indices for material, normals or texture coordinates for PER_VERTEX_INDEXED binding, make sure your index array matches the coordIndex array: there should be a -1 wherever there is a -1 in the coordIndex field. This is done to make this node more easily readable for humans.
A fairly common request when rendering facesets is how to display a set of faces with different colors on the backside versus the frontside. There is not direct support for this in the API, but it can easily be implemented by duplicating all faces in both the SoShapeHints::COUNTERCLOCKWISE and the SoShapeHints::CLOCKWISE order. Here is a simple usage example, showing the technique for a single polygon, using two SoFaceSet nodes for rendering the same polygon from both sides:
#Inventor V2.1 ascii Separator { Coordinate3 { point [ 0 0 0, 1 0 0, 1 1 0 ] } Separator { Material { diffuseColor [ 1 1 0 ] } ShapeHints { vertexOrdering COUNTERCLOCKWISE shapeType SOLID } FaceSet { numVertices [ 3 ] } } Separator { Material { diffuseColor [ 1 0 0 ] } ShapeHints { vertexOrdering CLOCKWISE shapeType SOLID } FaceSet { numVertices [ 3 ] } } }
The same effect can also be done in the following manner, using an SoIndexedFaceSet to explicitly render the polygon coordinates in both directions (clockwise and counterclockwise):
#Inventor V2.1 ascii Separator { Coordinate3 { point [ 0 0 0, 1 0 0, 1 1 0 ] } Material { diffuseColor [ 1 0 0, 1 1 0 ] } MaterialBinding { value PER_FACE_INDEXED } ShapeHints { vertexOrdering COUNTERCLOCKWISE shapeType SOLID } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 2, 1, 0, -1 ] materialIndex [ 0, 1 ] } }
Another rather rare issue that might be interesting to know about is that to render polygons with concave borders, you should set up an SoShapeHints node with SoShapeHints::faceType set to SoShapeHints::UNKNOWN_FACE_TYPE in the scene graph before the SoIndexedFaceSet (or SoFaceSet) node. This needs to be done to force the rendering code to tessellate the polygons properly to triangles before sending it off to OpenGL. Without it, the polygons will be sent as-is to OpenGL, and the OpenGL implementation's tessellator is often not able to tessellate properly. Here is an example which usually fails without the SoShapeHints node (try commenting it out, and see what happens):
#Inventor V2.1 ascii ShapeHints { faceType UNKNOWN_FACE_TYPE } Coordinate3 { point [ 2 0 0, 1 0 0, 1 1 0, 0 1 0, 0 2 0, 1 2 0, 2 2 0, 2 1 0 ] } FaceSet {}
FILE FORMAT/DEFAULTS:
SoIndexedFaceSet::SoIndexedFaceSet | ( | void | ) |
Constructor.
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protectedvirtual |
Destructor.
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virtual |
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.
Usage example:
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoIndexedShape.
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protectedvirtual |
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL
.
Reimplemented from SoIndexedShape.
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virtual |
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoShape.
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virtual |
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.
Reimplemented from SoShape.
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virtual |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Subclasses should override this method to generate default normals using the SoNormalBundle class. TRUE
should be returned if normals were generated, FALSE
otherwise.
Default method returns FALSE
.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Reimplemented from SoVertexShape.
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virtual |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Subclasses should override this method to generate default normals using the SoNormalCache class. This is more effective than using SoNormalGenerator. Return TRUE
if normals were generated, FALSE
otherwise.
Default method just returns FALSE
.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Reimplemented from SoVertexShape.
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protectedvirtual |
The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)
The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.
Implements SoShape.