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SoTriangleStripSet.h
1 #ifndef COIN_SOTRIANGLESTRIPSET_H
2 #define COIN_SOTRIANGLESTRIPSET_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNonIndexedShape.h>
38 #include <Inventor/fields/SoMFInt32.h>
39 
40 class COIN_DLL_API SoTriangleStripSet : public SoNonIndexedShape {
42 
44 
45 public:
46  static void initClass(void);
47  SoTriangleStripSet(void);
48 
50 
51  virtual void GLRender(SoGLRenderAction * action);
52  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
53  virtual SbBool generateDefaultNormals(SoState * state, SoNormalBundle * nb);
54 
55 protected:
56  virtual ~SoTriangleStripSet();
57 
58  virtual void generatePrimitives(SoAction * action);
59  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
60 
61  virtual SbBool generateDefaultNormals(SoState *, SoNormalCache *);
62 
63 private:
64  enum Binding {
65  OVERALL = 0,
66  PER_STRIP,
67  PER_FACE,
68  PER_VERTEX
69  };
70 
71  Binding findMaterialBinding(SoState * const state) const;
72  Binding findNormalBinding(SoState * const state) const;
73 };
74 
75 #endif // !COIN_SOTRIANGLESTRIPSET_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:398
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.
Definition: SoNonIndexedShape.h:41
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:192
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:46
The SoMFInt32 class is a container for 32-bit integer values.
Definition: SoMFInt32.h:39
The SoNormalCache class is used to hold cached normals.
Definition: SoNormalCache.h:43
The SoNormalBundle class simplifies normal handling.
Definition: SoNormalBundle.h:42
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1347
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
The SoTriangleStripSet class is used to render and control non-indexed triangle strips.
Definition: SoTriangleStripSet.h:40
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
SoMFInt32 numVertices
Definition: SoTriangleStripSet.h:49
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50