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Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
This is the complete list of members for SoGLMultiTextureCoordinateElement, including all inherited members.
| capture(SoState *const state) const | SoElement | inlineprotected |
| captureThis(SoState *state) const | SoElement | protectedvirtual |
| convert2 (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | protected |
| convert3 (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | protected |
| convert4 (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | protected |
| CoordType enum name (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | |
| copyMatchInfo(void) const | SoMultiTextureCoordinateElement | virtual |
| createInstance(void) | SoGLMultiTextureCoordinateElement | static |
| createStackIndex(const SoType id) | SoElement | protectedstatic |
| DEFAULT enum value (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | |
| depth | SoElement | protected |
| EXPLICIT enum value (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | |
| FUNCTION enum value (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | |
| get(const int unit, const SbVec3f &point, const SbVec3f &normal) const | SoMultiTextureCoordinateElement | |
| get(const SbVec3f &point, const SbVec3f &normal) const (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inline |
| get2(const int unit, const int index) const | SoMultiTextureCoordinateElement | |
| get2(const int index) const (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inline |
| get3(const int unit, const int index) const | SoMultiTextureCoordinateElement | |
| get3(const int index) const (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inline |
| get4(const int unit, const int index) const | SoMultiTextureCoordinateElement | |
| get4(const int index) const (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inline |
| getArrayPtr2(const int unit=0) const | SoMultiTextureCoordinateElement | |
| getArrayPtr3(const int unit=0) const | SoMultiTextureCoordinateElement | |
| getArrayPtr4(const int unit=0) const | SoMultiTextureCoordinateElement | |
| getClassStackIndex(void) (defined in SoGLMultiTextureCoordinateElement) | SoGLMultiTextureCoordinateElement | static |
| getClassTypeId(void) (defined in SoGLMultiTextureCoordinateElement) | SoGLMultiTextureCoordinateElement | static |
| getConstElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
| getDepth(void) const | SoElement | |
| getDimension(const int unit=0) const | SoMultiTextureCoordinateElement | |
| getElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
| getIdFromStackIndex(const int stackIndex) | SoElement | static |
| getInstance(SoState *const state) | SoGLMultiTextureCoordinateElement | static |
| getMaxUnits() const (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | protected |
| getNextFree(void) const | SoElement | protected |
| getNextInStack(void) const | SoElement | protected |
| getNum(const int unit=0) const | SoMultiTextureCoordinateElement | |
| getNumStackIndices(void) | SoElement | static |
| getStackIndex(void) const | SoElement | |
| getType(const int unit=0) const | SoGLMultiTextureCoordinateElement | virtual |
| SoMultiTextureCoordinateElement::getType(SoState *const state, const int unit=0) | SoMultiTextureCoordinateElement | static |
| getTypeId(void) const | SoElement | |
| getUnitData(const int unit) | SoMultiTextureCoordinateElement | protected |
| getUnitData(const int unit) const (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | protected |
| init(SoState *state) | SoGLMultiTextureCoordinateElement | virtual |
| initClass(void) | SoGLMultiTextureCoordinateElement | static |
| initElements(void) | SoElement | static |
| initMulti(SoState *state) const | SoGLMultiTextureCoordinateElement | |
| initRender(const SbBool *enabled, const int maxenabled) const | SoGLMultiTextureCoordinateElement | |
| is2D(const int unit=0) const | SoMultiTextureCoordinateElement | |
| matches(const SoElement *elem) const | SoMultiTextureCoordinateElement | virtual |
| NONE enum value (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | |
| pop(SoState *state, const SoElement *prevTopElement) | SoGLMultiTextureCoordinateElement | virtual |
| print(FILE *file=stdout) const | SoElement | virtual |
| push(SoState *state) | SoGLMultiTextureCoordinateElement | virtual |
| send(const int unit, const int index) const | SoGLMultiTextureCoordinateElement | |
| send(const int unit, const int index, const SbVec3f &c, const SbVec3f &n) const | SoGLMultiTextureCoordinateElement | |
| send(const int index) const (defined in SoGLMultiTextureCoordinateElement) | SoGLMultiTextureCoordinateElement | inline |
| send(const int index, const SbVec3f &c, const SbVec3f &n) const (defined in SoGLMultiTextureCoordinateElement) | SoGLMultiTextureCoordinateElement | inline |
| set2(SoState *const state, SoNode *const node, const int unit, const int32_t numCoords, const SbVec2f *const coords) | SoMultiTextureCoordinateElement | static |
| set2(SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec2f *const coords) (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inlinestatic |
| set3(SoState *const state, SoNode *const node, const int unit, const int32_t numCoords, const SbVec3f *const coords) | SoMultiTextureCoordinateElement | static |
| set3(SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec3f *const coords) (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inlinestatic |
| set4(SoState *const state, SoNode *const node, const int unit, const int32_t numCoords, const SbVec4f *const coords) | SoMultiTextureCoordinateElement | static |
| set4(SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec4f *const coords) (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inlinestatic |
| setDefault(SoState *const state, SoNode *const node, const int unit=0) | SoMultiTextureCoordinateElement | static |
| setDepth(const int depth) | SoElement | |
| setElt(const int unit, SoTexCoordTexgenCB *func, void *data=NULL) | SoGLMultiTextureCoordinateElement | protectedvirtual |
| setFunction(SoState *const state, SoNode *const node, const int unit, SoTextureCoordinateFunctionCB *const func, void *const userdata) | SoMultiTextureCoordinateElement | static |
| setFunction(SoState *const state, SoNode *const node, SoTextureCoordinateFunctionCB *const func, void *const userdata) (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inlinestatic |
| setStackIndex(const int index) | SoElement | protected |
| setTexGen(SoState *const state, SoNode *const node, const int unit, SoTexCoordTexgenCB *const texgenFunc, void *const texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL, void *const funcData=NULL) | SoGLMultiTextureCoordinateElement | static |
| setTexGen(SoState *const state, SoNode *const node, SoTexCoordTexgenCB *const texgenFunc, void *const texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL, void *const funcData=NULL) (defined in SoGLMultiTextureCoordinateElement) | SoGLMultiTextureCoordinateElement | inlinestatic |
| setTypeId(const SoType typeId) | SoElement | protected |
| SoElement(void) | SoElement | protected |
| SoGLMultiTextureCoordinateElement(void) | SoGLMultiTextureCoordinateElement | protected |
| SoMultiTextureCoordinateElement(void) | SoMultiTextureCoordinateElement | protected |
| stackIndex | SoElement | protected |
| stackToType | SoElement | protectedstatic |
| TEXGEN enum value (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | |
| typeId | SoElement | protected |
| ~SoElement() | SoElement | virtual |
| ~SoGLMultiTextureCoordinateElement() | SoGLMultiTextureCoordinateElement | protectedvirtual |
| ~SoMultiTextureCoordinateElement() | SoMultiTextureCoordinateElement | protectedvirtual |