The SoModelMatrixElement class is used to manage the current transformation.
More...
#include <Inventor/elements/SoModelMatrixElement.h>
|
static SoType | getClassTypeId (void) |
|
static int | getClassStackIndex (void) |
|
static void * | createInstance (void) |
|
static void | initClass (void) |
|
static void | makeIdentity (SoState *const state, SoNode *const node) |
|
static void | set (SoState *const state, SoNode *const node, const SbMatrix &matrix) |
|
static void | setCullMatrix (SoState *state, SoNode *node, const SbMatrix &matrix) |
|
static void | mult (SoState *const state, SoNode *const node, const SbMatrix &matrix) |
|
static void | translateBy (SoState *const state, SoNode *const node, const SbVec3f &translation) |
|
static void | rotateBy (SoState *const state, SoNode *const node, const SbRotation &rotation) |
|
static void | scaleBy (SoState *const state, SoNode *const node, const SbVec3f &scaleFactor) |
|
static SbMatrix | pushMatrix (SoState *const state) |
|
static void | popMatrix (SoState *const state, const SbMatrix &matrix) |
|
static const SbMatrix & | getCombinedCullMatrix (SoState *const state) |
|
static const SbMatrix & | get (SoState *const state) |
|
static const SbMatrix & | get (SoState *const state, SbBool &isIdentity) |
|
static SoType | getClassTypeId (void) |
|
static int | getClassStackIndex (void) |
|
static void | initClass (void) |
|
static void | initClass (void) |
|
static SoType | getClassTypeId (void) |
|
static int | getClassStackIndex (void) |
|
static void | initElements (void) |
|
static int | getNumStackIndices (void) |
|
static SoType | getIdFromStackIndex (const int stackIndex) |
|
The SoModelMatrixElement class is used to manage the current transformation.
SoModelMatrixElement contains the object-to-world matrix.
The world-to-camera transformation is stored in the SoViewingMatrixElement class.
Note that one thing that can be a little confusing with the API is that SoModelMatrixElement does not contain the same matrix as the OpenGL GL_MODELVIEW
matrix.
- See also
- SoViewingMatrixElement
◆ ~SoModelMatrixElement()
SoModelMatrixElement::~SoModelMatrixElement |
( |
void |
| ) |
|
|
protectedvirtual |
◆ createInstance()
void * SoModelMatrixElement::createInstance |
( |
void |
| ) |
|
|
static |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
◆ initClass()
void SoModelMatrixElement::initClass |
( |
void |
| ) |
|
|
static |
◆ init()
void SoModelMatrixElement::init |
( |
SoState * |
state | ) |
|
|
virtual |
◆ push()
void SoModelMatrixElement::push |
( |
SoState * |
state | ) |
|
|
virtual |
◆ matches()
SbBool SoModelMatrixElement::matches |
( |
const SoElement * |
element | ) |
const |
|
virtual |
This function returns TRUE
is the element matches another element (of the same class), with respect to cache validity.
If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.
Reimplemented from SoAccumulatedElement.
◆ makeIdentity()
void SoModelMatrixElement::makeIdentity |
( |
SoState *const |
state, |
|
|
SoNode *const |
node |
|
) |
| |
|
static |
Sets the current model matrix to the identity matrix.
◆ set()
Sets the current model matrix to matrix.
◆ setCullMatrix()
Sets the current cull matrix.
◆ mult()
Multiplies matrix into the model matrix.
◆ translateBy()
void SoModelMatrixElement::translateBy |
( |
SoState *const |
state, |
|
|
SoNode *const |
node, |
|
|
const SbVec3f & |
translation |
|
) |
| |
|
static |
Appends translation to the model matrix.
◆ rotateBy()
Appends rotation to the model matrix.
◆ scaleBy()
void SoModelMatrixElement::scaleBy |
( |
SoState *const |
state, |
|
|
SoNode *const |
node, |
|
|
const SbVec3f & |
scaleFactor |
|
) |
| |
|
static |
Appends scaleFactor to the model matrix.
◆ pushMatrix()
◆ popMatrix()
void SoModelMatrixElement::popMatrix |
( |
SoState *const |
state, |
|
|
const SbMatrix & |
matrix |
|
) |
| |
|
static |
◆ getCombinedCullMatrix()
const SbMatrix & SoModelMatrixElement::getCombinedCullMatrix |
( |
SoState *const |
state | ) |
|
|
static |
Returns the combined cull and model matrix. This matrix is cached.
◆ get() [1/2]
Returns the current model matrix.
◆ get() [2/2]
const SbMatrix & SoModelMatrixElement::get |
( |
SoState *const |
state, |
|
|
SbBool & |
isIdentity |
|
) |
| |
|
static |
Returns the current model matrix. Sets isIdentity to TRUE if the model matrix is known to be an identity matrix.
◆ makeEltIdentity()
void SoModelMatrixElement::makeEltIdentity |
( |
void |
| ) |
|
|
protectedvirtual |
◆ setElt()
void SoModelMatrixElement::setElt |
( |
const SbMatrix & |
matrix | ) |
|
|
protectedvirtual |
◆ multElt()
void SoModelMatrixElement::multElt |
( |
const SbMatrix & |
matrix | ) |
|
|
protectedvirtual |
◆ translateEltBy()
void SoModelMatrixElement::translateEltBy |
( |
const SbVec3f & |
translation | ) |
|
|
protectedvirtual |
◆ rotateEltBy()
void SoModelMatrixElement::rotateEltBy |
( |
const SbRotation & |
rotation | ) |
|
|
protectedvirtual |
◆ scaleEltBy()
void SoModelMatrixElement::scaleEltBy |
( |
const SbVec3f & |
scaleFactor | ) |
|
|
protectedvirtual |
◆ pushMatrixElt()
SbMatrix SoModelMatrixElement::pushMatrixElt |
( |
void |
| ) |
|
|
protectedvirtual |
◆ popMatrixElt()
void SoModelMatrixElement::popMatrixElt |
( |
const SbMatrix & |
matrix | ) |
|
|
protectedvirtual |
◆ modelMatrix
SoModelMatrixElement::modelMatrix |
|
protected |
◆ cullMatrix
SoModelMatrixElement::cullMatrix |
|
protected |
◆ combinedMatrix
SoModelMatrixElement::combinedMatrix |
|
protected |
◆ flags
SoModelMatrixElement::flags |
|
protected |
The documentation for this class was generated from the following files: