1 #ifndef COIN_SOGEOCOORDINATE_H 2 #define COIN_SOGEOCOORDINATE_H 36 #include <Inventor/tools/SbPimplPtr.h> 37 #include <Inventor/nodes/SoSubNode.h> 38 #include <Inventor/SbMatrix.h> 39 #include <Inventor/fields/SoMFString.h> 40 #include <Inventor/fields/SoMFVec3d.h> 42 class SoGeoCoordinateP;
52 static void initClass(
void);
78 #endif // COIN_SOGEOCOORDINATE_H The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:894
#define SO_NODE_HEADER(classname)
The SoGeoOrigin class is used to specify an absolute geographic location against which geometry is re...
Definition: SoGeoOrigin.h:43
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
SoMFVec3d point
Definition: SoGeoCoordinate.h:55
The SoGeoCoordinate class is used to specify a list of geographical coordinates.
Definition: SoGeoCoordinate.h:46
The SoMFVec3d class is a container for SbVec3d vectors.
Definition: SoMFVec3d.h:40
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
SoMFString geoSystem
Definition: SoGeoCoordinate.h:56
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50