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SmEventHandler.h
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1 #ifndef SMALLCHANGE_SMEVENTHANDLER_H
2 #define SMALLCHANGE_SMEVENTHANDLER_H
3 
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35 
36 #include <Inventor/SbViewportRegion.h>
38 #include <SmallChange/basic.h>
39 #include <Inventor/SbVec2s.h>
40 #include <Inventor/nodes/SoSubNode.h>
41 #include <Inventor/nodes/SoNode.h>
42 
44 class SoCamera;
45 class SoSensor;
46 class SoTimerSensor;
47 class SbVec3f;
48 class SoGLRenderAction;
49 
50 class SMALLCHANGE_DLL_API SmEventHandler : public SoNode {
51  typedef SoNode inherited;
52 
54 
55 public:
56  static void initClass(void);
57 
58  // FIXME: get rid of this method, pederb 2003-09-30
59  void setCameraControlKit(SmCameraControlKit * kit);
60  void setViewportRegion(const SbViewportRegion & vp);
61  const SbViewportRegion & getViewportRegion(void) const;
62  float getGLAspectRatio(void) const;
63  SbVec2s getGLSize(void) const;
64 
65  virtual void preRender(SoGLRenderAction * action);
66  virtual void pulse(void);
67  virtual SbBool isAnimating(void);
68  virtual void resetCameraFocalDistance(const SbViewportRegion & vpr);
69  void enablePulse(const SbBool onoff);
70 
71 protected:
72  SmEventHandler(void);
73  virtual ~SmEventHandler();
74 
75  SbVec3f getViewUp(void) const;
76 
77  SbBool isAnimationEnabled(void) const;
78  void interactiveCountInc(void);
79  void interactiveCountDec(void);
80 
81  SoCamera * getCamera(void);
82 
83  void yawCamera(const float rad);
84  void rollCamera(const float rad);
85  void pitchCamera(const float rad);
86 
89 
90 private:
91  static void pulse_cb(void * closure, SoSensor * s);
92 
93  SbBool pulseenabled;
94  int intcnt;
96 };
97 
98 #endif // SMALLCHANGE_SMEVENTHANDLER_H
The SmEventHandler class...FIXME: doc.
Definition: SmEventHandler.h:50
SmCameraControlKit * kit
Definition: SmEventHandler.h:87
static void initClass(void)
The SmCameraControlKit class...FIXME: doc.
Definition: SmCameraControlKit.h:51
SoTimerSensor * pulser
Definition: SmEventHandler.h:88
#define SO_NODE_ABSTRACT_HEADER(classname)