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SoGeoOrigin.h
1 #ifndef COIN_SOGEOORIGIN_H
2 #define COIN_SOGEOORIGIN_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoSFBool.h>
38 #include <Inventor/fields/SoSFVec3d.h>
39 #include <Inventor/fields/SoMFString.h>
40 
41 class SoGeoOriginP;
42 
43 class COIN_DLL_API SoGeoOrigin : public SoNode {
44  typedef SoNode inherited;
45 
47 
48 public:
49  static void initClass(void);
50  SoGeoOrigin(void);
51 
54 
55  virtual void doAction(SoAction * action);
56  virtual void callback(SoCallbackAction * action);
57  virtual void GLRender(SoGLRenderAction * action);
58  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
59  virtual void getMatrix(SoGetMatrixAction * action);
60  virtual void pick(SoPickAction * action);
61  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
62 
63 protected:
64  virtual ~SoGeoOrigin();
65 
66 private:
67  SoGeoOriginP * pimpl;
68 };
69 
70 
71 #endif // COIN_SOGEOORIGIN_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:894
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
The SoGeoOrigin class is used to specify an absolute geographic location against which geometry is re...
Definition: SoGeoOrigin.h:43
The SoSFVec3d class is a container for an SbVec3d vector.
Definition: SoSFVec3d.h:40
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoSFVec3d geoCoords
Definition: SoGeoOrigin.h:52
SoMFString geoSystem
Definition: SoGeoOrigin.h:53
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1053
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50