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SoGLModelMatrixElement.h
1 #ifndef COIN_SOGLMODELMATRIXELEMENT_H
2 #define COIN_SOGLMODELMATRIXELEMENT_H
3 
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35 
36 #include <Inventor/elements/SoModelMatrixElement.h>
37 
38 class COIN_DLL_API SoGLModelMatrixElement : public SoModelMatrixElement {
40 
41  SO_ELEMENT_HEADER(SoGLModelMatrixElement);
42 public:
43  static void initClass(void);
44 protected:
45  virtual ~SoGLModelMatrixElement();
46 
47 public:
48  virtual void init(SoState * state);
49 
50  virtual void push(SoState * state);
51  virtual void pop(SoState * state,
52  const SoElement * prevTopElement);
53 
54 protected:
55  virtual void makeEltIdentity();
56  virtual void setElt(const SbMatrix & matrix);
57  virtual void multElt(const SbMatrix & matrix);
58 
59  virtual void translateEltBy(const SbVec3f & translation);
60  virtual void rotateEltBy(const SbRotation & translation);
61  virtual void scaleEltBy(const SbVec3f & scaleFactor);
62  virtual SbMatrix pushMatrixElt();
63  virtual void popMatrixElt(const SbMatrix & matrix);
64 
65 private:
66  SoState * state;
67  SbUniqueId viewEltNodeId;
68  SbBool stackoverflow;
69 };
70 
71 #endif // !COIN_SOGLMODELMATRIXELEMENT_H
virtual void scaleEltBy(const SbVec3f &scaleFactor)
Definition: SoModelMatrixElement.cpp:401
virtual void translateEltBy(const SbVec3f &translation)
Definition: SoModelMatrixElement.cpp:375
virtual void multElt(const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:364
virtual void popMatrixElt(const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:425
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoGLModelMatrixElement class is yet to be documented.
Definition: SoGLModelMatrixElement.h:38
virtual void makeEltIdentity(void)
Definition: SoModelMatrixElement.cpp:342
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
virtual void init(SoState *state)
Definition: SoModelMatrixElement.cpp:432
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:44
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
The SoModelMatrixElement class is used to manage the current transformation.
Definition: SoModelMatrixElement.h:40
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
static void initClass(void)
Definition: SoModelMatrixElement.cpp:96
virtual SbMatrix pushMatrixElt(void)
Definition: SoModelMatrixElement.cpp:414
virtual void push(SoState *state)
Definition: SoModelMatrixElement.cpp:443
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:584
virtual void setElt(const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:353
virtual void rotateEltBy(const SbRotation &rotation)
Definition: SoModelMatrixElement.cpp:388