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SoRenderManager Member List

This is the complete list of members for SoRenderManager, including all inherited members.

activate(void)SoRenderManagervirtual
actuallyRender(SoGLRenderAction *action, const SbBool initmatrices=TRUE, const SbBool clearwindow=TRUE, const SbBool clearzbuffer=TRUE)SoRenderManagerprotected
addPostRenderCallback(SoRenderManagerRenderCB *cb, void *data)SoRenderManager
addPreRenderCallback(SoRenderManagerRenderCB *cb, void *data)SoRenderManager
addSuperimposition(SoNode *scene, uint32_t flags=Superimposition::AUTOREDRAW|Superimposition::ZBUFFERON|Superimposition::CLEARZBUFFER)SoRenderManager
ANAGLYPH enum valueSoRenderManager
AS_IS enum valueSoRenderManager
AutoClippingStrategy enum nameSoRenderManager
BOUNDING_BOX enum valueSoRenderManager
BUFFER_DOUBLE enum valueSoRenderManager
BUFFER_SINGLE enum valueSoRenderManager
BufferType enum nameSoRenderManager
clearBuffers(SbBool color, SbBool depth)SoRenderManagerprotected
deactivate(void)SoRenderManagervirtual
enableRealTimeUpdate(const SbBool flag)SoRenderManagerstatic
FIXED_NEAR_PLANE enum valueSoRenderManager
getAntialiasing(SbBool &smoothing, int &numPasses) constSoRenderManager
getAudioRenderAction(void) constSoRenderManager
getAutoClipping(void) constSoRenderManager
getBackgroundColor(void) constSoRenderManager
getBackgroundIndex(void) constSoRenderManager
getCamera(void) constSoRenderManager
getDefaultRedrawPriority(void)SoRenderManagerstatic
getGLRenderAction(void) constSoRenderManager
getNearPlaneValue(void) constSoRenderManager
getOrigin(void) constSoRenderManager
getOverlayColor(void) constSoRenderManager
getRedrawPriority(void) constSoRenderManager
getRenderMode(void) constSoRenderManager
getSceneGraph(void) constSoRenderManagervirtual
getSize(void) constSoRenderManager
getStereoMode(void) constSoRenderManager
getStereoOffset(void) constSoRenderManager
getViewportRegion(void) constSoRenderManager
getWindowSize(void) constSoRenderManager
HIDDEN_LINE enum valueSoRenderManager
initStencilBufferForInterleavedStereo(void)SoRenderManagerprotected
INTERLEAVED_COLUMNS enum valueSoRenderManager
INTERLEAVED_ROWS enum valueSoRenderManager
isActive(void) constSoRenderManagerprotected
isAutoRedraw(void) constSoRenderManager
isDoubleBuffer(void) constSoRenderManager
isRealTimeUpdateEnabled(void)SoRenderManagerstatic
isRGBMode(void) constSoRenderManager
isTexturesEnabled(void) constSoRenderManager
MONO enum valueSoRenderManager
NO_AUTO_CLIPPING enum valueSoRenderManager
POINTS enum valueSoRenderManager
QUAD_BUFFER enum valueSoRenderManager
redraw(void)SoRenderManagerprotected
reinitialize(void)SoRenderManager
removePostRenderCallback(SoRenderManagerRenderCB *cb, void *data)SoRenderManager
removePreRenderCallback(SoRenderManagerRenderCB *cb, void *data)SoRenderManager
removeSuperimposition(Superimposition *s)SoRenderManager
render(const SbBool clearwindow=TRUE, const SbBool clearzbuffer=TRUE)SoRenderManagervirtual
render(SoGLRenderAction *action, const SbBool initmatrices=TRUE, const SbBool clearwindow=TRUE, const SbBool clearzbuffer=TRUE)SoRenderManagervirtual
RenderMode enum nameSoRenderManager
renderScene(SoGLRenderAction *action, SoNode *scene, uint32_t clearmask)SoRenderManagerprotected
renderSingle(SoGLRenderAction *action, SbBool initmatrices, SbBool clearwindow, SbBool clearzbuffer)SoRenderManagerprotected
renderStereo(SoGLRenderAction *action, SbBool initmatrices, SbBool clearwindow, SbBool clearzbuffer)SoRenderManagerprotected
scheduleRedraw(void)SoRenderManager
SEPARATE_OUTPUT enum valueSoRenderManager
setAntialiasing(const SbBool smoothing, const int numPasses)SoRenderManager
setAudioRenderAction(SoAudioRenderAction *const action)SoRenderManager
setAutoClipping(AutoClippingStrategy autoclipping)SoRenderManager
setBackgroundColor(const SbColor4f &color)SoRenderManager
setBackgroundIndex(const int index)SoRenderManager
setCamera(SoCamera *camera)SoRenderManager
setDoubleBuffer(const SbBool enable)SoRenderManager
setGLRenderAction(SoGLRenderAction *const action)SoRenderManager
setNearPlaneValue(float value)SoRenderManager
setOrigin(const SbVec2s &newOrigin)SoRenderManager
setOverlayColor(const SbColor4f &color)SoRenderManager
setRedrawPriority(const uint32_t priority)SoRenderManager
setRenderCallback(SoRenderManagerRenderCB *f, void *const userData=NULL)SoRenderManager
setRenderMode(const RenderMode mode)SoRenderManager
setRGBMode(const SbBool onOrOff)SoRenderManager
setSceneGraph(SoNode *const sceneroot)SoRenderManagervirtual
setSize(const SbVec2s &newsize)SoRenderManager
setStereoMode(const StereoMode mode)SoRenderManager
setStereoOffset(const float offset)SoRenderManager
setTexturesEnabled(const SbBool onoff)SoRenderManager
setViewportRegion(const SbViewportRegion &newRegion)SoRenderManager
setWindowSize(const SbVec2s &newsize)SoRenderManager
SoRenderManager(void)SoRenderManager
StereoMode enum nameSoRenderManager
VARIABLE_NEAR_PLANE enum valueSoRenderManager
WIREFRAME enum valueSoRenderManager
WIREFRAME_OVERLAY enum valueSoRenderManager
~SoRenderManager()SoRenderManagervirtual