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SoVRMLElevationGrid Class Reference

The SoVRMLElevationGrid class is used to represent elevation grids. More...

#include <Inventor/VRMLnodes/SoVRMLElevationGrid.h>

Inheritance diagram for SoVRMLElevationGrid:
SoVRMLGeometry SoShape SoNode SoFieldContainer SoBase

Public Member Functions

virtual SoType getTypeId (void) const
 Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. More...
 
 SoVRMLElevationGrid (void)
 
virtual void GLRender (SoGLRenderAction *action)
 
virtual void rayPick (SoRayPickAction *action)
 
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
 
- Public Member Functions inherited from SoVRMLGeometry
virtual void search (SoSearchAction *action)
 
virtual void copyContents (const SoFieldContainer *from, SbBool copyConn)
 
- Public Member Functions inherited from SoShape
virtual SbBool affectsState (void) const
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void callback (SoCallbackAction *action)
 
const SoBoundingBoxCachegetBoundingBoxCache (void) const
 
- Public Member Functions inherited from SoNode
void setOverride (const SbBool state)
 
SbBool isOverride (void) const
 
void setNodeType (const NodeType type)
 
NodeType getNodeType (void) const
 
virtual SoNodecopy (SbBool copyconnections=FALSE) const
 
virtual void doAction (SoAction *action)
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void handleEvent (SoHandleEventAction *action)
 
virtual void pick (SoPickAction *action)
 
virtual void write (SoWriteAction *action)
 
virtual void audioRender (SoAudioRenderAction *action)
 
virtual void grabEventsSetup (void)
 
virtual void grabEventsCleanup (void)
 
virtual void startNotify (void)
 
SbUniqueId getNodeId (void) const
 
virtual void writeInstance (SoOutput *out)
 
virtual SoNodeaddToCopyDict (void) const
 
virtual SoFieldContainercopyThroughConnection (void) const
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)
 
SbBool hasDefaultValues (void) const
 
SbBool fieldsAreEqual (const SoFieldContainer *container) const
 
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
 
SbBool set (const char *const fielddata)
 
void get (SbString &fielddata)
 
virtual int getFields (SoFieldList &l) const
 
virtual int getAllFields (SoFieldList &l) const
 
virtual SoFieldgetField (const SbName &name) const
 
virtual SoFieldgetEventIn (const SbName &name) const
 
virtual SoFieldgetEventOut (const SbName &name) const
 
SbBool getFieldName (const SoField *const field, SbName &name) const
 
SbBool enableNotify (const SbBool flag)
 
SbBool isNotifyEnabled (void) const
 
SbBool set (const char *fielddata, SoInput *input)
 
void get (SbString &fielddata, SoOutput *out)
 
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
 
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
 
SbBool getIsBuiltIn (void) const
 
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
 
void setUserData (void *userdata) const
 
void * getUserData (void) const
 
- Public Member Functions inherited from SoBase
void ref (void) const
 
void unref (void) const
 
void unrefNoDelete (void) const
 
int32_t getRefCount (void) const
 
void touch (void)
 
SbBool isOfType (SoType type) const
 Returns TRUE if the type of this object is either of the same type or inherited from type. More...
 
virtual SbName getName (void) const
 
virtual void setName (const SbName &newname)
 
void addAuditor (void *const auditor, const SoNotRec::Type type)
 
void removeAuditor (void *const auditor, const SoNotRec::Type type)
 
const SoAuditorListgetAuditors (void) const
 
SbBool shouldWrite (void)
 
void assertAlive (void) const
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoVRMLGeometry
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoShape
static SoType getClassTypeId (void)
 
static void initClass (void)
 
static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)
 
static float getDecimatedComplexity (SoState *state, float complexity)
 
- Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)
 
static SoType getClassTypeId (void)
 
static SoNodegetByName (const SbName &name)
 
static int getByName (const SbName &name, SoNodeList &l)
 
static void initClass (void)
 
static void initClasses (void)
 
static SbUniqueId getNextNodeId (void)
 
static int getActionMethodIndex (const SoType type)
 
static void getBoundingBoxS (SoAction *action, SoNode *node)
 
static void GLRenderS (SoAction *action, SoNode *node)
 
static void callbackS (SoAction *action, SoNode *node)
 
static void getMatrixS (SoAction *action, SoNode *node)
 
static void handleEventS (SoAction *action, SoNode *node)
 
static void pickS (SoAction *action, SoNode *node)
 
static void rayPickS (SoAction *action, SoNode *node)
 
static void searchS (SoAction *action, SoNode *node)
 
static void writeS (SoAction *action, SoNode *node)
 
static void audioRenderS (SoAction *action, SoNode *node)
 
static void getPrimitiveCountS (SoAction *action, SoNode *node)
 
- Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)
 
static SoType getClassTypeId (void)
 
static void cleanupClass (void)
 
static void initCopyDict (void)
 
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, const SbBool copyconnections)
 
static void copyDone (void)
 
- Static Public Member Functions inherited from SoBase
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static void addName (SoBase *const base, const char *const name)
 
static void removeName (SoBase *const base, const char *const name)
 
static void incrementCurrentWriteCounter (void)
 
static void decrementCurrentWriteCounter (void)
 
static SoBasegetNamedBase (const SbName &name, SoType type)
 
static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
 
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
 
static void setInstancePrefix (const SbString &c)
 
static void setTraceRefs (SbBool trace)
 
static SbBool getTraceRefs (void)
 
static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
 
static SbBool readRoute (SoInput *input)
 

Public Attributes

SoSFBool ccw
 
SoSFBool solid
 
SoSFFloat creaseAngle
 
SoSFInt32 zDimension
 
SoSFInt32 xDimension
 
SoSFFloat zSpacing
 
SoSFFloat xSpacing
 
SoMFFloat height
 
SoSFNode texCoord
 
SoSFNode normal
 
SoSFNode color
 
SoSFBool colorPerVertex
 
SoSFBool normalPerVertex
 

Protected Member Functions

virtual const SoFieldDatagetFieldData (void) const
 
virtual ~SoVRMLElevationGrid (void)
 
virtual void notify (SoNotList *list)
 
virtual void generatePrimitives (SoAction *action)
 
virtual void computeBBox (SoAction *action, SbBox3f &bbox, SbVec3f &center)
 
- Protected Member Functions inherited from SoVRMLGeometry
 SoVRMLGeometry (void)
 
virtual ~SoVRMLGeometry ()
 
void setupShapeHints (SoState *state, const SbBool ccw, const SbBool solid)
 
virtual SbBool shouldGLRender (SoGLRenderAction *action)
 
virtual SoChildListgetChildren (void) const
 
- Protected Member Functions inherited from SoShape
 SoShape (void)
 
virtual ~SoShape ()
 
float getComplexityValue (SoAction *action)
 
void beginSolidShape (SoGLRenderAction *action)
 
void endSolidShape (SoGLRenderAction *action)
 
void GLRenderBoundingBox (SoGLRenderAction *action)
 
SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)
 
SbBool shouldRayPick (SoRayPickAction *const action)
 
void computeObjectSpaceRay (SoRayPickAction *const action)
 
void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)
 
virtual SoDetailcreateTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
 
virtual SoDetailcreateLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
 
virtual SoDetailcreatePointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
 
void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
 
void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
 
void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)
 
void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
 
void shapeVertex (const SoPrimitiveVertex *const v)
 
void endShape (void)
 
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)
 
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)
 
SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)
 
void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)
 
- Protected Member Functions inherited from SoNode
 SoNode (void)
 
virtual ~SoNode ()
 
virtual SbBool readInstance (SoInput *in, unsigned short flags)
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
 
virtual ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase (void)
 
virtual ~SoBase ()
 
virtual void destroy (void)
 
SbBool hasMultipleWriteRefs (void) const
 
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
 
void writeFooter (SoOutput *out) const
 
virtual const char * getFileFormatName (void) const
 
virtual SoNotRec createNotRec (void)
 

Static Protected Member Functions

static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoVRMLGeometry
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoShape
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
 
static void setNextActionMethodIndex (int index)
 
static int getNextActionMethodIndex (void)
 
static void incNextActionMethodIndex (void)
 
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
 
static void staticDataLock (void)
 
static void staticDataUnlock (void)
 

Additional Inherited Members

- Public Types inherited from SoShape
enum  TriangleShape {
  TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON,
  QUADS, QUAD_STRIP, POINTS, LINES,
  LINE_STRIP
}
 
- Public Types inherited from SoNode
enum  NodeType {
  INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004,
  INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040,
  COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400,
  COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
  COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000
}
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
 
- Protected Attributes inherited from SoNode
SbUniqueId uniqueId
 
- Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
 
- Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1
 
static int nextActionMethodIndex = 0
 

Detailed Description

The SoVRMLElevationGrid class is used to represent elevation grids.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:

ElevationGrid {
  eventIn      MFFloat  set_height
  exposedField SFNode   color             NULL
  exposedField SFNode   normal            NULL
  exposedField SFNode   texCoord          NULL
  field        MFFloat  height            []      # (-inf,inf)
  field        SFBool   ccw               TRUE
  field        SFBool   colorPerVertex    TRUE
  field        SFFloat  creaseAngle       0       # [0,inf]
  field        SFBool   normalPerVertex   TRUE
  field        SFBool   solid             TRUE
  field        SFInt32  xDimension        0       # [0,inf)
  field        SFFloat  xSpacing          1.0     # (0,inf)
  field        SFInt32  zDimension        0       # [0,inf)
  field        SFFloat  zSpacing          1.0     # (0,inf)
}

The ElevationGrid node specifies a uniform rectangular grid of varying height in the Y=0 plane of the local coordinate system. The geometry is described by a scalar array of height values that specify the height of a surface above each point of the grid.

The xDimension and zDimension fields indicate the number of elements of the grid height array in the X and Z directions. Both xDimension and zDimension shall be greater than or equal to zero. If either the xDimension or the zDimension is less than two, the ElevationGrid contains no quadrilaterals. The vertex locations for the rectangles are defined by the height field and the xSpacing and zSpacing fields:

  • The height field is an xDimension by zDimension array of scalar values representing the height above the grid for each vertex.
  • The xSpacing and zSpacing fields indicate the distance between vertices in the X and Z directions respectively, and shall be greater than zero.

Thus, the vertex corresponding to the point P[i, j] on the grid is placed at:

  P[i,j].x = xSpacing × i
  P[i,j].y = height[ i + j × xDimension]
  P[i,j].z = zSpacing × j     

  where 0 <= i < xDimension and 0 <= j < zDimension, and 
  P[0,0] is height[0] units above/below the origin of the local
  coordinate system

The set_height eventIn allows the height MFFloat field to be changed to support animated ElevationGrid nodes.
The color field specifies per-vertex or per-quadrilateral colours for the ElevationGrid node depending on the value of colorPerVertex. If the color field is NULL, the ElevationGrid node is rendered with the overall attributes of the Shape node enclosing the ElevationGrid node (see 4.14, Lighting model).
The colorPerVertex field determines whether colours specified in the color field are applied to each vertex or each quadrilateral of the ElevationGrid node. If colorPerVertex is FALSE and the color field is not NULL, the color field shall specify a Color node containing at least (xDimension-1)×(zDimension-1) colours; one for each quadrilateral, ordered as follows:

  QuadColor[i,j] = Color[ i + j × (xDimension-1)]

  where 0 <= i < xDimension-1 and 0 <= j < zDimension-1, and
  QuadColor[i,j] is the colour for the quadrilateral defined by
  height[i+j×xDimension], height[(i+1)+j×xDimension],
  height[(i+1)+(j+1)×xDimension] and height[i+(j+1)×xDimension] 

If colorPerVertex is TRUE and the color field is not NULL, the color field shall specify a Color node containing at least xDimension × zDimension colours, one for each vertex, ordered as follows:

  VertexColor[i,j] = Color[ i + j × xDimension] 

  where 0 <= i < xDimension and 0 <= j < zDimension, and 
  VertexColor[i,j] is the colour for the vertex defined by 
  height[i+j×xDimension] 

The normal field specifies per-vertex or per-quadrilateral normals for the ElevationGrid node. If the normal field is NULL, the browser shall automatically generate normals, using the creaseAngle field to determine if and how normals are smoothed across the surface (see 4.6.3.5, Crease angle field).

The normalPerVertex field determines whether normals are applied to each vertex or each quadrilateral of the ElevationGrid node depending on the value of normalPerVertex. If normalPerVertex is FALSE and the normal node is not NULL, the normal field shall specify a Normal node containing at least (xDimension-1)×(zDimension-1) normals; one for each quadrilateral, ordered as follows:

  QuadNormal[i,j] = Normal[ i + j × (xDimension-1)] 

  where 0 <= i < xDimension-1 and 0 <= j < zDimension-1, and 
  QuadNormal[i,j] is the normal for the quadrilateral 
  defined by height[i+j×xDimension], height[(i+1)+j×xDimension], 
  height[(i+1)+(j+1)×xDimension] and height[i+(j+1)×xDimension] 

If normalPerVertex is TRUE and the normal field is not NULL, the normal field shall specify a Normal node containing at least xDimension × zDimension normals; one for each vertex, ordered as follows:

  VertexNormal[i,j] = Normal[ i + j × xDimension] 
  
  where 0 <= i < xDimension and 0 <= j < zDimension, and
  VertexNormal[i,j] is the normal for the vertex defined by
  height[i+j×xDimension] 

The texCoord field specifies per-vertex texture coordinates for the ElevationGrid node. If texCoord is NULL, default texture coordinates are applied to the geometry. The default texture coordinates range from (0,0) at the first vertex to (1,1) at the last vertex. The S texture coordinate is aligned with the positive X-axis, and the T texture coordinate with positive Z-axis. If texCoord is not NULL, it shall specify a TextureCoordinate node containing at least (xDimension)×(zDimension) texture coordinates; one for each vertex, ordered as follows:

  VertexTexCoord[i,j] = TextureCoordinate[ i + j × xDimension] 

  where 0 <= i < xDimension and 0 <= j < zDimension, and 
  VertexTexCoord[i,j] is the texture coordinate for the vertex 
  defined by height[i+j×xDimension] 

The ccw, solid, and creaseAngle fields are described in 4.6.3, Shapes and geometry. By default, the quadrilaterals are defined with a counterclockwise ordering. Hence, the Y-component of the normal is positive. Setting the ccw field to FALSE reverses the normal direction. Backface culling is enabled when the solid field is TRUE. See Figure 6.5 for a depiction of the ElevationGrid node.

Figure 6.5

Constructor & Destructor Documentation

◆ SoVRMLElevationGrid()

SoVRMLElevationGrid::SoVRMLElevationGrid ( void  )

Constructor.

◆ ~SoVRMLElevationGrid()

SoVRMLElevationGrid::~SoVRMLElevationGrid ( void  )
protectedvirtual

Destructor.

Member Function Documentation

◆ getTypeId()

SoType SoVRMLElevationGrid::getTypeId ( void  ) const
virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example:

void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoVRMLGeometry.

◆ getFieldData()

const SoFieldData * SoVRMLElevationGrid::getFieldData ( void  ) const
protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoVRMLGeometry.

◆ GLRender()

void SoVRMLElevationGrid::GLRender ( SoGLRenderAction action)
virtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoShape.

◆ rayPick()

void SoVRMLElevationGrid::rayPick ( SoRayPickAction action)
virtual

Calculates picked point based on primitives generated by subclasses.

Reimplemented from SoShape.

◆ getPrimitiveCount()

void SoVRMLElevationGrid::getPrimitiveCount ( SoGetPrimitiveCountAction action)
virtual

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.

Reimplemented from SoShape.

◆ notify()

void SoVRMLElevationGrid::notify ( SoNotList l)
protectedvirtual

Notifies all auditors for this instance when changes are made.

Reimplemented from SoVRMLGeometry.

◆ generatePrimitives()

void SoVRMLElevationGrid::generatePrimitives ( SoAction action)
protectedvirtual

The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)

The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.

Implements SoShape.

◆ computeBBox()

void SoVRMLElevationGrid::computeBBox ( SoAction action,
SbBox3f box,
SbVec3f center 
)
protectedvirtual

Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box.

The bounding box and center point should be calculated and returned in the local coordinate system.

The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)

The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry.

Implements SoShape.

Member Data Documentation

◆ ccw

SoSFBool SoVRMLElevationGrid::ccw

Specifies whether generated triangles are counterclockwise. Default value is TRUE.

◆ solid

SoSFBool SoVRMLElevationGrid::solid

Specifies whether backface culling should be done. Default value is TRUE.

◆ creaseAngle

SoSFFloat SoVRMLElevationGrid::creaseAngle

Specifies the normal calculation crease angle.

◆ zDimension

SoSFInt32 SoVRMLElevationGrid::zDimension

Specifies the number of points in the z dimension.

◆ xDimension

SoSFInt32 SoVRMLElevationGrid::xDimension

Specifies the number of points in the x dimension.

◆ zSpacing

SoSFFloat SoVRMLElevationGrid::zSpacing

Specifies the spacing between points in the z dimension. Default value is 1.0.

◆ xSpacing

SoSFFloat SoVRMLElevationGrid::xSpacing

Specifies the spacing between points in the x dimension. Default value is 1.0.

◆ height

SoMFFloat SoVRMLElevationGrid::height

Contains the array of height values.

◆ texCoord

SoSFNode SoVRMLElevationGrid::texCoord

Can contain an SoVRMLTextureCoordinate node containing one texture coordinate per grid point.

◆ normal

SoSFNode SoVRMLElevationGrid::normal

Can contain an SoVRMLTextureCoordinate node containing normals for the grid.

◆ color

SoSFNode SoVRMLElevationGrid::color

Can contain an SoVRMLColor node containing grid colors.

◆ colorPerVertex

SoSFBool SoVRMLElevationGrid::colorPerVertex

Specifies whether colors should be applied per vertex. Default value is TRUE.

◆ normalPerVertex

SoSFBool SoVRMLElevationGrid::normalPerVertex

Specifies whether normals should be applied per vertex. Default value is TRUE.


The documentation for this class was generated from the following files: