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SoTexture3Transform.h
1 #ifndef COIN_SOTEXTURE3TRANSFORM_H
2 #define COIN_SOTEXTURE3TRANSFORM_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoSFVec3f.h>
38 #include <Inventor/fields/SoSFFloat.h>
39 #include <Inventor/fields/SoSFRotation.h>
40 
41 class SbMatrix;
42 
43 
44 class COIN_DLL_API SoTexture3Transform : public SoNode {
45  typedef SoNode inherited;
46 
48 
49 public:
50  static void initClass(void);
51  SoTexture3Transform(void);
52 
58 
59  virtual void doAction(SoAction * action);
60  virtual void callback(SoCallbackAction * action);
61  virtual void GLRender(SoGLRenderAction * action);
62  virtual void getMatrix(SoGetMatrixAction * action);
63  virtual void pick(SoPickAction * action);
64 
65 protected:
66  virtual ~SoTexture3Transform();
67 };
68 
69 #endif // !COIN_SOTEXTURE3TRANSFORM_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
The SoSFRotation class is a container for an SbRotation.
Definition: SoSFRotation.h:40
SoSFVec3f center
Definition: SoTexture3Transform.h:57
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoSFRotation scaleOrientation
Definition: SoTexture3Transform.h:56
The SoTexture3Transform class is used to define 3D texture transformations.
Definition: SoTexture3Transform.h:44
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1053
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
SoSFRotation rotation
Definition: SoTexture3Transform.h:54
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
SoSFVec3f scaleFactor
Definition: SoTexture3Transform.h:55
SoSFVec3f translation
Definition: SoTexture3Transform.h:53
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50