1 #ifndef COIN_SOSHADERPROGRAMELEMENT_H 2 #define COIN_SOSHADERPROGRAMELEMENT_H 36 #include <Inventor/elements/SoReplacedElement.h> 37 #include <Inventor/lists/SbList.h> 39 class SoGLShaderProgram;
50 static void enable(
SoState *
const state,
const SbBool onoff);
52 SoGLShaderProgram * program);
53 static SoGLShaderProgram *
get(
SoState * state);
62 static void initClass(
void);
63 SoGLShaderProgram *shaderProgram;
virtual SoElement * copyMatchInfo() const
Definition: SoReplacedElement.cpp:107
virtual void push(SoState *state)
Definition: SoElement.cpp:569
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
virtual void init(SoState *state)
Definition: SoReplacedElement.cpp:89
Definition: SoGLShaderProgramElement.h:43
The SoReplacedElement class is an abstract element superclass.
Definition: SoReplacedElement.h:39
virtual SbBool matches(const SoElement *element) const
Definition: SoReplacedElement.cpp:97
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:584