#include <SmTextureFont.h>
◆ SmTextureFontBundle()
SmTextureFontBundle::SmTextureFontBundle |
( |
SoAction * |
action, |
|
|
SoNode * |
node = NULL |
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) |
| |
◆ ~SmTextureFontBundle()
SmTextureFontBundle::~SmTextureFontBundle |
( |
| ) |
|
◆ begin()
void SmTextureFontBundle::begin |
( |
| ) |
const |
◆ end()
void SmTextureFontBundle::end |
( |
| ) |
const |
◆ getAscent()
int SmTextureFontBundle::getAscent |
( |
| ) |
const |
|
inline |
◆ getDescent()
int SmTextureFontBundle::getDescent |
( |
| ) |
const |
|
inline |
◆ getLeading()
int SmTextureFontBundle::getLeading |
( |
| ) |
const |
|
inline |
◆ height()
int SmTextureFontBundle::height |
( |
| ) |
const |
|
inline |
◆ renderString()
void SmTextureFontBundle::renderString |
( |
const SbString & |
string, |
|
|
const SbVec3f & |
pos |
|
) |
| const |
◆ stringWidth()
int SmTextureFontBundle::stringWidth |
( |
const SbString & |
s | ) |
const |
|
inline |
The documentation for this class was generated from the following files: