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published under the BSD 3-clause license.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 CAutoFileUsed to automatically reload files when modified
 CCoinboardShape node which faces geometry towards the camera
 CCoinEnvironmentNode for specifying global rendering parameters
 CCubicSplineEngine
 CDynamicBaseKit
 CDynamicNodeKit
 CGLDepthBufferElementThe SoGLDrawStyleElement controls the OpenGL depth buffer
 CHQSphereGenerator
 Cobject
 Ctriangle
 CInterleavedArraysShapeUsed to render static geometry very fast
 CLegendKitUsed to draw a simple colormap legend
 CPickCallbackGroup node with callbacks when some child is picked
 CPickSwitchPick-activated switch node
 CRot2HeadingRot2Heading is a class for transforming a rotation into a vector
 CSbBox3
 CSbCubicSpline
 CSbHash
 CSbHashEntry
 CSbVec3
 CShapeScaleUsed for scaling a shape based on projected size
 CSkyDomeShape node for rendering skydomes
 CSmAnnotationAxis
 CSmAnnotationWall
 CSmAxisDisplayKitThe SmAxisDisplayKit is used to draw colored and annotated axes in the lower right corner of the display
 CSmAxisKit
 CSmBillboardClipPlane
 CSmCameraControlKitThe SmCameraControlKit class...FIXME: doc
 CSmCoordinateSystemUsed to set the axis basis
 CSmDepthBufferNode used to control the GL depth buffer
 CSmDynamicObjectKit
 CSmEnvelope
 CSmEventHandlerThe SmEventHandler class...FIXME: doc
 CSmExaminerEventHandlerThe SmExaminerEventHandler class...FIXME: doc
 CSmGeoMarkerKit
 CSmHash
 CSmHashEntry
 CSmHeadlightNode type for specifying a viewer headlight
 CSmHelicopterEventHandlerThe SmHelicopterEventHandler class...FIXME: doc
 CSmHQSphere
 CSmInverseRotationSmInverseRotation is a class for calculating the inverse rotation
 CSmLazyFile
 CSmMarkerSetDisplays a set of 2D bitmap markers in 3D
 CSmNormalsKit
 CSmPanEventHandlerGoogle Earth type navigation modeFIXME: doc
 CSmPieChart
 CSmPopupMenuKitThe SmPopupMenuKit class...FIXME: doc
 CSmRangeTranslate1Dragger
 CSmSceneManager
 CSmShadowText2
 CSmSphereEventHandlerThe SmSphereEventHandler class...FIXME: doc
 CSmSwitchboardGroup node that can toggle children on and off arbitrarily
 CSmSwitchboardOperatorThe SwitchboardOperator class is a group node that can toggle children on and off arbitrarily based on keyboard events
 CSmTextureFontThe SmTextureFont is used for setting up a texture font used by SmTextureText2
 CFontImage
 CSmTextureFontBundle
 CSmTextureFontElement
 CSmTextureText2The SmTextureText2 node is used for fast text rendering
 CSmTextureText2CollectorThe SmTextureText2Collector node is a group node which optimizes SmTextureText2 rendering
 CSmTextureText2CollectorElement
 CTextItem
 CSmTooltipUsed to set tooltips for shapes
 CSmTooltipKitThe SmTooltipKit class...FIXME: doc
 CSmToVertexArrayShapeAction
 CSmTrack
 CSmTrackPointKit
 CSmVertexArrayShapeUs used to render using OpenGL vertex arrays (and soon with vertex buffer objects)
 CSmViewpointWrapper
 CSmWellLogKit
 CSoAngle1DraggerFor rotating geometry around a single axis
 CSoAngle1ManipFor rotating geometry around a single axis
 CSoCameraPathEditKit
 CSoFEMKitUsed to visualize finite element meshes
 CSoGenerateSceneGraphAction
 CSoLODExtrusionExtrusion node with auto level of detail per spine segment
 CSoPointCloudUsed to display a set of 3D points
 CSoTCBCurveNode for representing smooth curves
 CSoText2SetNode type for visualizing a set of 2D texts aligned with the camera plane
 CSoTweakAction
 CUTMCameraDefines a camera node with perspective rendering and an UTM position
 CUTMCoordinateNode for providing coordinates to shape nodes
 CUTMElementYet to be documented
 CUTMPositionNode type for specifying geometry translations
 CViewportRegionUsed to specify a sub-viewport