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| SoPointCloud (void) |
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virtual void | GLRender (SoGLRenderAction *action) |
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virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action) |
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virtual SoType | getTypeId (void) const |
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virtual void | notify (SoNotList *nl) |
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virtual void | write (SoWriteAction *action) |
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virtual SbBool | affectsState (void) const |
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virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
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virtual void | rayPick (SoRayPickAction *action) |
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virtual void | callback (SoCallbackAction *action) |
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const SoBoundingBoxCache * | getBoundingBoxCache (void) const |
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void | setOverride (const SbBool state) |
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SbBool | isOverride (void) const |
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void | setNodeType (const NodeType type) |
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NodeType | getNodeType (void) const |
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virtual SoNode * | copy (SbBool copyconnections=FALSE) const |
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virtual void | doAction (SoAction *action) |
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virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
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virtual void | GLRenderInPath (SoGLRenderAction *action) |
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virtual void | GLRenderOffPath (SoGLRenderAction *action) |
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virtual void | getMatrix (SoGetMatrixAction *action) |
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virtual void | handleEvent (SoHandleEventAction *action) |
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virtual void | pick (SoPickAction *action) |
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virtual void | search (SoSearchAction *action) |
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virtual void | audioRender (SoAudioRenderAction *action) |
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virtual void | grabEventsSetup (void) |
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virtual void | grabEventsCleanup (void) |
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virtual void | startNotify (void) |
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SbUniqueId | getNodeId (void) const |
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virtual SoChildList * | getChildren (void) const |
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virtual void | writeInstance (SoOutput *out) |
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virtual SoNode * | addToCopyDict (void) const |
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virtual void | copyContents (const SoFieldContainer *from, SbBool copyconnections) |
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virtual SoFieldContainer * | copyThroughConnection (void) const |
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void | setToDefaults (void) |
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SbBool | hasDefaultValues (void) const |
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SbBool | fieldsAreEqual (const SoFieldContainer *container) const |
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void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE) |
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SbBool | set (const char *const fielddata) |
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void | get (SbString &fielddata) |
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virtual int | getFields (SoFieldList &l) const |
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virtual int | getAllFields (SoFieldList &l) const |
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virtual SoField * | getField (const SbName &name) const |
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virtual SoField * | getEventIn (const SbName &name) const |
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virtual SoField * | getEventOut (const SbName &name) const |
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SbBool | getFieldName (const SoField *const field, SbName &name) const |
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SbBool | enableNotify (const SbBool flag) |
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SbBool | isNotifyEnabled (void) const |
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SbBool | set (const char *fielddata, SoInput *input) |
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void | get (SbString &fielddata, SoOutput *out) |
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virtual SbBool | validateNewFieldValue (SoField *field, void *newval) |
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virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE) |
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SbBool | getIsBuiltIn (void) const |
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virtual void | getFieldsMemorySize (size_t &managed, size_t &unmanaged) const |
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void | setUserData (void *userdata) const |
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void * | getUserData (void) const |
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void | ref (void) const |
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void | unref (void) const |
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void | unrefNoDelete (void) const |
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int32_t | getRefCount (void) const |
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void | touch (void) |
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SbBool | isOfType (SoType type) const |
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virtual SbName | getName (void) const |
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virtual void | setName (const SbName &newname) |
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void | addAuditor (void *const auditor, const SoNotRec::Type type) |
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void | removeAuditor (void *const auditor, const SoNotRec::Type type) |
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const SoAuditorList & | getAuditors (void) const |
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SbBool | shouldWrite (void) |
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void | assertAlive (void) const |
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static void | initClass (void) |
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static void | getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize) |
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static float | getDecimatedComplexity (SoState *state, float complexity) |
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static uint32_t | getCompatibilityTypes (const SoType &nodetype) |
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static SoNode * | getByName (const SbName &name) |
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static int | getByName (const SbName &name, SoNodeList &l) |
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static void | initClasses (void) |
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static SbUniqueId | getNextNodeId (void) |
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static int | getActionMethodIndex (const SoType type) |
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static void | getBoundingBoxS (SoAction *action, SoNode *node) |
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static void | GLRenderS (SoAction *action, SoNode *node) |
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static void | callbackS (SoAction *action, SoNode *node) |
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static void | getMatrixS (SoAction *action, SoNode *node) |
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static void | handleEventS (SoAction *action, SoNode *node) |
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static void | pickS (SoAction *action, SoNode *node) |
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static void | rayPickS (SoAction *action, SoNode *node) |
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static void | searchS (SoAction *action, SoNode *node) |
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static void | writeS (SoAction *action, SoNode *node) |
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static void | audioRenderS (SoAction *action, SoNode *node) |
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static void | getPrimitiveCountS (SoAction *action, SoNode *node) |
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static void | initCopyDict (void) |
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static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
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static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
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static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections) |
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static void | copyDone (void) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | addName (SoBase *const base, const char *const name) |
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static void | removeName (SoBase *const base, const char *const name) |
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static void | incrementCurrentWriteCounter (void) |
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static void | decrementCurrentWriteCounter (void) |
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static SoBase * | getNamedBase (const SbName &name, SoType type) |
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static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type) |
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static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype) |
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static void | setInstancePrefix (const SbString &c) |
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static void | setTraceRefs (SbBool trace) |
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static SbBool | getTraceRefs (void) |
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static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname) |
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static SbBool | readRoute (SoInput *input) |
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virtual | ~SoPointCloud () |
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virtual void | generatePrimitives (SoAction *action) |
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virtual void | computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er) |
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virtual SbBool | generateDefaultNormals (SoState *, SoNormalCache *nc) |
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virtual SbBool | generateDefaultNormals (SoState *state, SoNormalBundle *bundle) |
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virtual const SoFieldData * | getFieldData (void) const |
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| SoNonIndexedShape (void) |
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virtual | ~SoNonIndexedShape () |
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void | computeCoordBBox (SoAction *action, int numVertices, SbBox3f &box, SbVec3f ¢er) |
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void | fixNumVerticesPointers (SoState *state, const int32_t *&start, const int32_t *&end, int32_t *dummyarray) const |
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| SoVertexShape (void) |
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virtual | ~SoVertexShape () |
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virtual SbBool | shouldGLRender (SoGLRenderAction *action) |
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void | setNormalCache (SoState *const state, const int num, const SbVec3f *normals) |
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SoNormalCache * | getNormalCache (void) const |
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SoNormalCache * | generateAndReadLockNormalCache (SoState *const state) |
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void | getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals) |
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void | readLockNormalCache (void) |
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void | readUnlockNormalCache (void) |
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| SoShape (void) |
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virtual | ~SoShape () |
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float | getComplexityValue (SoAction *action) |
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void | beginSolidShape (SoGLRenderAction *action) |
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void | endSolidShape (SoGLRenderAction *action) |
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void | GLRenderBoundingBox (SoGLRenderAction *action) |
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SbBool | shouldPrimitiveCount (SoGetPrimitiveCountAction *action) |
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SbBool | shouldRayPick (SoRayPickAction *const action) |
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void | computeObjectSpaceRay (SoRayPickAction *const action) |
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void | computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix) |
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virtual SoDetail * | createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp) |
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virtual SoDetail * | createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp) |
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virtual SoDetail * | createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp) |
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void | invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3) |
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void | invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2) |
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void | invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v) |
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void | beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL) |
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void | shapeVertex (const SoPrimitiveVertex *const v) |
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void | endShape (void) |
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void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal) |
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void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal) |
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SbBool | startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex) |
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void | finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex) |
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| SoNode (void) |
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virtual | ~SoNode () |
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virtual SbBool | readInstance (SoInput *in, unsigned short flags) |
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| SoFieldContainer (void) |
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virtual | ~SoFieldContainer () |
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| SoBase (void) |
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virtual | ~SoBase () |
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virtual void | destroy (void) |
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SbBool | hasMultipleWriteRefs (void) const |
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SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
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void | writeFooter (SoOutput *out) const |
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virtual const char * | getFileFormatName (void) const |
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The SoPointCloud class is used to display a set of 3D points.
When a point is closer to the camera than a specified distance, it will be rendered as a cube/sphere/diamond (specified by the 'shape' field).
This node either uses the coordinates currently on the state (typically set up by a leading SoCoordinate3 node in the scenegraph) or from a SoVertexProperty node attached to this node to render a set of 3D points.
The SoPointCloud::numPoints field specifies the number of points in the coordinate set which should be rendered (or otherwise handled by traversal actions).
Used to specify number of points in the point cloud. Coordinates for the points will be taken from the state stack's set of 3D coordinates, typically set up by a leading SoCoordinate3 node.
If this field is equal to -1 (the default value) all coordinates currently on the state will be rendered or otherwise handled by traversal actions.
SoPointCloud inherits the field SoNonIndexedShape::startIndex, which specifies the start index for points from the current state set of coordinates. Please note that this field has been obsoleted, but is still provided for compatibility.