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SoVRMLIndexedFaceSet Class Reference

The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape. More...

#include <Inventor/VRMLnodes/SoVRMLIndexedFaceSet.h>

Inheritance diagram for SoVRMLIndexedFaceSet:
SoVRMLIndexedShape SoVRMLVertexShape SoVRMLGeometry SoShape SoNode SoFieldContainer SoBase

Public Member Functions

virtual SoType getTypeId (void) const
 Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. More...
 
 SoVRMLIndexedFaceSet (void)
 
virtual void GLRender (SoGLRenderAction *action)
 
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
 
virtual SbBool generateDefaultNormals (SoState *s, SoNormalBundle *nb)
 
virtual SbBool generateDefaultNormals (SoState *state, SoNormalCache *nc)
 
- Public Member Functions inherited from SoVRMLVertexShape
virtual void doAction (SoAction *action)
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void callback (SoCallbackAction *action)
 
virtual void pick (SoPickAction *action)
 
- Public Member Functions inherited from SoVRMLGeometry
virtual void search (SoSearchAction *action)
 
virtual void copyContents (const SoFieldContainer *from, SbBool copyConn)
 
- Public Member Functions inherited from SoShape
virtual SbBool affectsState (void) const
 
virtual void rayPick (SoRayPickAction *action)
 
const SoBoundingBoxCachegetBoundingBoxCache (void) const
 
- Public Member Functions inherited from SoNode
void setOverride (const SbBool state)
 
SbBool isOverride (void) const
 
void setNodeType (const NodeType type)
 
NodeType getNodeType (void) const
 
virtual SoNodecopy (SbBool copyconnections=FALSE) const
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void handleEvent (SoHandleEventAction *action)
 
virtual void write (SoWriteAction *action)
 
virtual void audioRender (SoAudioRenderAction *action)
 
virtual void grabEventsSetup (void)
 
virtual void grabEventsCleanup (void)
 
virtual void startNotify (void)
 
SbUniqueId getNodeId (void) const
 
virtual void writeInstance (SoOutput *out)
 
virtual SoNodeaddToCopyDict (void) const
 
virtual SoFieldContainercopyThroughConnection (void) const
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)
 
SbBool hasDefaultValues (void) const
 
SbBool fieldsAreEqual (const SoFieldContainer *container) const
 
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
 
SbBool set (const char *const fielddata)
 
void get (SbString &fielddata)
 
virtual int getFields (SoFieldList &l) const
 
virtual int getAllFields (SoFieldList &l) const
 
virtual SoFieldgetField (const SbName &name) const
 
virtual SoFieldgetEventIn (const SbName &name) const
 
virtual SoFieldgetEventOut (const SbName &name) const
 
SbBool getFieldName (const SoField *const field, SbName &name) const
 
SbBool enableNotify (const SbBool flag)
 
SbBool isNotifyEnabled (void) const
 
SbBool set (const char *fielddata, SoInput *input)
 
void get (SbString &fielddata, SoOutput *out)
 
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
 
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
 
SbBool getIsBuiltIn (void) const
 
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
 
void setUserData (void *userdata) const
 
void * getUserData (void) const
 
- Public Member Functions inherited from SoBase
void ref (void) const
 
void unref (void) const
 
void unrefNoDelete (void) const
 
int32_t getRefCount (void) const
 
void touch (void)
 
SbBool isOfType (SoType type) const
 Returns TRUE if the type of this object is either of the same type or inherited from type. More...
 
virtual SbName getName (void) const
 
virtual void setName (const SbName &newname)
 
void addAuditor (void *const auditor, const SoNotRec::Type type)
 
void removeAuditor (void *const auditor, const SoNotRec::Type type)
 
const SoAuditorListgetAuditors (void) const
 
SbBool shouldWrite (void)
 
void assertAlive (void) const
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoVRMLIndexedShape
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoVRMLVertexShape
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoVRMLGeometry
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoShape
static SoType getClassTypeId (void)
 
static void initClass (void)
 
static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)
 
static float getDecimatedComplexity (SoState *state, float complexity)
 
- Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)
 
static SoType getClassTypeId (void)
 
static SoNodegetByName (const SbName &name)
 
static int getByName (const SbName &name, SoNodeList &l)
 
static void initClass (void)
 
static void initClasses (void)
 
static SbUniqueId getNextNodeId (void)
 
static int getActionMethodIndex (const SoType type)
 
static void getBoundingBoxS (SoAction *action, SoNode *node)
 
static void GLRenderS (SoAction *action, SoNode *node)
 
static void callbackS (SoAction *action, SoNode *node)
 
static void getMatrixS (SoAction *action, SoNode *node)
 
static void handleEventS (SoAction *action, SoNode *node)
 
static void pickS (SoAction *action, SoNode *node)
 
static void rayPickS (SoAction *action, SoNode *node)
 
static void searchS (SoAction *action, SoNode *node)
 
static void writeS (SoAction *action, SoNode *node)
 
static void audioRenderS (SoAction *action, SoNode *node)
 
static void getPrimitiveCountS (SoAction *action, SoNode *node)
 
- Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)
 
static SoType getClassTypeId (void)
 
static void cleanupClass (void)
 
static void initCopyDict (void)
 
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, const SbBool copyconnections)
 
static void copyDone (void)
 
- Static Public Member Functions inherited from SoBase
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static void addName (SoBase *const base, const char *const name)
 
static void removeName (SoBase *const base, const char *const name)
 
static void incrementCurrentWriteCounter (void)
 
static void decrementCurrentWriteCounter (void)
 
static SoBasegetNamedBase (const SbName &name, SoType type)
 
static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
 
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
 
static void setInstancePrefix (const SbString &c)
 
static void setTraceRefs (SbBool trace)
 
static SbBool getTraceRefs (void)
 
static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
 
static SbBool readRoute (SoInput *input)
 

Public Attributes

SoSFBool ccw
 
SoSFBool solid
 
SoSFBool convex
 
SoSFFloat creaseAngle
 
- Public Attributes inherited from SoVRMLIndexedShape
SoMFInt32 coordIndex
 
SoMFInt32 colorIndex
 
SoMFInt32 normalIndex
 
SoMFInt32 texCoordIndex
 
- Public Attributes inherited from SoVRMLVertexShape
SoSFNode coord
 
SoSFNode texCoord
 
SoSFNode normal
 
SoSFNode color
 
SoSFBool colorPerVertex
 
SoSFBool normalPerVertex
 

Protected Member Functions

virtual const SoFieldDatagetFieldData (void) const
 
virtual ~SoVRMLIndexedFaceSet ()
 
virtual void generatePrimitives (SoAction *action)
 
- Protected Member Functions inherited from SoVRMLIndexedShape
 SoVRMLIndexedShape (void)
 
virtual ~SoVRMLIndexedShape ()
 
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)
 
SbBool getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const int32_t *&cindices, const int32_t *&nindices, const int32_t *&tindices, const int32_t *&mindices, int &numcindices, const SbBool neednormals, SbBool &normalcacheused)
 
- Protected Member Functions inherited from SoVRMLVertexShape
 SoVRMLVertexShape (void)
 
virtual ~SoVRMLVertexShape ()
 
virtual SbBool shouldGLRender (SoGLRenderAction *action)
 
void setNormalCache (SoState *s, int numNormals, SbVec3f *normals)
 
SoNormalCachegetNormalCache (void) const
 
SoNormalCachegenerateAndReadLockNormalCache (SoState *const state)
 
void getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals)
 
void readLockNormalCache (void)
 
void readUnlockNormalCache (void)
 
- Protected Member Functions inherited from SoVRMLGeometry
 SoVRMLGeometry (void)
 
virtual ~SoVRMLGeometry ()
 
void setupShapeHints (SoState *state, const SbBool ccw, const SbBool solid)
 
virtual SoChildListgetChildren (void) const
 
- Protected Member Functions inherited from SoShape
 SoShape (void)
 
virtual ~SoShape ()
 
float getComplexityValue (SoAction *action)
 
void beginSolidShape (SoGLRenderAction *action)
 
void endSolidShape (SoGLRenderAction *action)
 
void GLRenderBoundingBox (SoGLRenderAction *action)
 
SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)
 
SbBool shouldRayPick (SoRayPickAction *const action)
 
void computeObjectSpaceRay (SoRayPickAction *const action)
 
void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)
 
virtual SoDetailcreateTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
 
virtual SoDetailcreateLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
 
virtual SoDetailcreatePointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
 
void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
 
void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
 
void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)
 
void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
 
void shapeVertex (const SoPrimitiveVertex *const v)
 
void endShape (void)
 
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)
 
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)
 
SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)
 
void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)
 
- Protected Member Functions inherited from SoNode
 SoNode (void)
 
virtual ~SoNode ()
 
virtual SbBool readInstance (SoInput *in, unsigned short flags)
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
 
virtual ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase (void)
 
virtual ~SoBase ()
 
virtual void destroy (void)
 
SbBool hasMultipleWriteRefs (void) const
 
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
 
void writeFooter (SoOutput *out) const
 
virtual const char * getFileFormatName (void) const
 
virtual SoNotRec createNotRec (void)
 

Static Protected Member Functions

static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoVRMLIndexedShape
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoVRMLVertexShape
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoVRMLGeometry
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoShape
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
 
static void setNextActionMethodIndex (int index)
 
static int getNextActionMethodIndex (void)
 
static void incNextActionMethodIndex (void)
 
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
 
static void staticDataLock (void)
 
static void staticDataUnlock (void)
 

Additional Inherited Members

- Public Types inherited from SoVRMLVertexShape
enum  Binding {
  OVERALL = SoMaterialBindingElement::OVERALL, PER_PART = SoMaterialBindingElement::PER_PART, PER_PART_INDEXED = SoMaterialBindingElement::PER_PART_INDEXED, PER_FACE = SoMaterialBindingElement::PER_FACE,
  PER_FACE_INDEXED = SoMaterialBindingElement::PER_FACE_INDEXED, PER_VERTEX = SoMaterialBindingElement::PER_VERTEX, PER_VERTEX_INDEXED = SoMaterialBindingElement::PER_VERTEX_INDEXED
}
 
- Public Types inherited from SoShape
enum  TriangleShape {
  TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON,
  QUADS, QUAD_STRIP, POINTS, LINES,
  LINE_STRIP
}
 
- Public Types inherited from SoNode
enum  NodeType {
  INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004,
  INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040,
  COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400,
  COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
  COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000
}
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
 
- Protected Attributes inherited from SoNode
SbUniqueId uniqueId
 
- Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
 
- Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1
 
static int nextActionMethodIndex = 0
 

Detailed Description

The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:

IndexedFaceSet {
  eventIn       MFInt32 set_colorIndex
  eventIn       MFInt32 set_coordIndex
  eventIn       MFInt32 set_normalIndex
  eventIn       MFInt32 set_texCoordIndex
  exposedField  SFNode  color             NULL
  exposedField  SFNode  coord             NULL
  exposedField  SFNode  normal            NULL
  exposedField  SFNode  texCoord          NULL
  field         SFBool  ccw               TRUE
  field         MFInt32 colorIndex        []        # [-1,)
  field         SFBool  colorPerVertex    TRUE
  field         SFBool  convex            TRUE
  field         MFInt32 coordIndex        []        # [-1,)
  field         SFFloat creaseAngle       0         # [0,)
  field         MFInt32 normalIndex       []        # [-1,)
  field         SFBool  normalPerVertex   TRUE
  field         SFBool  solid             TRUE
  field         MFInt32 texCoordIndex     []        # [-1,)
}

The IndexedFaceSet node represents a 3D shape formed by constructing faces (polygons) from vertices listed in the coord field. The coord field contains a Coordinate node that defines the 3D vertices referenced by the coordIndex field. IndexedFaceSet uses the indices in its coordIndex field to specify the polygonal faces by indexing into the coordinates in the Coordinate node. An index of "-1" indicates that the current face has ended and the next one begins. The last face may be (but does not have to be) followed by a "-1" index. If the greatest index in the coordIndex field is N, the Coordinate node shall contain N+1 coordinates (indexed as 0 to N). Each face of the IndexedFaceSet shall have:

  • at least three non-coincident vertices;
  • vertices that define a planar polygon;
  • vertices that define a non-self-intersecting polygon.

Otherwise, The results are undefined.

The IndexedFaceSet node is specified in the local coordinate system and is affected by the transformations of its ancestors.

Descriptions of the coord, normal, and texCoord fields are provided in the SoVRMLCoordinate, SoVRMLNormal, and SoVRMLTextureCoordinate nodes, respectively.

Details on lighting equations and the interaction between color field, normal field, textures, materials, and geometries are provided in 4.14, Lighting model.

If the color field is not NULL, it shall contain a Color node whose colours are applied to the vertices or faces of the IndexedFaceSet as follows:

  • If colorPerVertex is FALSE, colours are applied to each face, as follows:
    • If the colorIndex field is not empty, then one colour is used for each face of the IndexedFaceSet. There shall be at least as many indices in the colorIndex field as there are faces in the IndexedFaceSet. If the greatest index in the colorIndex field is N, then there shall be N+1 colours in the Color node. The colorIndex field shall not contain any negative entries.
    • If the colorIndex field is empty, then the colours in the Color node are applied to each face of the IndexedFaceSet in order. There shall be at least as many colours in the Color node as there are faces.
  • If colorPerVertex is TRUE, colours are applied to each vertex, as follows:
    • If the colorIndex field is not empty, then colours are applied to each vertex of the IndexedFaceSet in exactly the same manner that the coordIndex field is used to choose coordinates for each vertex from the Coordinate node. The colorIndex field shall contain at least as many indices as the coordIndex field, and shall contain end-of-face markers (-1) in exactly the same places as the coordIndex field. If the greatest index in the colorIndex field is N, then there shall be N+1 colours in the Color node.
    • If the colorIndex field is empty, then the coordIndex field is used to choose colours from the Color node. If the greatest index in the coordIndex field is N, then there shall be N+1 colours in the Color node.

If the color field is NULL, the geometry shall be rendered normally using the Material and texture defined in the Appearance node (see 4.14, Lighting model, for details http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.5).

If the normal field is not NULL, it shall contain a Normal node whose normals are applied to the vertices or faces of the IndexedFaceSet in a manner exactly equivalent to that described above for applying colours to vertices/faces (where normalPerVertex corresponds to colorPerVertex and normalIndex corresponds to colorIndex). If the normal field is NULL, the browser shall automatically generate normals, using creaseAngle to determine if and how normals are smoothed across shared vertices (see 4.6.3.5, Crease angle field).

If the texCoord field is not NULL, it shall contain a TextureCoordinate node. The texture coordinates in that node are applied to the vertices of the IndexedFaceSet as follows: If the texCoordIndex field is not empty, then it is used to choose texture coordinates for each vertex of the IndexedFaceSet in exactly the same manner that the coordIndex field is used to choose coordinates for each vertex from the Coordinate node. The texCoordIndex field shall contain at least as many indices as the coordIndex field, and shall contain end-of-face markers (-1) in exactly the same places as the coordIndex field. If the greatest index in the texCoordIndex field is N, then there shall be N+1 texture coordinates in the TextureCoordinate node.

If the texCoordIndex field is empty, then the coordIndex array is used to choose texture coordinates from the TextureCoordinate node. If the greatest index in the coordIndex field is N, then there shall be N+1 texture coordinates in the TextureCoordinate node. If the texCoord field is NULL, a default texture coordinate mapping is calculated using the local coordinate system bounding box of the shape. The longest dimension of the bounding box defines the S coordinates, and the next longest defines the T coordinates. If two or all three dimensions of the bounding box are equal, ties shall be broken by choosing the X, Y, or Z dimension in that order of preference. The value of the S coordinate ranges from 0 to 1, from one end of the bounding box to the other. The T coordinate ranges between 0 and the ratio of the second greatest dimension of the bounding box to the greatest dimension. Figure 6.10 illustrates the default texture coordinates for a simple box shaped IndexedFaceSet with an X dimension twice as large as the Z dimension and four times as large as the Y dimension. Figure 6.11 illustrates the original texture image used on the IndexedFaceSet used in Figure 6.10.

Figure 6.10
Figure 6.11

Subclause 4.6.3, Shapes and geometry (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.5), provides a description of the ccw, solid, convex, and creaseAngle fields.

Constructor & Destructor Documentation

◆ SoVRMLIndexedFaceSet()

SoVRMLIndexedFaceSet::SoVRMLIndexedFaceSet ( void  )

Constructor.

◆ ~SoVRMLIndexedFaceSet()

SoVRMLIndexedFaceSet::~SoVRMLIndexedFaceSet ( )
protectedvirtual

Destructor.

Member Function Documentation

◆ getTypeId()

SoType SoVRMLIndexedFaceSet::getTypeId ( void  ) const
virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example:

void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoVRMLIndexedShape.

◆ getFieldData()

const SoFieldData * SoVRMLIndexedFaceSet::getFieldData ( void  ) const
protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoVRMLIndexedShape.

◆ GLRender()

void SoVRMLIndexedFaceSet::GLRender ( SoGLRenderAction action)
virtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoVRMLVertexShape.

◆ getPrimitiveCount()

void SoVRMLIndexedFaceSet::getPrimitiveCount ( SoGetPrimitiveCountAction action)
virtual

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.

Reimplemented from SoShape.

◆ generateDefaultNormals() [1/2]

SbBool SoVRMLIndexedFaceSet::generateDefaultNormals ( SoState s,
SoNormalBundle nb 
)
virtual

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Subclasses should override this method to generate default normals using the SoNormalBundle class. TRUE should be returned if normals were generated, FALSE otherwise.

Default method returns FALSE.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Reimplemented from SoVRMLVertexShape.

◆ generateDefaultNormals() [2/2]

SbBool SoVRMLIndexedFaceSet::generateDefaultNormals ( SoState s,
SoNormalCache nc 
)
virtual

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Subclasses should override this method to generate default normals using the SoNormalCache class. This is more effective than using SoNormalGenerator. Return TRUE if normals were generated, FALSE otherwise.

Default method just returns FALSE.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Reimplemented from SoVRMLVertexShape.

◆ generatePrimitives()

void SoVRMLIndexedFaceSet::generatePrimitives ( SoAction action)
protectedvirtual

The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)

The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.

Implements SoShape.

Member Data Documentation

◆ ccw

SoSFBool SoVRMLIndexedFaceSet::ccw

Specifies if vertex ordering is counterclockwise. Default value is TRUE.

◆ solid

SoSFBool SoVRMLIndexedFaceSet::solid

Can be used to enable backface culling. Default value is TRUE.

◆ convex

SoSFBool SoVRMLIndexedFaceSet::convex

Specifies if all polygons are convex. Default value is TRUE.

◆ creaseAngle

SoSFFloat SoVRMLIndexedFaceSet::creaseAngle

Specifies the crease angle for the generated normals. Default value is 0.0.


The documentation for this class was generated from the following files: