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Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
Extrusion node with auto level of detail per spine segment. More...
#include <SoLODExtrusion.h>
Inherits SoShape.
Public Member Functions | |
SoLODExtrusion (void) | |
virtual void | GLRender (SoGLRenderAction *action) |
virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action) |
virtual void | computeBBox (SoAction *action, SbBox3f &bbox, SbVec3f ¢er) |
virtual void | rayPick (SoRayPickAction *action) |
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virtual SoType | getTypeId (void) const |
virtual SbBool | affectsState (void) const |
virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
virtual void | callback (SoCallbackAction *action) |
const SoBoundingBoxCache * | getBoundingBoxCache (void) const |
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void | setOverride (const SbBool state) |
SbBool | isOverride (void) const |
void | setNodeType (const NodeType type) |
NodeType | getNodeType (void) const |
virtual SoNode * | copy (SbBool copyconnections=FALSE) const |
virtual void | doAction (SoAction *action) |
virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
virtual void | GLRenderInPath (SoGLRenderAction *action) |
virtual void | GLRenderOffPath (SoGLRenderAction *action) |
virtual void | getMatrix (SoGetMatrixAction *action) |
virtual void | handleEvent (SoHandleEventAction *action) |
virtual void | pick (SoPickAction *action) |
virtual void | search (SoSearchAction *action) |
virtual void | write (SoWriteAction *action) |
virtual void | audioRender (SoAudioRenderAction *action) |
virtual void | grabEventsSetup (void) |
virtual void | grabEventsCleanup (void) |
virtual void | startNotify (void) |
SbUniqueId | getNodeId (void) const |
virtual SoChildList * | getChildren (void) const |
virtual void | writeInstance (SoOutput *out) |
virtual SoNode * | addToCopyDict (void) const |
virtual void | copyContents (const SoFieldContainer *from, SbBool copyconnections) |
virtual SoFieldContainer * | copyThroughConnection (void) const |
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void | setToDefaults (void) |
SbBool | hasDefaultValues (void) const |
SbBool | fieldsAreEqual (const SoFieldContainer *container) const |
void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE) |
SbBool | set (const char *const fielddata) |
void | get (SbString &fielddata) |
virtual int | getFields (SoFieldList &l) const |
virtual int | getAllFields (SoFieldList &l) const |
virtual SoField * | getField (const SbName &name) const |
virtual SoField * | getEventIn (const SbName &name) const |
virtual SoField * | getEventOut (const SbName &name) const |
SbBool | getFieldName (const SoField *const field, SbName &name) const |
SbBool | enableNotify (const SbBool flag) |
SbBool | isNotifyEnabled (void) const |
SbBool | set (const char *fielddata, SoInput *input) |
void | get (SbString &fielddata, SoOutput *out) |
virtual SbBool | validateNewFieldValue (SoField *field, void *newval) |
virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE) |
SbBool | getIsBuiltIn (void) const |
virtual void | getFieldsMemorySize (size_t &managed, size_t &unmanaged) const |
void | setUserData (void *userdata) const |
void * | getUserData (void) const |
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void | ref (void) const |
void | unref (void) const |
void | unrefNoDelete (void) const |
int32_t | getRefCount (void) const |
void | touch (void) |
SbBool | isOfType (SoType type) const |
virtual SbName | getName (void) const |
virtual void | setName (const SbName &newname) |
void | addAuditor (void *const auditor, const SoNotRec::Type type) |
void | removeAuditor (void *const auditor, const SoNotRec::Type type) |
const SoAuditorList & | getAuditors (void) const |
SbBool | shouldWrite (void) |
void | assertAlive (void) const |
Static Public Member Functions | |
static void | initClass (void) |
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static void | getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize) |
static float | getDecimatedComplexity (SoState *state, float complexity) |
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static uint32_t | getCompatibilityTypes (const SoType &nodetype) |
static SoNode * | getByName (const SbName &name) |
static int | getByName (const SbName &name, SoNodeList &l) |
static void | initClasses (void) |
static SbUniqueId | getNextNodeId (void) |
static int | getActionMethodIndex (const SoType type) |
static void | getBoundingBoxS (SoAction *action, SoNode *node) |
static void | GLRenderS (SoAction *action, SoNode *node) |
static void | callbackS (SoAction *action, SoNode *node) |
static void | getMatrixS (SoAction *action, SoNode *node) |
static void | handleEventS (SoAction *action, SoNode *node) |
static void | pickS (SoAction *action, SoNode *node) |
static void | rayPickS (SoAction *action, SoNode *node) |
static void | searchS (SoAction *action, SoNode *node) |
static void | writeS (SoAction *action, SoNode *node) |
static void | audioRenderS (SoAction *action, SoNode *node) |
static void | getPrimitiveCountS (SoAction *action, SoNode *node) |
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static void | initCopyDict (void) |
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections) |
static void | copyDone (void) |
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static void | initClass (void) |
static SoType | getClassTypeId (void) |
static void | addName (SoBase *const base, const char *const name) |
static void | removeName (SoBase *const base, const char *const name) |
static void | incrementCurrentWriteCounter (void) |
static void | decrementCurrentWriteCounter (void) |
static SoBase * | getNamedBase (const SbName &name, SoType type) |
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type) |
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype) |
static void | setInstancePrefix (const SbString &c) |
static void | setTraceRefs (SbBool trace) |
static SbBool | getTraceRefs (void) |
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname) |
static SbBool | readRoute (SoInput *input) |
Protected Member Functions | |
virtual | ~SoLODExtrusion () |
virtual void | notify (SoNotList *list) |
virtual void | generatePrimitives (SoAction *action) |
virtual SoDetail * | createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp) |
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virtual const SoFieldData * | getFieldData (void) const |
SoShape (void) | |
virtual | ~SoShape () |
float | getComplexityValue (SoAction *action) |
virtual SbBool | shouldGLRender (SoGLRenderAction *action) |
void | beginSolidShape (SoGLRenderAction *action) |
void | endSolidShape (SoGLRenderAction *action) |
void | GLRenderBoundingBox (SoGLRenderAction *action) |
SbBool | shouldPrimitiveCount (SoGetPrimitiveCountAction *action) |
SbBool | shouldRayPick (SoRayPickAction *const action) |
void | computeObjectSpaceRay (SoRayPickAction *const action) |
void | computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix) |
virtual SoDetail * | createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp) |
virtual SoDetail * | createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp) |
void | invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3) |
void | invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2) |
void | invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v) |
void | beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL) |
void | shapeVertex (const SoPrimitiveVertex *const v) |
void | endShape (void) |
void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal) |
void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal) |
SbBool | startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex) |
void | finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex) |
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SoNode (void) | |
virtual | ~SoNode () |
virtual SbBool | readInstance (SoInput *in, unsigned short flags) |
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SoFieldContainer (void) | |
virtual | ~SoFieldContainer () |
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SoBase (void) | |
virtual | ~SoBase () |
virtual void | destroy (void) |
SbBool | hasMultipleWriteRefs (void) const |
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
void | writeFooter (SoOutput *out) const |
virtual const char * | getFileFormatName (void) const |
Additional Inherited Members | |
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enum | TriangleShape |
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enum | NodeType |
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enum | BaseFlags |
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static const SoFieldData ** | getFieldDataPtr (void) |
static void | setNextActionMethodIndex (int index) |
static int | getNextActionMethodIndex (void) |
static void | incNextActionMethodIndex (void) |
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask) |
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static uint32_t | getCurrentWriteCounter (void) |
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SbUniqueId | uniqueId |
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SbBool | isBuiltIn |
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static SbUniqueId | nextUniqueId |
static int | nextActionMethodIndex |
Extrusion node with auto level of detail per spine segment.
Renders an extrusion of crossSection along spine, for all spine segments closer to camera than lodDistance1. Between lodDistance1 and lodDistance2 , spine segments are rendered as simple lines. Beyond lodDistance2 nothing is rendered. To render lines to infinity, set lodDistance2 to less than zero. (the default value for lodDistance2 is -1.0).
The node currently renders the extrusion with per vertex normal vectors. Per (spine) vertex material is not yet supported, nor are texture coordinates.
SoLODExtrusion::SoLODExtrusion | ( | void | ) |
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protectedvirtual |
Implements SoShape.
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protectedvirtual |
Reimplemented from SoShape.
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virtual |
Reimplemented from SoShape.
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virtual |
Reimplemented from SoShape.
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static |
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protectedvirtual |
Overloaded to disable geometry cache.
Reimplemented from SoShape.
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virtual |
Reimplemented from SoShape.
SoSFColor SoLODExtrusion::alternateColor |
SoSFBool SoLODExtrusion::antiSquish |
Will antisquish the cross sections, based on the current model matrix scale factor. This works in the same way as the SoAntiSquish node, but on each spine segment, such that spine segment positions are affected by scale, but not the geometry.
SoSFBool SoLODExtrusion::ccw |
Whether or not crossSection vertices are ordered counter-clockwise or not.
SoSFInt32 SoLODExtrusion::circleSegmentCount |
How many line segments will be used to represent a circular cross section. Relevant only when radius is greater than zero.
SoMFVec3f SoLODExtrusion::color |
If color.getNum() == spine.getNum(), the extrusion is colored per spine point.
SoSFFloat SoLODExtrusion::creaseAngle |
Crease angle for normal vector calculation.
SoMFVec2f SoLODExtrusion::crossSection |
Cross section of the extrusion, given as a list of 2D vertices.
SoSFBool SoLODExtrusion::doAlternateColor |
SoSFFloat SoLODExtrusion::lodDistance1 |
The distance from camera where extrusion rendering is replaced by line rendering.
SoSFFloat SoLODExtrusion::lodDistance2 |
The distance from camera where line rendering will be replaced by nothing, if lodDistance2 is greater than zero. If lodDistance2 is less than zero, lines will be rendered to infinity (or to the end of the spine, or to the far clipping plane, whichever is closer to camera). Default value for lodDistance2 is -1.0.
SoSFBool SoLODExtrusion::pickLines |
If pickLines is TRUE, picking is enabled for the parts of the geometry rendered as lines. Picking is always enabled for the parts rendered as extrusions. Default value for pickLines is FALSE.
SoSFFloat SoLODExtrusion::radius |
If radius is set to a value greater than zero, crossSection will be set to represent a circle of radius radius. Any other setting of crossSection is ignored as long as radius is greater than zero. Default value for radius is -1.0.
SoMFVec3f SoLODExtrusion::spine |
The central spine of the extrusion, given as a list of 3D vertices.
SoSFVec3f SoLODExtrusion::zAxis |
Makes it possible to lock the extrusion Z-axis to always have this value. The extrusion coordinate system will need to be orthonormal, of course, so the Z-axis will be transformed to accout for this. Default value is (0, 0, 0), which means that the Z-axis is not locked.