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Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
The SmTextureText2 node is used for fast text rendering. More...
#include <SmTextureText2.h>
Inherits SoShape.
Public Types | |
enum | Justification { LEFT = 1, RIGHT, CENTER } |
enum | VerticalJustification { BOTTOM = 1 , VCENTER } |
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enum | TriangleShape |
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enum | NodeType |
Public Member Functions | |
SmTextureText2 (void) | |
virtual void | GLRender (SoGLRenderAction *action) |
virtual void | rayPick (SoRayPickAction *action) |
virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action) |
virtual void | buildStringQuad (SoAction *action, int idx, SbVec3f &p0, SbVec3f &p1, SbVec3f &p2, SbVec3f &p3) |
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virtual SoType | getTypeId (void) const |
virtual SbBool | affectsState (void) const |
virtual void | notify (SoNotList *nl) |
virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
virtual void | callback (SoCallbackAction *action) |
const SoBoundingBoxCache * | getBoundingBoxCache (void) const |
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void | setOverride (const SbBool state) |
SbBool | isOverride (void) const |
void | setNodeType (const NodeType type) |
NodeType | getNodeType (void) const |
virtual SoNode * | copy (SbBool copyconnections=FALSE) const |
virtual void | doAction (SoAction *action) |
virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
virtual void | GLRenderInPath (SoGLRenderAction *action) |
virtual void | GLRenderOffPath (SoGLRenderAction *action) |
virtual void | getMatrix (SoGetMatrixAction *action) |
virtual void | handleEvent (SoHandleEventAction *action) |
virtual void | pick (SoPickAction *action) |
virtual void | search (SoSearchAction *action) |
virtual void | write (SoWriteAction *action) |
virtual void | audioRender (SoAudioRenderAction *action) |
virtual void | grabEventsSetup (void) |
virtual void | grabEventsCleanup (void) |
virtual void | startNotify (void) |
SbUniqueId | getNodeId (void) const |
virtual SoChildList * | getChildren (void) const |
virtual void | writeInstance (SoOutput *out) |
virtual SoNode * | addToCopyDict (void) const |
virtual void | copyContents (const SoFieldContainer *from, SbBool copyconnections) |
virtual SoFieldContainer * | copyThroughConnection (void) const |
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void | setToDefaults (void) |
SbBool | hasDefaultValues (void) const |
SbBool | fieldsAreEqual (const SoFieldContainer *container) const |
void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE) |
SbBool | set (const char *const fielddata) |
void | get (SbString &fielddata) |
virtual int | getFields (SoFieldList &l) const |
virtual int | getAllFields (SoFieldList &l) const |
virtual SoField * | getField (const SbName &name) const |
virtual SoField * | getEventIn (const SbName &name) const |
virtual SoField * | getEventOut (const SbName &name) const |
SbBool | getFieldName (const SoField *const field, SbName &name) const |
SbBool | enableNotify (const SbBool flag) |
SbBool | isNotifyEnabled (void) const |
SbBool | set (const char *fielddata, SoInput *input) |
void | get (SbString &fielddata, SoOutput *out) |
virtual SbBool | validateNewFieldValue (SoField *field, void *newval) |
virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE) |
SbBool | getIsBuiltIn (void) const |
virtual void | getFieldsMemorySize (size_t &managed, size_t &unmanaged) const |
void | setUserData (void *userdata) const |
void * | getUserData (void) const |
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void | ref (void) const |
void | unref (void) const |
void | unrefNoDelete (void) const |
int32_t | getRefCount (void) const |
void | touch (void) |
SbBool | isOfType (SoType type) const |
virtual SbName | getName (void) const |
virtual void | setName (const SbName &newname) |
void | addAuditor (void *const auditor, const SoNotRec::Type type) |
void | removeAuditor (void *const auditor, const SoNotRec::Type type) |
const SoAuditorList & | getAuditors (void) const |
SbBool | shouldWrite (void) |
void | assertAlive (void) const |
Static Public Member Functions | |
static void | initClass (void) |
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static void | getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize) |
static float | getDecimatedComplexity (SoState *state, float complexity) |
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static uint32_t | getCompatibilityTypes (const SoType &nodetype) |
static SoNode * | getByName (const SbName &name) |
static int | getByName (const SbName &name, SoNodeList &l) |
static void | initClasses (void) |
static SbUniqueId | getNextNodeId (void) |
static int | getActionMethodIndex (const SoType type) |
static void | getBoundingBoxS (SoAction *action, SoNode *node) |
static void | GLRenderS (SoAction *action, SoNode *node) |
static void | callbackS (SoAction *action, SoNode *node) |
static void | getMatrixS (SoAction *action, SoNode *node) |
static void | handleEventS (SoAction *action, SoNode *node) |
static void | pickS (SoAction *action, SoNode *node) |
static void | rayPickS (SoAction *action, SoNode *node) |
static void | searchS (SoAction *action, SoNode *node) |
static void | writeS (SoAction *action, SoNode *node) |
static void | audioRenderS (SoAction *action, SoNode *node) |
static void | getPrimitiveCountS (SoAction *action, SoNode *node) |
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static void | initCopyDict (void) |
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections) |
static void | copyDone (void) |
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static void | initClass (void) |
static SoType | getClassTypeId (void) |
static void | addName (SoBase *const base, const char *const name) |
static void | removeName (SoBase *const base, const char *const name) |
static void | incrementCurrentWriteCounter (void) |
static void | decrementCurrentWriteCounter (void) |
static SoBase * | getNamedBase (const SbName &name, SoType type) |
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type) |
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype) |
static void | setInstancePrefix (const SbString &c) |
static void | setTraceRefs (SbBool trace) |
static SbBool | getTraceRefs (void) |
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname) |
static SbBool | readRoute (SoInput *input) |
Public Attributes | |
SoMFString | string |
SoSFEnum | justification |
SoSFEnum | verticalJustification |
SoMFVec3f | position |
SoSFFloat | maxRange |
SoSFVec3f | offset |
SoMFFloat | rotation |
SoMFInt32 | stringIndex |
SoSFBool | pickOnPixel |
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INVENTOR | |
VRML1 | |
VRML2 | |
INVENTOR_1 | |
INVENTOR_2_0 | |
INVENTOR_2_1 | |
INVENTOR_2_5 | |
INVENTOR_2_6 | |
COIN_1_0 | |
COIN_2_0 | |
EXTENSION | |
Protected Member Functions | |
virtual | ~SmTextureText2 () |
virtual void | generatePrimitives (SoAction *action) |
virtual void | computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er) |
virtual int | getStrings (SoState *state, const SbString *&strings) const |
virtual int | getPositions (SoState *state, const SbVec3f *&positions) const |
virtual int | getRotations (SoState *state, const float *&rotations) const |
virtual int | getStringIndices (SoState *state, const int32_t *&indices) const |
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virtual const SoFieldData * | getFieldData (void) const |
SoShape (void) | |
virtual | ~SoShape () |
float | getComplexityValue (SoAction *action) |
virtual SbBool | shouldGLRender (SoGLRenderAction *action) |
void | beginSolidShape (SoGLRenderAction *action) |
void | endSolidShape (SoGLRenderAction *action) |
void | GLRenderBoundingBox (SoGLRenderAction *action) |
SbBool | shouldPrimitiveCount (SoGetPrimitiveCountAction *action) |
SbBool | shouldRayPick (SoRayPickAction *const action) |
void | computeObjectSpaceRay (SoRayPickAction *const action) |
void | computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix) |
virtual SoDetail * | createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp) |
virtual SoDetail * | createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp) |
virtual SoDetail * | createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp) |
void | invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3) |
void | invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2) |
void | invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v) |
void | beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL) |
void | shapeVertex (const SoPrimitiveVertex *const v) |
void | endShape (void) |
void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal) |
void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal) |
SbBool | startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex) |
void | finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex) |
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SoNode (void) | |
virtual | ~SoNode () |
virtual SbBool | readInstance (SoInput *in, unsigned short flags) |
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SoFieldContainer (void) | |
virtual | ~SoFieldContainer () |
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SoBase (void) | |
virtual | ~SoBase () |
virtual void | destroy (void) |
SbBool | hasMultipleWriteRefs (void) const |
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
void | writeFooter (SoOutput *out) const |
virtual const char * | getFileFormatName (void) const |
Additional Inherited Members | |
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enum | BaseFlags |
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static const SoFieldData ** | getFieldDataPtr (void) |
static void | setNextActionMethodIndex (int index) |
static int | getNextActionMethodIndex (void) |
static void | incNextActionMethodIndex (void) |
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask) |
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static uint32_t | getCurrentWriteCounter (void) |
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SbUniqueId | uniqueId |
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SbBool | isBuiltIn |
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static SbUniqueId | nextUniqueId |
static int | nextActionMethodIndex |
The SmTextureText2 node is used for fast text rendering.
This node can render ~200k strings / second. It pregenerates a font texture which is used for rendering the text instead of using the glBitmap()/glPixmap() method.
It can be used in two modes. If multiple 'position' values are specified, one string is rendered at each position. If a single 'position' value is supplied, the strings will be rendered vertically like the SoText2 node.
This node also supports material binding and will pick materials from the state whenever the material binding != OVERALL.
If the stringIndex field is not empty, it will be used to select strings to render. If the material binding != OVERALL, the index array will also be used to select the color.
SmTextureText2::SmTextureText2 | ( | void | ) |
Constructor.
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Destructor.
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Implements SoShape.
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Reimplemented from SoShape.
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protectedvirtual |
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Reimplemented from SoShape.
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Reimplemented from SoShape.
SoSFEnum SmTextureText2::justification |
SoSFFloat SmTextureText2::maxRange |
SoSFVec3f SmTextureText2::offset |
SoSFBool SmTextureText2::pickOnPixel |
SoMFVec3f SmTextureText2::position |
SoMFFloat SmTextureText2::rotation |
SoMFString SmTextureText2::string |
SoMFInt32 SmTextureText2::stringIndex |
SoSFEnum SmTextureText2::verticalJustification |