1 #ifndef COIN_SOMODELMATRIXELEMENT_H 2 #define COIN_SOMODELMATRIXELEMENT_H 36 #include <Inventor/elements/SoAccumulatedElement.h> 37 #include <Inventor/SbMatrix.h> 38 #include <Inventor/lists/SbPList.h> 45 static void initClass(
void);
53 static void makeIdentity(
SoState *
const state,
SoNode *
const node);
60 static void translateBy(
SoState *
const state,
SoNode *
const node,
62 static void rotateBy(
SoState *
const state,
SoNode *
const node,
64 static void scaleBy(
SoState *
const state,
SoNode *
const node,
72 static const SbMatrix &
get(
SoState *
const state, SbBool & isIdentity);
74 const SbMatrix & getModelMatrix(
void)
const;
77 virtual void makeEltIdentity(
void);
78 virtual void setElt(
const SbMatrix & matrix);
79 virtual void multElt(
const SbMatrix & matrix);
80 virtual void translateEltBy(
const SbVec3f & translation);
81 virtual void rotateEltBy(
const SbRotation & rotation);
82 virtual void scaleEltBy(
const SbVec3f & scaleFactor);
83 virtual SbMatrix pushMatrixElt(
void);
84 virtual void popMatrixElt(
const SbMatrix & matrix);
94 #endif // !COIN_SOMODELMATRIXELEMENT_H SbMatrix cullMatrix
Definition: SoModelMatrixElement.h:88
SbMatrix combinedMatrix
Definition: SoModelMatrixElement.h:89
virtual void init(SoState *state)
Definition: SoAccumulatedElement.cpp:76
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
uint32_t flags
Definition: SoModelMatrixElement.h:90
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:44
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
SbMatrix modelMatrix
Definition: SoModelMatrixElement.h:87
The SoModelMatrixElement class is used to manage the current transformation.
Definition: SoModelMatrixElement.h:40
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
The SoAccumulatedElement class is an abstract class for storing accumulated state.
Definition: SoAccumulatedElement.h:39
virtual SbBool matches(const SoElement *element) const
Definition: SoAccumulatedElement.cpp:93
virtual void push(SoState *state)
Definition: SoAccumulatedElement.cpp:84