Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
The SoMultiTextureCoordinateElement class is yet to be documented. More...
#include <Inventor/elements/SoMultiTextureCoordinateElement.h>
Classes | |
class | UnitData |
Public Types | |
enum | CoordType { NONE = 0, TEXGEN = 0, EXPLICIT = 1, FUNCTION = 2, DEFAULT = 3 } |
Public Member Functions | |
virtual void | init (SoState *state) |
FIXME: write doc. | |
virtual CoordType | getType (const int unit=0) const |
FIXME: write doc. | |
const SbVec4f & | get (const int unit, const SbVec3f &point, const SbVec3f &normal) const |
int32_t | getNum (const int unit=0) const |
FIXME: write doc. | |
SbBool | is2D (const int unit=0) const |
FIXME: write doc. (for backwards compability. Use getDimension() instead). | |
int32_t | getDimension (const int unit=0) const |
const SbVec2f & | get2 (const int unit, const int index) const |
FIXME: write doc. | |
const SbVec3f & | get3 (const int unit, const int index) const |
const SbVec4f & | get4 (const int unit, const int index) const |
FIXME: write doc. | |
const SbVec2f * | getArrayPtr2 (const int unit=0) const |
const SbVec3f * | getArrayPtr3 (const int unit=0) const |
const SbVec4f * | getArrayPtr4 (const int unit=0) const |
virtual void | push (SoState *state) |
virtual SbBool | matches (const SoElement *elem) const |
SoElement * | copyMatchInfo (void) const |
const SbVec4f & | get (const SbVec3f &point, const SbVec3f &normal) const |
const SbVec2f & | get2 (const int index) const |
const SbVec3f & | get3 (const int index) const |
const SbVec4f & | get4 (const int index) const |
Public Member Functions inherited from SoElement | |
const SoType | getTypeId (void) const |
int | getStackIndex (void) const |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
void | setDepth (const int depth) |
int | getDepth (void) const |
virtual void | print (FILE *file=stdout) const |
virtual | ~SoElement () |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | initClass (void) |
static void | setDefault (SoState *const state, SoNode *const node, const int unit=0) |
FIXME: write doc. | |
static void | setFunction (SoState *const state, SoNode *const node, const int unit, SoTextureCoordinateFunctionCB *const func, void *const userdata) |
FIXME: write doc. | |
static void | set2 (SoState *const state, SoNode *const node, const int unit, const int32_t numCoords, const SbVec2f *const coords) |
FIXME: write doc. | |
static void | set3 (SoState *const state, SoNode *const node, const int unit, const int32_t numCoords, const SbVec3f *const coords) |
static void | set4 (SoState *const state, SoNode *const node, const int unit, const int32_t numCoords, const SbVec4f *const coords) |
FIXME: write doc. | |
static CoordType | getType (SoState *const state, const int unit=0) |
static const SoMultiTextureCoordinateElement * | getInstance (SoState *const state) |
FIXME: write doc. | |
static void | setFunction (SoState *const state, SoNode *const node, SoTextureCoordinateFunctionCB *const func, void *const userdata) |
static void | set2 (SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec2f *const coords) |
static void | set3 (SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec3f *const coords) |
static void | set4 (SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec4f *const coords) |
Static Public Member Functions inherited from SoElement | |
static void | initClass (void) |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initElements (void) |
static int | getNumStackIndices (void) |
static SoType | getIdFromStackIndex (const int stackIndex) |
Protected Member Functions | |
SoMultiTextureCoordinateElement (void) | |
virtual | ~SoMultiTextureCoordinateElement () |
int | getMaxUnits () const |
UnitData & | getUnitData (const int unit) |
const UnitData & | getUnitData (const int unit) const |
Protected Member Functions inherited from SoElement | |
SoElement (void) | |
void | capture (SoState *const state) const |
virtual void | captureThis (SoState *state) const |
void | setTypeId (const SoType typeId) |
void | setStackIndex (const int index) |
SoElement * | getNextInStack (void) const |
SoElement * | getNextFree (void) const |
Protected Attributes | |
SbVec2f | convert2 |
SbVec3f | convert3 |
SbVec4f | convert4 |
Protected Attributes inherited from SoElement | |
SoType | typeId |
int | stackIndex |
int | depth |
Additional Inherited Members | |
Static Protected Member Functions inherited from SoElement | |
static SoElement * | getElement (SoState *const state, const int stackIndex) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static int | createStackIndex (const SoType id) |
Static Protected Attributes inherited from SoElement | |
static int | classStackIndex |
static SoTypeList * | stackToType |
The SoMultiTextureCoordinateElement class is yet to be documented.
FIXME: write doc.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
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protected |
The constructor.
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protectedvirtual |
The destructor.
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static |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
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static |
This static method initializes static data for the SoMultiTextureCoordinateElement class.
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static |
FIXME: write doc.
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static |
This method is used by shapes. Three return values are possible.
DEFAULT means that the shapes should generate their own texture coordinates.
EXPLICIT means that discrete texture coordinates are stored, and should be fetched with get2(), get3() or get4().
FUNCTION means that get(point, normal) must be used to generate texture coordinates.
const SbVec4f & SoMultiTextureCoordinateElement::get | ( | const int | unit, |
const SbVec3f & | point, | ||
const SbVec3f & | normal | ||
) | const |
This method returns texture coordinate for the given point and normal. The coordinate is returned as a 4D vector where the r and q coordinates may be set to 0 and 1 respecively depending on what texture coordinate dimension we're using.
This method should only be used if the CoordType is FUNCTION.
int32_t SoMultiTextureCoordinateElement::getDimension | ( | const int | unit = 0 | ) | const |
FIXME: write doc.
FIXME: write doc.
Returns a pointer to the 2D texture coordinate array. This method is not part of the OIV API.
Returns a pointer to the 3D texture coordinate array.
Returns a pointer to the 4D texture coordinate array. This method is not part of the OIV API.
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virtual |
This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.
Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().
Reimplemented from SoElement.
Reimplemented in SoGLMultiTextureCoordinateElement.
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virtual |
This function returns TRUE
is the element matches another element (of the same class), with respect to cache validity.
If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.
Implements SoElement.
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virtual |
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protected |
Returns the per-unit data for this element.