Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
Public Member Functions | |
virtual void | init (SoState *state) |
virtual void | push (SoState *) |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
virtual SbBool | matches (const SoElement *element) const |
virtual SoElement * | copyMatchInfo () const |
Public Member Functions inherited from SoReplacedElement | |
SbUniqueId | getNodeId () const |
virtual void | print (FILE *file) const |
Public Member Functions inherited from SoElement | |
const SoType | getTypeId (void) const |
int | getStackIndex (void) const |
void | setDepth (const int depth) |
int | getDepth (void) const |
virtual | ~SoElement () |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | enable (SoState *const state, const SbBool onoff) |
static void | set (SoState *const state, SoNode *const node, SoGLShaderProgram *program) |
static SoGLShaderProgram * | get (SoState *state) |
static void | initClass (void) |
Static Public Member Functions inherited from SoReplacedElement | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoElement | |
static void | initClass (void) |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initElements (void) |
static int | getNumStackIndices (void) |
static SoType | getIdFromStackIndex (const int stackIndex) |
Public Attributes | |
SoGLShaderProgram * | shaderProgram |
Additional Inherited Members | |
Protected Member Functions inherited from SoReplacedElement | |
virtual | ~SoReplacedElement () |
Protected Member Functions inherited from SoElement | |
SoElement (void) | |
void | capture (SoState *const state) const |
virtual void | captureThis (SoState *state) const |
void | setTypeId (const SoType typeId) |
void | setStackIndex (const int index) |
SoElement * | getNextInStack (void) const |
SoElement * | getNextFree (void) const |
Static Protected Member Functions inherited from SoReplacedElement | |
static SoElement * | getElement (SoState *const state, const int stackIndex, SoNode *const node) |
Static Protected Member Functions inherited from SoElement | |
static SoElement * | getElement (SoState *const state, const int stackIndex) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static int | createStackIndex (const SoType id) |
Protected Attributes inherited from SoReplacedElement | |
SbUniqueId | nodeId |
Protected Attributes inherited from SoElement | |
SoType | typeId |
int | stackIndex |
int | depth |
Static Protected Attributes inherited from SoElement | |
static int | classStackIndex |
static SoTypeList * | stackToType |
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virtual |
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoReplacedElement.
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virtual |
This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.
Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().
Reimplemented from SoElement.
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virtual |
This method is callled when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack is passed in prevTopElement.
Override this method if you need to copy some state information from the previous top of stack.
Reimplemented from SoElement.
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virtual |
This function returns TRUE
is the element matches another element (of the same class), with respect to cache validity.
If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.
Reimplemented from SoReplacedElement.
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virtual |
This function creates a copy of the element that contains enough information to enable the matches() function to work.
Used to help with scenegraph traversal caching operations.
Reimplemented from SoReplacedElement.