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Miscellaneous Environment Variables

Various aspects of the Coin runtime behaviour can be controlled through setting different environment variables to some value. More...

Variables

typedef EnvironmentVariable
 
EnvironmentVariable COIN_DEBUG_GLU_INFO
 
EnvironmentVariable COIN_DEBUG_GLU_VERSION
 
EnvironmentVariable COIN_DEBUG_FONTSUPPORT
 
EnvironmentVariable COIN_DEBUG_3DS
 
EnvironmentVariable COIN_DEBUG_AUDIO
 
EnvironmentVariable COIN_DEBUG_BREAK
 
EnvironmentVariable COIN_DEBUG_CACHING
 
EnvironmentVariable COIN_DEBUG_DL
 
EnvironmentVariable COIN_DEBUG_IMPORT
 
EnvironmentVariable COIN_DEBUG_LISTMODULES
 
EnvironmentVariable COIN_DEBUG_SOINPUT_FINDFILE
 
EnvironmentVariable COIN_DEBUG_SOOFFSCREENRENDERER
 
EnvironmentVariable COIN_DEBUG_WRITEREFS
 
EnvironmentVariable COIN_RANDOMIZE_RENDER_CACHING
 
EnvironmentVariable COIN_FREETYPE2_LIBNAME
 
EnvironmentVariable COIN_FORCE_FREETYPE_OFF
 
EnvironmentVariable COIN_FORCE_WIN32FONTS_OFF
 
EnvironmentVariable COIN_FONT_PATH
 
EnvironmentVariable COIN_DISABLE_UTF8
 
EnvironmentVariable COIN_GLBBOX
 
EnvironmentVariable COIN_GLU_LIBNAME
 
EnvironmentVariable COIN_AGLGLUE_NO_PBUFFERS
 
EnvironmentVariable COIN_SIMAGE_LIBNAME
 
EnvironmentVariable COIN_GLXGLUE_NO_GLX13_PBUFFERS
 
EnvironmentVariable COIN_GLXGLUE_NO_PBUFFERS
 
EnvironmentVariable COIN_ZLIB_LIBNAME
 
EnvironmentVariable COIN_BZIP2_LIBNAME
 
EnvironmentVariable COIN_WGLGLUE_NO_PBUFFERS
 
EnvironmentVariable COIN_DONT_MANGLE_OUTPUT_NAMES
 
EnvironmentVariable COIN_EXTSELECTION_SAVE_OFFSCREENBUFFER
 
EnvironmentVariable COIN_FORCE_TILED_OFFSCREENRENDERING
 
EnvironmentVariable COIN_GLERROR_DEBUGGING
 
EnvironmentVariable COIN_IDA_DEBUG
 
EnvironmentVariable COIN_OFFSCREENRENDERER_MAX_TILESIZE
 
EnvironmentVariable COIN_OFFSCREENRENDERER_TILEHEIGHT
 
EnvironmentVariable COIN_OFFSCREENRENDERER_TILEWIDTH
 
EnvironmentVariable COIN_OLDSTYLE_FORMATTING
 
EnvironmentVariable COIN_SEPARATE_DIFFUSE_TRANSPARENCY_OVERRIDE
 
EnvironmentVariable COIN_SOINPUT_SEARCH_GLOBAL_DICT
 
EnvironmentVariable COIN_SOOFFSCREENRENDERER_TILEPREFIX
 
EnvironmentVariable COIN_SORTED_LAYERS_USE_NVIDIA_RC
 
EnvironmentVariable COIN_SOUND_BUFFER_LENGTH
 
EnvironmentVariable COIN_SOUND_DISABLE
 
EnvironmentVariable COIN_SOUND_DRIVER_NAME
 
EnvironmentVariable COIN_SOUND_ENABLE
 
EnvironmentVariable COIN_SOUND_INTRO_PAUSE
 
EnvironmentVariable COIN_SOUND_NUM_BUFFERS
 
EnvironmentVariable COIN_SOUND_THREAD_SLEEP_TIME
 
EnvironmentVariable COIN_OPENAL_LIBNAME
 
EnvironmentVariable COIN_TEX2_LINEAR_LIMIT
 
EnvironmentVariable COIN_TEX2_LINEAR_MIPMAP_LIMIT
 
EnvironmentVariable COIN_TEX2_MIPMAP_LIMIT
 
EnvironmentVariable COIN_TEX2_SCALEUP_LIMIT
 
EnvironmentVariable COIN_TEX2_USE_GLTEXSUBIMAGE
 
EnvironmentVariable COIN_MAXIMUM_TEXTURE2_SIZE
 
EnvironmentVariable COIN_MAXIMUM_TEXTURE3_SIZE
 
EnvironmentVariable COIN_USE_GL_VERTEX_ARRAYS
 
EnvironmentVariable COIN_NORMALIZATION_CUBEMAP_SIZE
 
EnvironmentVariable OIV_NUM_SORTED_LAYERS_PASSES
 
EnvironmentVariable COIN_MAX_VBO_MEMORY
 
EnvironmentVariable COIN_NUM_SORTED_LAYERS_PASSES
 
EnvironmentVariable COIN_QUADMESH_PRECISE_LIGHTING
 
EnvironmentVariable COIN_ENABLE_CONFORMANT_GL_CLAMP
 
EnvironmentVariable IV_SEPARATOR_MAX_CACHES
 
EnvironmentVariable COIN_AUTOCACHE_LOCAL_MAX
 
EnvironmentVariable COIN_AUTOCACHE_LOCAL_MIN
 
EnvironmentVariable COIN_AUTOCACHE_REMOTE_MAX
 
EnvironmentVariable COIN_AUTOCACHE_REMOTE_MIN
 
EnvironmentVariable COIN_AUTO_CACHING
 
EnvironmentVariable COIN_ENABLE_VBO
 
EnvironmentVariable COIN_VBO
 
EnvironmentVariable COIN_VBO_MAX_LIMIT
 
EnvironmentVariable COIN_VBO_MIN_LIMIT
 
EnvironmentVariable COIN_SOOFFSCREENRENDERER_ALLOW_RESOURCEHOG
 
EnvironmentVariable SO_DRAGGER_DIR
 
EnvironmentVariable SO_SHADER_DIR
 
EnvironmentVariable COINDIR
 
EnvironmentVariable COIN_ALLOW_SPIDERMONKEY
 
EnvironmentVariable COIN_AUTOCACHE_VBO_LIMIT
 
EnvironmentVariable COIN_CALCULATE_NURBS_NORMALS
 
EnvironmentVariable COIN_CGLGLUE_NO_PBUFFERS
 
EnvironmentVariable COIN_CG_LIBNAME
 
EnvironmentVariable COIN_DEBUG_ASSERT_SOBASE_SETNAME
 
EnvironmentVariable COIN_DEBUG_BINARY_INPUT
 
EnvironmentVariable COIN_DEBUG_CLEANUP
 
EnvironmentVariable COIN_DEBUG_EXTRA
 
EnvironmentVariable COIN_DEBUG_FLATTEN_NODEKITS_ON_WRITE
 
EnvironmentVariable COIN_DEBUG_GLRENDER_TRAVERSAL
 
EnvironmentVariable COIN_DEBUG_GLUNURBSSURFACE
 
EnvironmentVariable COIN_DEBUG_INTERSECTIONDETECTIONACTION
 
EnvironmentVariable COIN_DEBUG_MUTEXLOCK_MAXTIME
 
EnvironmentVariable COIN_DEBUG_MUTEXLOCK_TIMING
 
const char * COIN_DEBUG_MUTEX_COUNT = "COIN_DEBUG_MUTEX_COUNT"
 
EnvironmentVariable COIN_DEBUG_NORMALIZE
 
EnvironmentVariable COIN_DEBUG_NPRINTF
 
EnvironmentVariable COIN_DEBUG_NURBS_COMPLEXITY
 
EnvironmentVariable COIN_DEBUG_ROOT_NOTIFICATIONS
 
EnvironmentVariable COIN_DEBUG_SIMAGE
 
EnvironmentVariable COIN_DEBUG_SOEXTSELECTION
 
EnvironmentVariable COIN_DEBUG_SOFILE_READ
 
EnvironmentVariable COIN_DEBUG_SOOFFSCREENRENDERER_TILEPREFIX
 
EnvironmentVariable COIN_DEBUG_SPIDERMONKEY_BINDING
 
EnvironmentVariable COIN_DEBUG_STRING_GROW
 
EnvironmentVariable COIN_DEBUG_TRACK_SOBASE_INSTANCES
 
EnvironmentVariable COIN_DEBUG_VBO
 
EnvironmentVariable COIN_DEBUG_VRMLSCRIPT
 
EnvironmentVariable COIN_FONTCONFIG_LIBNAME
 
EnvironmentVariable COIN_FORCE_AGL
 
EnvironmentVariable COIN_FORCE_FONTCONFIG_OFF
 
EnvironmentVariable COIN_GLU_SILENCE_TESS_COMBINE_WARNING
 
EnvironmentVariable COIN_GL_DISABLE_VBO
 
EnvironmentVariable COIN_GL_NO_CURRENT_CONTEXT_CHECK
 
EnvironmentVariable COIN_HANDLE_STACK_OVERFLOW
 
EnvironmentVariable COIN_NESTED_CACHING
 
EnvironmentVariable COIN_NOT_STRICT_VRML97
 
EnvironmentVariable COIN_NO_NVIDIA_COLOR_PER_FACE_BUG_WORKAROUND
 
EnvironmentVariable COIN_NO_SOTYPE_DYNLOAD
 
EnvironmentVariable COIN_OFFSCREEN_STENCIL_BITS
 
EnvironmentVariable COIN_OLD_NURBS_COMPLEXITY
 
EnvironmentVariable COIN_PREFER_GLU_TESSELLATOR
 
EnvironmentVariable COIN_REDUCE_LINEAR_NURBS_STEPS
 
EnvironmentVariable COIN_SMART_CACHING
 
EnvironmentVariable COIN_SPIDERMONKEY_LIBNAME
 
EnvironmentVariable COIN_TEX2_ANISOTROPIC_LIMIT
 
EnvironmentVariable COIN_TEX2_USE_SGIS_GENERATE_MIPMAP
 
EnvironmentVariable COIN_VERTEX_ARRAYS
 
EnvironmentVariable COIN_VIEWUP
 
EnvironmentVariable WINDIR
 

Detailed Description

Various aspects of the Coin runtime behaviour can be controlled through setting different environment variables to some value.

Most of these variables are there for debugging and problem-workaround purposes, but a few are for telling Coin where to locate external resource files.

Here we will set up a list of some of the environment variables Coin will check for and can alter behavior because of.

Scene Graph Profiler

The scene graph profiler subsystem uses the following environment variables:

A lot of other environment variables will also affect the profiling and listing them all would be tedious. Most useful is perhaps the IV_SEPARATOR_MAX_CACHES variable for disabling caching, and those that disable features like vertex arrays and frame buffer objects, but using these will of course cause you to profile special cases that may not be as important as you might think.

Variable Documentation

◆ EnvironmentVariable

EnvironmentVariable

This is a fake type to peg documentation for environment variables that Coin uses on.

Environment variables are variables you set on your system, which are read in by the Coin-based application at run-time. These environment variables are irrelevant at compile time when Coin is built.

◆ COIN_DEBUG_GLU_INFO

EnvironmentVariable COIN_DEBUG_GLU_INFO

◆ COIN_DEBUG_GLU_VERSION

EnvironmentVariable COIN_DEBUG_GLU_VERSION

◆ COIN_DEBUG_FONTSUPPORT

EnvironmentVariable COIN_DEBUG_FONTSUPPORT

◆ COIN_DEBUG_3DS

EnvironmentVariable COIN_DEBUG_3DS

◆ COIN_DEBUG_AUDIO

EnvironmentVariable COIN_DEBUG_AUDIO

◆ COIN_DEBUG_BREAK

EnvironmentVariable COIN_DEBUG_BREAK

◆ COIN_DEBUG_CACHING

EnvironmentVariable COIN_DEBUG_CACHING

◆ COIN_DEBUG_DL

EnvironmentVariable COIN_DEBUG_DL

◆ COIN_DEBUG_IMPORT

EnvironmentVariable COIN_DEBUG_IMPORT

◆ COIN_DEBUG_LISTMODULES

EnvironmentVariable COIN_DEBUG_LISTMODULES

◆ COIN_DEBUG_SOINPUT_FINDFILE

EnvironmentVariable COIN_DEBUG_SOINPUT_FINDFILE

◆ COIN_DEBUG_SOOFFSCREENRENDERER

EnvironmentVariable COIN_DEBUG_SOOFFSCREENRENDERER

◆ COIN_DEBUG_WRITEREFS

EnvironmentVariable COIN_DEBUG_WRITEREFS

◆ COIN_RANDOMIZE_RENDER_CACHING

EnvironmentVariable COIN_RANDOMIZE_RENDER_CACHING

◆ COIN_FREETYPE2_LIBNAME

EnvironmentVariable COIN_FREETYPE2_LIBNAME

◆ COIN_FORCE_FREETYPE_OFF

EnvironmentVariable COIN_FORCE_FREETYPE_OFF

◆ COIN_FORCE_WIN32FONTS_OFF

EnvironmentVariable COIN_FORCE_WIN32FONTS_OFF

◆ COIN_FONT_PATH

EnvironmentVariable COIN_FONT_PATH

◆ COIN_DISABLE_UTF8

EnvironmentVariable COIN_DISABLE_UTF8

Coin from version 4.0 onwards expects all characters related to text rendering to be UTF-8 encoded.

This variable should be a set, if you need to reinstate the old behavior of treating all characters according to the Western Latin-1 encoding.

◆ COIN_GLBBOX

EnvironmentVariable COIN_GLBBOX

If the environment variable COIN_GLBBOX is set to 1, rendering action traversals will apply a bbox action before rendering. This will make sure bounding box caches are updated (needed for view frustum culling). The default Quarter/SoQt/SoWin/SoXt viewers will handle this at their end (which is the proper way to do it), so we don't do this by default.

◆ COIN_GLU_LIBNAME

EnvironmentVariable COIN_GLU_LIBNAME

◆ COIN_AGLGLUE_NO_PBUFFERS

EnvironmentVariable COIN_AGLGLUE_NO_PBUFFERS

◆ COIN_SIMAGE_LIBNAME

EnvironmentVariable COIN_SIMAGE_LIBNAME

◆ COIN_GLXGLUE_NO_GLX13_PBUFFERS

EnvironmentVariable COIN_GLXGLUE_NO_GLX13_PBUFFERS

◆ COIN_GLXGLUE_NO_PBUFFERS

EnvironmentVariable COIN_GLXGLUE_NO_PBUFFERS

◆ COIN_ZLIB_LIBNAME

EnvironmentVariable COIN_ZLIB_LIBNAME

◆ COIN_BZIP2_LIBNAME

EnvironmentVariable COIN_BZIP2_LIBNAME

◆ COIN_WGLGLUE_NO_PBUFFERS

EnvironmentVariable COIN_WGLGLUE_NO_PBUFFERS

◆ COIN_DONT_MANGLE_OUTPUT_NAMES

EnvironmentVariable COIN_DONT_MANGLE_OUTPUT_NAMES

◆ COIN_EXTSELECTION_SAVE_OFFSCREENBUFFER

EnvironmentVariable COIN_EXTSELECTION_SAVE_OFFSCREENBUFFER

◆ COIN_FORCE_TILED_OFFSCREENRENDERING

EnvironmentVariable COIN_FORCE_TILED_OFFSCREENRENDERING

◆ COIN_GLERROR_DEBUGGING

EnvironmentVariable COIN_GLERROR_DEBUGGING

◆ COIN_IDA_DEBUG

EnvironmentVariable COIN_IDA_DEBUG

◆ COIN_OFFSCREENRENDERER_MAX_TILESIZE

EnvironmentVariable COIN_OFFSCREENRENDERER_MAX_TILESIZE

◆ COIN_OFFSCREENRENDERER_TILEHEIGHT

EnvironmentVariable COIN_OFFSCREENRENDERER_TILEHEIGHT

◆ COIN_OFFSCREENRENDERER_TILEWIDTH

EnvironmentVariable COIN_OFFSCREENRENDERER_TILEWIDTH

◆ COIN_OLDSTYLE_FORMATTING

EnvironmentVariable COIN_OLDSTYLE_FORMATTING

◆ COIN_SEPARATE_DIFFUSE_TRANSPARENCY_OVERRIDE

EnvironmentVariable COIN_SEPARATE_DIFFUSE_TRANSPARENCY_OVERRIDE

◆ COIN_SOINPUT_SEARCH_GLOBAL_DICT

EnvironmentVariable COIN_SOINPUT_SEARCH_GLOBAL_DICT

◆ COIN_SOOFFSCREENRENDERER_TILEPREFIX

EnvironmentVariable COIN_SOOFFSCREENRENDERER_TILEPREFIX

◆ COIN_SORTED_LAYERS_USE_NVIDIA_RC

EnvironmentVariable COIN_SORTED_LAYERS_USE_NVIDIA_RC

◆ COIN_SOUND_BUFFER_LENGTH

EnvironmentVariable COIN_SOUND_BUFFER_LENGTH

◆ COIN_SOUND_DISABLE

EnvironmentVariable COIN_SOUND_DISABLE

◆ COIN_SOUND_DRIVER_NAME

EnvironmentVariable COIN_SOUND_DRIVER_NAME

◆ COIN_SOUND_ENABLE

EnvironmentVariable COIN_SOUND_ENABLE

◆ COIN_SOUND_INTRO_PAUSE

EnvironmentVariable COIN_SOUND_INTRO_PAUSE

◆ COIN_SOUND_NUM_BUFFERS

EnvironmentVariable COIN_SOUND_NUM_BUFFERS

◆ COIN_SOUND_THREAD_SLEEP_TIME

EnvironmentVariable COIN_SOUND_THREAD_SLEEP_TIME

◆ COIN_OPENAL_LIBNAME

EnvironmentVariable COIN_OPENAL_LIBNAME

◆ COIN_TEX2_LINEAR_LIMIT

EnvironmentVariable COIN_TEX2_LINEAR_LIMIT

◆ COIN_TEX2_LINEAR_MIPMAP_LIMIT

EnvironmentVariable COIN_TEX2_LINEAR_MIPMAP_LIMIT

◆ COIN_TEX2_MIPMAP_LIMIT

EnvironmentVariable COIN_TEX2_MIPMAP_LIMIT

◆ COIN_TEX2_SCALEUP_LIMIT

EnvironmentVariable COIN_TEX2_SCALEUP_LIMIT

◆ COIN_TEX2_USE_GLTEXSUBIMAGE

EnvironmentVariable COIN_TEX2_USE_GLTEXSUBIMAGE

◆ COIN_MAXIMUM_TEXTURE2_SIZE

EnvironmentVariable COIN_MAXIMUM_TEXTURE2_SIZE

◆ COIN_MAXIMUM_TEXTURE3_SIZE

EnvironmentVariable COIN_MAXIMUM_TEXTURE3_SIZE

◆ COIN_USE_GL_VERTEX_ARRAYS

EnvironmentVariable COIN_USE_GL_VERTEX_ARRAYS

◆ COIN_NORMALIZATION_CUBEMAP_SIZE

EnvironmentVariable COIN_NORMALIZATION_CUBEMAP_SIZE

◆ OIV_NUM_SORTED_LAYERS_PASSES

EnvironmentVariable OIV_NUM_SORTED_LAYERS_PASSES

◆ COIN_MAX_VBO_MEMORY

EnvironmentVariable COIN_MAX_VBO_MEMORY

◆ COIN_NUM_SORTED_LAYERS_PASSES

EnvironmentVariable COIN_NUM_SORTED_LAYERS_PASSES

◆ COIN_QUADMESH_PRECISE_LIGHTING

EnvironmentVariable COIN_QUADMESH_PRECISE_LIGHTING

◆ COIN_ENABLE_CONFORMANT_GL_CLAMP

EnvironmentVariable COIN_ENABLE_CONFORMANT_GL_CLAMP

◆ IV_SEPARATOR_MAX_CACHES

EnvironmentVariable IV_SEPARATOR_MAX_CACHES

Can be used to tune the number of display list caches stored in each SoSeparator. The default value is 2.

Setting this value to 0 will disable display list caching, and this is often useful if you experience weird rendering bugs which are hard to track down.

◆ COIN_AUTOCACHE_LOCAL_MAX

EnvironmentVariable COIN_AUTOCACHE_LOCAL_MAX

◆ COIN_AUTOCACHE_LOCAL_MIN

EnvironmentVariable COIN_AUTOCACHE_LOCAL_MIN

◆ COIN_AUTOCACHE_REMOTE_MAX

EnvironmentVariable COIN_AUTOCACHE_REMOTE_MAX

◆ COIN_AUTOCACHE_REMOTE_MIN

EnvironmentVariable COIN_AUTOCACHE_REMOTE_MIN

◆ COIN_AUTO_CACHING

EnvironmentVariable COIN_AUTO_CACHING

◆ COIN_ENABLE_VBO

EnvironmentVariable COIN_ENABLE_VBO

◆ COIN_VBO

Set COIN_VBO=0 to disable VBO rendering in Coin. This is useful if you suspect bugs in either Coin's VBO code or in the OpenGL driver VBO handling.

◆ COIN_VBO_MAX_LIMIT

EnvironmentVariable COIN_VBO_MAX_LIMIT

Can be used to set the maximum number of items (coordinates, normals, texcoords or colors) allowed when creating a vertex buffer object. On most drivers it's actually slower to render large arrays with VBOs than with normal vertex array rendering.

The default value is 256000, and when the number of items exceeds this Coin will fall back to normal vertex array or immediate mode rendering.

See also
COIN_VBO_MIN_LIMIT

◆ COIN_VBO_MIN_LIMIT

EnvironmentVariable COIN_VBO_MIN_LIMIT

Can be used to set the minimum number of items (coordinates, normals, texcoords or colors) allowed when creating a vertex buffer object. It's a bit of overhead setting up the VBOs and the VBO rendering, so we avoid doing this for very small arrays. The default value is 20.

See also
COIN_VBO_MAX_LIMIT

◆ COIN_SOOFFSCREENRENDERER_ALLOW_RESOURCEHOG

EnvironmentVariable COIN_SOOFFSCREENRENDERER_ALLOW_RESOURCEHOG

◆ SO_DRAGGER_DIR

EnvironmentVariable SO_DRAGGER_DIR

◆ SO_SHADER_DIR

EnvironmentVariable SO_SHADER_DIR

◆ COINDIR

◆ COIN_ALLOW_SPIDERMONKEY

EnvironmentVariable COIN_ALLOW_SPIDERMONKEY

◆ COIN_AUTOCACHE_VBO_LIMIT

EnvironmentVariable COIN_AUTOCACHE_VBO_LIMIT

◆ COIN_CALCULATE_NURBS_NORMALS

EnvironmentVariable COIN_CALCULATE_NURBS_NORMALS

◆ COIN_CGLGLUE_NO_PBUFFERS

EnvironmentVariable COIN_CGLGLUE_NO_PBUFFERS

◆ COIN_CG_LIBNAME

EnvironmentVariable COIN_CG_LIBNAME

◆ COIN_DEBUG_ASSERT_SOBASE_SETNAME

EnvironmentVariable COIN_DEBUG_ASSERT_SOBASE_SETNAME

◆ COIN_DEBUG_BINARY_INPUT

EnvironmentVariable COIN_DEBUG_BINARY_INPUT

◆ COIN_DEBUG_CLEANUP

EnvironmentVariable COIN_DEBUG_CLEANUP

◆ COIN_DEBUG_EXTRA

EnvironmentVariable COIN_DEBUG_EXTRA

◆ COIN_DEBUG_FLATTEN_NODEKITS_ON_WRITE

EnvironmentVariable COIN_DEBUG_FLATTEN_NODEKITS_ON_WRITE

◆ COIN_DEBUG_GLRENDER_TRAVERSAL

EnvironmentVariable COIN_DEBUG_GLRENDER_TRAVERSAL

◆ COIN_DEBUG_GLUNURBSSURFACE

EnvironmentVariable COIN_DEBUG_GLUNURBSSURFACE

◆ COIN_DEBUG_INTERSECTIONDETECTIONACTION

EnvironmentVariable COIN_DEBUG_INTERSECTIONDETECTIONACTION

◆ COIN_DEBUG_MUTEXLOCK_MAXTIME

EnvironmentVariable COIN_DEBUG_MUTEXLOCK_MAXTIME

◆ COIN_DEBUG_MUTEXLOCK_TIMING

EnvironmentVariable COIN_DEBUG_MUTEXLOCK_TIMING

◆ COIN_DEBUG_MUTEX_COUNT

EnvironmentVariable COIN_DEBUG_MUTEX_COUNT = "COIN_DEBUG_MUTEX_COUNT"

◆ COIN_DEBUG_NORMALIZE

EnvironmentVariable COIN_DEBUG_NORMALIZE

◆ COIN_DEBUG_NPRINTF

EnvironmentVariable COIN_DEBUG_NPRINTF

◆ COIN_DEBUG_NURBS_COMPLEXITY

EnvironmentVariable COIN_DEBUG_NURBS_COMPLEXITY

◆ COIN_DEBUG_ROOT_NOTIFICATIONS

EnvironmentVariable COIN_DEBUG_ROOT_NOTIFICATIONS

◆ COIN_DEBUG_SIMAGE

EnvironmentVariable COIN_DEBUG_SIMAGE

◆ COIN_DEBUG_SOEXTSELECTION

EnvironmentVariable COIN_DEBUG_SOEXTSELECTION

◆ COIN_DEBUG_SOFILE_READ

EnvironmentVariable COIN_DEBUG_SOFILE_READ

◆ COIN_DEBUG_SOOFFSCREENRENDERER_TILEPREFIX

EnvironmentVariable COIN_DEBUG_SOOFFSCREENRENDERER_TILEPREFIX

◆ COIN_DEBUG_SPIDERMONKEY_BINDING

EnvironmentVariable COIN_DEBUG_SPIDERMONKEY_BINDING

◆ COIN_DEBUG_STRING_GROW

EnvironmentVariable COIN_DEBUG_STRING_GROW

◆ COIN_DEBUG_TRACK_SOBASE_INSTANCES

EnvironmentVariable COIN_DEBUG_TRACK_SOBASE_INSTANCES

◆ COIN_DEBUG_VBO

EnvironmentVariable COIN_DEBUG_VBO

◆ COIN_DEBUG_VRMLSCRIPT

EnvironmentVariable COIN_DEBUG_VRMLSCRIPT

◆ COIN_FONTCONFIG_LIBNAME

EnvironmentVariable COIN_FONTCONFIG_LIBNAME

◆ COIN_FORCE_AGL

EnvironmentVariable COIN_FORCE_AGL

◆ COIN_FORCE_FONTCONFIG_OFF

EnvironmentVariable COIN_FORCE_FONTCONFIG_OFF

◆ COIN_GLU_SILENCE_TESS_COMBINE_WARNING

EnvironmentVariable COIN_GLU_SILENCE_TESS_COMBINE_WARNING

◆ COIN_GL_DISABLE_VBO

EnvironmentVariable COIN_GL_DISABLE_VBO

◆ COIN_GL_NO_CURRENT_CONTEXT_CHECK

EnvironmentVariable COIN_GL_NO_CURRENT_CONTEXT_CHECK

◆ COIN_HANDLE_STACK_OVERFLOW

EnvironmentVariable COIN_HANDLE_STACK_OVERFLOW

◆ COIN_NESTED_CACHING

EnvironmentVariable COIN_NESTED_CACHING

◆ COIN_NOT_STRICT_VRML97

EnvironmentVariable COIN_NOT_STRICT_VRML97

◆ COIN_NO_NVIDIA_COLOR_PER_FACE_BUG_WORKAROUND

EnvironmentVariable COIN_NO_NVIDIA_COLOR_PER_FACE_BUG_WORKAROUND

◆ COIN_NO_SOTYPE_DYNLOAD

EnvironmentVariable COIN_NO_SOTYPE_DYNLOAD

◆ COIN_OFFSCREEN_STENCIL_BITS

EnvironmentVariable COIN_OFFSCREEN_STENCIL_BITS

◆ COIN_OLD_NURBS_COMPLEXITY

EnvironmentVariable COIN_OLD_NURBS_COMPLEXITY

◆ COIN_PREFER_GLU_TESSELLATOR

EnvironmentVariable COIN_PREFER_GLU_TESSELLATOR

◆ COIN_REDUCE_LINEAR_NURBS_STEPS

EnvironmentVariable COIN_REDUCE_LINEAR_NURBS_STEPS

◆ COIN_SMART_CACHING

EnvironmentVariable COIN_SMART_CACHING

◆ COIN_SPIDERMONKEY_LIBNAME

EnvironmentVariable COIN_SPIDERMONKEY_LIBNAME

◆ COIN_TEX2_ANISOTROPIC_LIMIT

EnvironmentVariable COIN_TEX2_ANISOTROPIC_LIMIT

◆ COIN_TEX2_USE_SGIS_GENERATE_MIPMAP

EnvironmentVariable COIN_TEX2_USE_SGIS_GENERATE_MIPMAP

◆ COIN_VERTEX_ARRAYS

EnvironmentVariable COIN_VERTEX_ARRAYS

◆ COIN_VIEWUP

EnvironmentVariable COIN_VIEWUP

◆ WINDIR

%WINDIR%/Fonts is always searched for fonts on Windows.